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fix gui not responding when the game is paused

This commit is contained in:
Alexis Murzeau 2022-08-08 19:29:16 +02:00
parent 54a217c27b
commit ab2e00a642

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@ -898,7 +898,7 @@ int winmain::ProcessWindowMessages()
{ {
static auto idleWait = 0; static auto idleWait = 0;
SDL_Event event; SDL_Event event;
if (has_focus && !single_step) if (has_focus)
{ {
idleWait = static_cast<int>(TargetFrameTime.count()); idleWait = static_cast<int>(TargetFrameTime.count());
while (SDL_PollEvent(&event)) while (SDL_PollEvent(&event))