mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-22 08:50:18 +01:00
Loader v1.
This commit is contained in:
parent
7d141d2931
commit
b3b4fb39ef
8 changed files with 397 additions and 2 deletions
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@ -7,6 +7,7 @@
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#include "objlist_class.h"
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#include "partman.h"
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#include "DatParser.h"
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#include "loader.h"
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int main()
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{
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@ -38,6 +39,11 @@ int main()
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assert(memcmp(partman::field_labeled(datFile, "table_size", ShortArray), new short[2]{ 600, 416 }, 2 * 2) == 0);
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//loader::error(25, 26);
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loader::loadfrom(datFile);
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loader::get_sound_id(18);
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//
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//DatParser::Parse(dataFileName);
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}
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@ -153,12 +153,15 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="DatParser.h" />
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<ClInclude Include="loader.h" />
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<ClInclude Include="objlist_class.h" />
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<ClInclude Include="partman.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="pinball.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="DatParser.cpp" />
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<ClCompile Include="loader.cpp" />
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<ClCompile Include="objlist_class.cpp" />
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<ClCompile Include="partman.cpp" />
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<ClCompile Include="pch.cpp">
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@ -167,6 +170,7 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="pinball.cpp" />
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<ClCompile Include="SpaceCadetPinball.cpp" />
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</ItemGroup>
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<ItemGroup>
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@ -27,6 +27,12 @@
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<ClInclude Include="DatParser.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="loader.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="pinball.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="pch.cpp">
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@ -44,6 +50,12 @@
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<ClCompile Include="DatParser.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="loader.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="pinball.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="NatvisFile.natvis" />
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315
SpaceCadetPinball/loader.cpp
Normal file
315
SpaceCadetPinball/loader.cpp
Normal file
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@ -0,0 +1,315 @@
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#include "pch.h"
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#include "loader.h"
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#include "partman.h"
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#include "pinball.h"
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/*_loader_errors dd 0, offset aBadHandle, 1, offset aNoTypeField, 2, offset aNoAttributesFi
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dd 0Bh, offset aNoFloatAttribu, 3, offset aWrongTypeMater; "Unknown" ...
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dd 4, offset aWrongTypeKicke, 5, offset aWrongTypeAnObj, 6
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dd offset aWrongTypeAStat, 7, offset aStatesReDefine, 9, offset aUnrecognizedAt
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dd 0Ah, offset aUnrecognizedFl, 0Dh, offset aFloatAttribute
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dd 0Ch, offset aStateIndexOutO, 0Fh, offset aLoaderMaterial_0
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dd 0Eh, offset aLoaderKickerRe, 10h, offset aLoaderStateIdR
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dd 8, offset aWallsDoesnTMat, 11h, offset aLoaderQueryVis_0
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dd 12h, offset aLoaderQueryVis, 15h, offset aLoaderMaterial
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dd 14h, offset aLoaderKicker, 16h, offset aLoaderQueryAtt
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dd 17h, offset aLoaderQueryIat, 13h, offset aLoaderQueryNam
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dd 18h, offset aLoaderStateId, 19h, offset aLoaderGetSound
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dd 1Ah, offset aSoundReference, 0FFFFFFFFh, offset aUnknown*/
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errorMsg loader::loader_errors[] = {
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errorMsg{0, "Bad Handle"},
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errorMsg{1, "No Type Field"},
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errorMsg{2, "No Attributes Field"},
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errorMsg{0x0B, "No float Attributes Field"},
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errorMsg{3, "Wrong Type: MATERIAL Expected"},
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errorMsg{4, "Wrong Type: KICKER Expected"},
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errorMsg{5, "Wrong Type: AN_OBJECT Expected"},
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errorMsg{6, "Wrong Type: A_STATE Expected"},
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errorMsg{7, "STATES (re)defined in a state"},
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errorMsg{9, "Unrecognized Attribute"},
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errorMsg{0x0A, "Unrecognized float Attribute"},
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errorMsg{0x0D, "float Attribute not found"},
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errorMsg{0x0C, "state_index out of range"},
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errorMsg{0x0F, "loader_material() reports failure"},
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errorMsg{0x0E, "loader_kicker() reports failure"},
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errorMsg{0x10, "loader_state_id() reports failure"},
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errorMsg{0x8, "# walls doesn't match data size"},
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errorMsg{0x11, "loader_query_visual_states()"},
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errorMsg{0x12, "loader_query_visual()"},
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errorMsg{0x15, "loader_material()"},
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errorMsg{0x14, "loader_kicker()"},
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errorMsg{0x16, "loader_query_attribute()"},
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errorMsg{0x17, "loader_query_iattribute()"},
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errorMsg{0x13, "loader_query_name()"},
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errorMsg{0x18, "loader_state_id()"},
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errorMsg{0x19, "loader_get_sound_id()"},
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errorMsg{0x1A, "sound reference is not A_SOUND record"},
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errorMsg{-1, "Unknown"},
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};
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int loader::sound_count = 1;
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int loader::loader_sound_count;
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datFileStruct* loader::loader_table;
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datFileStruct* loader::sound_record_table;
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soundListStruct loader::sound_list[65];
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int loader::error(int errorCode, int captionCode)
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{
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int curCode = loader_errors[0].Code;
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const char *errorText = nullptr, *errorCaption = nullptr;
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int index = 0, index2 = 0;
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if (loader_errors[0].Code >= 0)
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do
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{
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if (errorCode == curCode)
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errorText = loader_errors[index2].Message;
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if (captionCode == curCode)
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errorCaption = loader_errors[index2].Message;
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index2 = ++index;
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curCode = loader_errors[index].Code;
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}
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while (curCode >= 0);
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if (!errorText)
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errorText = loader_errors[index].Message;
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MessageBoxA(nullptr, errorText, errorCaption, 0x2000u);
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return -1;
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}
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void loader::default_vsi(int* arr)
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{
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arr[13] = 0;
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arr[5] = 1369940824;
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arr[12] = 0;
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arr[0] = 1064514355;
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arr[1] = 1058642330;
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arr[2] = 0;
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arr[4] = 0;
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arr[16] = 0;
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arr[17] = 0;
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arr[15] = 0;
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arr[14] = 0;
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}
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void loader::loadfrom(datFileStruct* datFile)
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{
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int groupIndex = 0;
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loader_table = datFile;
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sound_record_table = loader_table;
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int soundIndex = sound_count;
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if (datFile->NumberOfGroups > 0)
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{
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do
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{
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__int16* value = (__int16*)partman::field(datFile, groupIndex, ShortValue);
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if (value && *value == 202)
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{
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soundIndex = sound_count;
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if (sound_count < 65)
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{
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sound_list[soundIndex].WavePtr = nullptr;
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sound_list[soundIndex].GroupIndex = groupIndex;
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sound_count = ++soundIndex;
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}
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}
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++groupIndex;
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}
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while (groupIndex < datFile->NumberOfGroups);
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}
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loader_sound_count = soundIndex;
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}
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void loader::unload()
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{
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int index = 1;
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if (sound_count > 1)
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{
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soundListStruct* soundListPtr = &sound_list[1];
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do
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{
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//Sound_FreeSound(soundListPtr->WavePtr);
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++index;
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++soundListPtr;
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}
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while (index < sound_count);
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}
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if (sound_list[index].PtrToSmth)
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memoryfree(sound_list[index].PtrToSmth);
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sound_count = 1;
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}
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int loader::get_sound_id(int groupIndex)
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{
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int result;
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__int16 soundIndex = 1;
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if (sound_count <= 1)
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{
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error(25, 26);
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result = -1;
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}
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else
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{
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while (sound_list[soundIndex].GroupIndex != groupIndex)
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{
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++soundIndex;
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if (soundIndex >= sound_count)
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{
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error(25, 26);
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return -1;
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}
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}
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if (!sound_list[soundIndex].Loaded && !sound_list[soundIndex].WavePtr)
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{
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int soundGroupId = sound_list[soundIndex].GroupIndex;
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sound_list[soundIndex].Volume = 0.0;
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if (soundGroupId > 0 && !pinball::quickFlag)
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{
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__int16* value = (__int16*)partman::field(loader_table, soundGroupId, ShortValue);
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if (value && *value == 202)
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{
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const CHAR* fileName = partman::field(loader_table, soundGroupId, String);
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HFILE hFile = _lopen(fileName, 0);
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sound_list[soundIndex].Volume = static_cast<double>(_llseek(hFile, 0, 2)) * 0.0000909090909090909;
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_lclose(hFile);
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//sound_list[soundIndex4].WavePtr = Sound_LoadWaveFile(lpName);
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}
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}
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}
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++sound_list[soundIndex].Loaded;
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result = soundIndex;
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}
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return result;
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}
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int loader::query_handle(LPCSTR lpString)
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{
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return partman::record_labeled(loader_table, lpString);
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}
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short loader::query_visual_states(int groupIndex)
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{
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short result;
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if (groupIndex < 0)
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return error(0, 17);
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__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, ShortArray);
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if (shortArr && *shortArr == 100)
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result = shortArr[1];
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else
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result = 1;
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return result;
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}
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char* loader::query_name(int groupIndex)
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{
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if (groupIndex >= 0)
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return partman::field(loader_table, groupIndex, GroupName);
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error(0, 19);
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return nullptr;
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}
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__int16* loader::query_iattribute(int groupIndex, int firstValue, int* arraySize)
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{
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__int16* result;
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__int16 skipIndex = 0;
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if (groupIndex >= 0)
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{
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while (true)
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{
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__int16* shortArr = (__int16*)partman::field_nth(loader_table, groupIndex, ShortArray, skipIndex);
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if (!shortArr)
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break;
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if (*shortArr == firstValue)
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{
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*arraySize = partman::field_size(loader_table, groupIndex, ShortArray) / 2 - 1;
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return shortArr + 1;
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}
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++skipIndex;
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}
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error(2, 23);
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*arraySize = 0;
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result = nullptr;
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}
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else
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{
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error(0, 22);
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result = nullptr;
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}
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return result;
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}
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float* loader::query_float_attribute(int groupIndex, int groupIndexOffset, int firstValue)
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{
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float* result;
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__int16 skipIndex = 0;
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if (groupIndex >= 0)
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{
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int groupIndexSum = state_id(groupIndex, groupIndexOffset);
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if (groupIndexSum >= 0)
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{
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while (true)
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{
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float* floatArr = (float*)partman::field_nth(loader_table, groupIndexSum, FloatArray, skipIndex);
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if (!floatArr)
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break;
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if (static_cast<__int16>(static_cast<__int64>(floor(*floatArr))) == firstValue)
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return floatArr + 1;
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++skipIndex;
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}
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error(13, 22);
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result = nullptr;
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}
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else
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{
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error(16, 22);
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result = nullptr;
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}
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}
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else
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{
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error(0, 22);
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result = nullptr;
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}
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return result;
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}
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double loader::play_sound(int soundIndex)
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{
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if (soundIndex <= 0)
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return 0.0;
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//Sound_PlaySound(sound_list[soundIndex].WavePtr, 0, 7, 5, 0);
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return sound_list[soundIndex].Volume;
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}
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int loader::state_id(int groupIndex, int groupIndexOffset)
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{
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int result;
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int groupIndex2 = groupIndex;
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__int16 visualState = query_visual_states(groupIndex);
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if (visualState <= 0)
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return error(12, 24);
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__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, ShortValue);
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if (!shortArr)
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return error(1, 24);
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if (*shortArr != 200)
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return error(5, 24);
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if (groupIndexOffset > visualState)
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return error(12, 24);
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if (!groupIndexOffset)
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return groupIndex2;
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groupIndex2 = groupIndexOffset + groupIndex;
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shortArr = (__int16*)partman::field(loader_table, groupIndexOffset + groupIndex, ShortValue);
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if (!shortArr)
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return error(1, 24);
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if (*shortArr != 201)
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result = error(6, 24);
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else
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result = groupIndex2;
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return result;
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}
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44
SpaceCadetPinball/loader.h
Normal file
44
SpaceCadetPinball/loader.h
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#pragma once
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struct datFileStruct;
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struct errorMsg
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{
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int Code;
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const char* Message;
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};
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struct soundListStruct
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{
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char* WavePtr;
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int GroupIndex;
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int Loaded;
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float Volume;
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char* PtrToSmth;
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};
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class loader
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{
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public:
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static int error(int errorCode, int captionCode);
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static void default_vsi(int* arr);
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static void loadfrom(datFileStruct* datFile);
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static void unload();
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static int get_sound_id(int groupIndex);
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static int query_handle(LPCSTR lpString);
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static short query_visual_states(int groupIndex);
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static char* query_name(int groupIndex);
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static double play_sound(int soundIndex);
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static __int16* query_iattribute(int groupIndex, int firstValue, int* arraySize);
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static float* query_float_attribute(int groupIndex, int groupIndexOffset, int firstValue);
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static int state_id(int groupIndex, int groupIndexOffset);
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private:
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static errorMsg loader_errors[];
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static datFileStruct* loader_table;
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static datFileStruct* sound_record_table;
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static int sound_count;
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static int loader_sound_count;
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static soundListStruct sound_list[65];
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};
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@ -10,9 +10,10 @@
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#define PCH_H
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// TODO: add headers that you want to pre-compile here
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#include <windows.h>
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#include <Windows.h>
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#include <cstdio>
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#include <assert.h>
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#include <cassert>
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#include <cmath>
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#define memoryallocate(x) malloc(x);
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#define memoryfree(x) free(x);
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5
SpaceCadetPinball/pinball.cpp
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5
SpaceCadetPinball/pinball.cpp
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#include "pch.h"
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#include "pinball.h"
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int pinball::quickFlag = 0;
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8
SpaceCadetPinball/pinball.h
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8
SpaceCadetPinball/pinball.h
Normal file
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#pragma once
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class pinball
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{
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public:
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static int quickFlag;
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private:
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};
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