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gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman. Added sprite viewer.
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28 changed files with 901 additions and 564 deletions
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#include "memory.h"
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#include "options.h"
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#include "pinball.h"
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#include "score.h"
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int high_score::dlg_enter_name;
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int high_score::dlg_score;
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