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Fixed high score insertion for multiple players.

Refactored high_score.
Issue #131.
This commit is contained in:
Muzychenko Andrey 2022-04-11 10:28:20 +03:00
parent 0f88e43ba2
commit cc06d35bc7
5 changed files with 102 additions and 102 deletions

View file

@ -5,136 +5,114 @@
#include "pinball.h"
#include "score.h"
int high_score::dlg_enter_name;
int high_score::dlg_score;
int high_score::dlg_position;
char high_score::default_name[32]{};
high_score_struct* high_score::dlg_hst;
bool high_score::dlg_enter_name;
bool high_score::ShowDialog = false;
high_score_entry high_score::DlgData;
std::vector<high_score_entry> high_score::ScoreQueue;
high_score_struct high_score::highscore_table[5];
int high_score::read(high_score_struct* table)
int high_score::read()
{
char Buffer[20];
int checkSum = 0;
clear_table(table);
clear_table();
for (auto position = 0; position < 5; ++position)
{
auto tablePtr = &table[position];
auto& tablePtr = highscore_table[position];
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Name");
auto name = options::get_string(Buffer, "");
strncpy(tablePtr->Name, name.c_str(), sizeof tablePtr->Name);
strncpy(tablePtr.Name, name.c_str(), sizeof tablePtr.Name);
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Score");
tablePtr->Score = options::get_int(Buffer, tablePtr->Score);
tablePtr.Score = options::get_int(Buffer, tablePtr.Score);
for (int i = static_cast<int>(strlen(tablePtr->Name)); --i >= 0; checkSum += tablePtr->Name[i])
for (int i = static_cast<int>(strlen(tablePtr.Name)); --i >= 0; checkSum += tablePtr.Name[i])
{
}
checkSum += tablePtr->Score;
checkSum += tablePtr.Score;
}
auto verification = options::get_int("Verification", 7);
if (checkSum != verification)
clear_table(table);
clear_table();
return 0;
}
int high_score::write(high_score_struct* table)
int high_score::write()
{
char Buffer[20];
int checkSum = 0;
for (auto position = 0; position < 5; ++position)
{
auto tablePtr = &table[position];
auto& tablePtr = highscore_table[position];
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Name");
options::set_string(Buffer, tablePtr->Name);
options::set_string(Buffer, tablePtr.Name);
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Score");
options::set_int(Buffer, tablePtr->Score);
options::set_int(Buffer, tablePtr.Score);
for (int i = static_cast<int>(strlen(tablePtr->Name)); --i >= 0; checkSum += tablePtr->Name[i])
for (int i = static_cast<int>(strlen(tablePtr.Name)); --i >= 0; checkSum += tablePtr.Name[i])
{
}
checkSum += tablePtr->Score;
checkSum += tablePtr.Score;
}
options::set_int("Verification", checkSum);
return 0;
}
void high_score::clear_table(high_score_struct* table)
void high_score::clear_table()
{
for (int index = 5; index; --index)
for (auto& table : highscore_table)
{
table->Score = -999;
table->Name[0] = 0;
++table;
table.Score = -999;
table.Name[0] = 0;
}
}
int high_score::get_score_position(high_score_struct* table, int score)
int high_score::get_score_position(int score)
{
if (score <= 0)
return -1;
for (int position = 0; position < 5; position++)
{
if (table[position].Score < score)
if (highscore_table[position].Score < score)
return position;
}
return -1;
}
int high_score::place_new_score_into(high_score_struct* table, int score, LPSTR scoreStr, int position)
void high_score::place_new_score_into(high_score_entry data)
{
if (position >= 0)
if (data.Position >= 0 && data.Position < 5)
{
if (position <= 4)
for (int i = 4; i > data.Position; i--)
{
high_score_struct* tablePtr = table + 4;
int index = 5 - position;
do
{
--index;
memcpy(tablePtr, &tablePtr[-1], sizeof(high_score_struct));
--tablePtr;
}
while (index);
highscore_table[i] = highscore_table[i - 1];
}
high_score_struct* posTable = &table[position];
posTable->Score = score;
if (strlen(scoreStr) >= 31)
scoreStr[31] = 0;
strncpy(posTable->Name, scoreStr, sizeof posTable->Name);
posTable->Name[31] = 0;
data.Entry.Name[31] = 0;
highscore_table[data.Position] = data.Entry;
}
return position;
}
void high_score::show_high_score_dialog(high_score_struct* table)
void high_score::show_high_score_dialog()
{
dlg_enter_name = 0;
dlg_score = 0;
dlg_hst = table;
ShowDialog = true;
}
void high_score::show_and_set_high_score_dialog(high_score_struct* table, int score, int pos, LPCSTR defaultName)
void high_score::show_and_set_high_score_dialog(high_score_entry score)
{
dlg_position = pos;
dlg_score = score;
dlg_hst = table;
dlg_enter_name = 1;
strncpy(default_name, defaultName, sizeof default_name - 1);
ScoreQueue.insert(ScoreQueue.begin(), score);
ShowDialog = true;
}
@ -143,12 +121,27 @@ void high_score::RenderHighScoreDialog()
if (ShowDialog == true)
{
ShowDialog = false;
if (dlg_position == -1)
if (!ImGui::IsPopupOpen("High Scores"))
{
dlg_enter_name = 0;
return;
dlg_enter_name = false;
while (!ScoreQueue.empty())
{
DlgData = ScoreQueue.back();
ScoreQueue.pop_back();
if (DlgData.Position < 0 || DlgData.Position > 4)
{
DlgData.Position = get_score_position(DlgData.Entry.Score);
}
if (DlgData.Position != -1)
{
dlg_enter_name = true;
break;
}
}
ImGui::OpenPopup("High Scores");
}
ImGui::OpenPopup("High Scores");
}
bool unused_open = true;
@ -169,15 +162,15 @@ void high_score::RenderHighScoreDialog()
snprintf(buf, sizeof buf, "%d", row + 1);
ImGui::TextUnformatted(buf);
auto currentRow = &dlg_hst[row + offset];
auto currentRow = &highscore_table[row + offset];
auto score = currentRow->Score;
ImGui::TableNextColumn();
if (dlg_enter_name == 1 && dlg_position == row)
if (dlg_enter_name && DlgData.Position == row)
{
offset = -1;
score = dlg_score;
score = DlgData.Entry.Score;
ImGui::PushItemWidth(200);
ImGui::InputText("", default_name, IM_ARRAYSIZE(default_name));
ImGui::InputText("", DlgData.Entry.Name, IM_ARRAYSIZE(DlgData.Entry.Name));
}
else
{
@ -195,8 +188,7 @@ void high_score::RenderHighScoreDialog()
{
if (dlg_enter_name)
{
default_name[31] = 0;
place_new_score_into(dlg_hst, dlg_score, default_name, dlg_position);
place_new_score_into(DlgData);
}
ImGui::CloseCurrentPopup();
}
@ -213,7 +205,7 @@ void high_score::RenderHighScoreDialog()
ImGui::TextUnformatted(pinball::get_rc_string(40, 0));
if (ImGui::Button("OK", ImVec2(120, 0)))
{
clear_table(dlg_hst);
clear_table();
ImGui::CloseCurrentPopup();
}
ImGui::SetItemDefaultFocus();
@ -226,5 +218,11 @@ void high_score::RenderHighScoreDialog()
}
ImGui::EndPopup();
// Reenter dialog for the next score in the queue
if (!ImGui::IsPopupOpen("High Scores") && !ScoreQueue.empty())
{
ShowDialog = true;
}
}
}