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TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready.

This commit is contained in:
oz 2021-01-08 18:50:12 +03:00
parent 9bd064bf15
commit d19fb0476a
29 changed files with 632 additions and 160 deletions

View file

@ -42,7 +42,7 @@ struct __declspec(align(4)) line_type
float PreComp1;
float OriginX;
float OriginY;
vector_type RayIntersect;
vector_type RayIntersect;
};
@ -59,5 +59,7 @@ public:
static void cross(vector_type* vec1, vector_type* vec2, vector_type* dstVec);
static float magnitude(vector_type* vec);
static void vector_add(vector_type* vec1Dst, vector_type* vec2);
static float basic_collision(TBall* ball, struct vector_type* nextPosition, struct vector_type* direction, float a4, float a5, float maxSpeed, float multiplier);
static float basic_collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float a4, float a5,
float maxSpeed, float multiplier);
static float Distance_Squared(vector_type vec1, vector_type vec2);
};