mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-12-22 03:46:23 +01:00
Converted memory to direct pointers.
Fixed memory leaks in uninit. Fixed some of the code analysis warnings. Enabled /MP build. Cleaned up the code.
This commit is contained in:
parent
49f6132d23
commit
d594f5fdb7
26 changed files with 264 additions and 341 deletions
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@ -1,3 +1,3 @@
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rc /Fo.\DrMem\SpaceCadetPinball.res ".\SpaceCadetPinball\SpaceCadetPinball.rc"
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cl /Zi /MT /EHsc /O /Ob0 /cgthreads4 /Fo.\DrMem\ /Fe.\DrMem\myapp.exe ".\SpaceCadetPinball\*.cpp" Comctl32.lib Winmm.lib Htmlhelp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\DrMem\SpaceCadetPinball.res"
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cl /Zi /MT /MP /EHsc /O /Ob0 /cgthreads4 /Fo.\DrMem\ /Fe.\DrMem\myapp.exe ".\SpaceCadetPinball\*.cpp" Comctl32.lib Winmm.lib Htmlhelp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\DrMem\SpaceCadetPinball.res"
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@ -94,6 +94,7 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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<PreprocessToFile>false</PreprocessToFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -110,6 +111,7 @@
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -128,6 +130,7 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -148,6 +151,7 @@
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -18,7 +18,7 @@ TFlagSpinner::TFlagSpinner(TPinballTable* table, int groupIndex) : TCollisionCom
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Timer = 0;
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loader::query_visual(groupIndex, 0, &visual);
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end.X = *visual.FloatArr;
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end.X = visual.FloatArr[0];
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end.Y = visual.FloatArr[1];
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start.X = visual.FloatArr[2];
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start.Y = visual.FloatArr[3];
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@ -439,10 +439,10 @@ int TFlipperEdge::is_ball_inside(float x, float y)
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vector_type testPoint{};
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float dx = RotOrigin.X - x;
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float dy = RotOrigin.Y - y;
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if ((A2.X - A1.X) * (y - A1.Y) - (A2.Y - A1.Y) * (x - A1.X) >= 0.0 &&
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(B1.X - A2.X) * (y - A2.Y) - (B1.Y - A2.Y) * (x - A2.X) >= 0.0 &&
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(B2.X - B1.X) * (y - B1.Y) - (B2.Y - B1.Y) * (x - B1.X) >= 0.0 &&
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(A1.X - B2.X) * (y - B2.Y) - (A1.Y - B2.Y) * (x - B2.X) >= 0.0 ||
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if ((A2.X - A1.X) * (y - A1.Y) - (A2.Y - A1.Y) * (x - A1.X) >= 0.0f &&
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(B1.X - A2.X) * (y - A2.Y) - (B1.Y - A2.Y) * (x - A2.X) >= 0.0f &&
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(B2.X - B1.X) * (y - B1.Y) - (B2.Y - B1.Y) * (x - B1.X) >= 0.0f &&
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(A1.X - B2.X) * (y - B2.Y) - (A1.Y - B2.Y) * (x - B2.X) >= 0.0f ||
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dy * dy + dx * dx <= CirclebaseRadiusSq ||
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(T1.Y - y) * (T1.Y - y) + (T1.X - x) * (T1.X - x) < CircleT1RadiusSq)
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{
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@ -455,7 +455,7 @@ int TFlipperEdge::is_ball_inside(float x, float y)
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testPoint = T1;
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if (((y - testPoint.Y) * (RotOrigin.X - testPoint.X) -
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(x - testPoint.X) * (RotOrigin.Y - testPoint.Y)) * flipperLR < 0.0)
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(x - testPoint.X) * (RotOrigin.Y - testPoint.Y)) * flipperLR < 0.0f)
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return 4;
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return 5;
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}
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@ -30,7 +30,7 @@ TKickout::TKickout(TPinballTable* table, int groupIndex, bool someFlag): TCollis
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SoftHitSoundId = visual.SoftHitSoundId;
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HardHitSoundId = visual.Kicker.HardHitSoundId;
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Circle.Center.X = *visual.FloatArr;
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Circle.Center.X = visual.FloatArr[0];
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Circle.Center.Y = visual.FloatArr[1];
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Circle.RadiusSq = *loader::query_float_attribute(groupIndex, 0, 306) * visual.FloatArr[2];
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if (Circle.RadiusSq == 0.0)
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@ -19,7 +19,7 @@ TLightBargraph::TLightBargraph(TPinballTable* table, int groupIndex) : TLightGro
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if (floatArr)
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{
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int count = 2 * List->GetCount();
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TimerTimeArray = reinterpret_cast<float*>(memory::allocate(count * sizeof(float)));
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TimerTimeArray = memory::allocate<float>(count);
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if (TimerTimeArray)
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{
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for (int i = 0; i < count; ++floatArr)
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@ -242,7 +242,7 @@ TPinballComponent* TPinballTable::find_component(LPCSTR componentName)
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TPinballComponent* TPinballTable::find_component(int groupIndex)
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{
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char Buffer[40];
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char Buffer[40]{};
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int objCount = ComponentList->GetCount();
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if (objCount > 0)
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{
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@ -616,17 +616,15 @@ TPinballComponent* control::make_component_link(component_tag_base* tag)
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void control::handler(int code, TPinballComponent* cmp)
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{
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component_control* control = cmp->Control;
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int scoreInd = 0;
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if (control)
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{
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if (code == 1019 && control->ScoreCount > 0)
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if (code == 1019)
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{
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do
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for (auto scoreInd = 0; scoreInd < control->ScoreCount; ++scoreInd)
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{
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cmp->put_scoring(scoreInd, control->Scores[scoreInd]);
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++scoreInd;
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}
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while (scoreInd < control->ScoreCount);
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}
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control->ControlFunc(code, cmp);
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}
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@ -3019,7 +3017,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
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int missionMsg = control_mission_text_box_tag.Component->MessageField;
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if (missionMsg & 0x100)
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{
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int playerId = missionMsg & 0xF;
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int playerId = missionMsg % 4;
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int playerScore = TableG->PlayerScores[playerId].ScoreStruct->Score;
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auto nextPlayerId = playerId + 1;
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if (playerScore >= 0)
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@ -3056,7 +3054,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
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if (missionMsg & 0x200)
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{
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int highscoreId = missionMsg & 0xF;
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int highscoreId = missionMsg % 4;
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int highScore = pb::highscore_table[highscoreId].Score;
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auto nextHidhscoreId = highscoreId + 1;
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if (highScore > 0)
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@ -26,7 +26,7 @@ struct component_tag : component_tag_base
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static_assert(std::is_base_of<TPinballComponent, T>::value, "T must inherit from TPinballComponent");
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T* Component;
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component_tag(LPCSTR name, TPinballComponent* component): component_tag_base(name)
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component_tag(LPCSTR name, TPinballComponent* component): component_tag_base(name), Component(nullptr)
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{
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component_tag::SetComponent(component);
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}
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@ -7,7 +7,6 @@
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HPALETTE gdrv::palette_handle = nullptr;
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HINSTANCE gdrv::hinst;
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HWND gdrv::hwnd;
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LOGPALETTEx256 gdrv::current_palette{};
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int gdrv::sequence_handle;
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HDC gdrv::sequence_hdc;
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int gdrv::use_wing = 0;
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@ -18,10 +17,12 @@ int gdrv::grtext_red = -1;
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int gdrv::init(HINSTANCE hInst, HWND hWnd)
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{
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LOGPALETTEx256 current_palette{};
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hinst = hInst;
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hwnd = hWnd;
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if (!palette_handle)
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palette_handle = CreatePalette((LOGPALETTE*)¤t_palette);
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palette_handle = CreatePalette(¤t_palette);
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return 0;
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}
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@ -39,15 +40,15 @@ void gdrv::get_focus()
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BITMAPINFO* gdrv::DibCreate(__int16 bpp, int width, int height)
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{
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auto sizeBytes = height * ((width * bpp / 8 + 3) & 0xFFFFFFFC);
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auto buf = GlobalAlloc(0x42u, sizeBytes + 1064);
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auto sizeBytes = height * (width * bpp / 8 + 3 & 0xFFFFFFFC);
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auto buf = GlobalAlloc(GHND, sizeBytes + sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD));
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auto dib = static_cast<BITMAPINFO*>(GlobalLock(buf));
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if (!dib)
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return nullptr;
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dib->bmiHeader.biSizeImage = sizeBytes;
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dib->bmiHeader.biWidth = width;
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dib->bmiHeader.biSize = 40;
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dib->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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dib->bmiHeader.biHeight = height;
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dib->bmiHeader.biPlanes = 1;
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dib->bmiHeader.biBitCount = bpp;
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dib->bmiHeader.biClrUsed = 256;
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}
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int index = 0;
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for (auto i = (int*)dib->bmiColors; index < static_cast<signed int>(dib->bmiHeader.biClrUsed) / 16; ++index)
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uint32_t paletteColors[]
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{
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*i++ = 0;
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*i++ = 0x800000;
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*i++ = 0x8000;
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*i++ = 8421376;
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*i++ = 128;
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*i++ = 8388736;
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*i++ = 32896;
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*i++ = 12632256;
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*i++ = 8421504;
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*i++ = 16711680;
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*i++ = 65280;
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*i++ = 16776960;
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*i++ = 255;
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*i++ = 16711935;
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*i++ = 0xFFFF;
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*i++ = 0xFFFFFF;
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0, 0x800000, 0x8000, 8421376, 128, 8388736, 32896, 12632256,
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8421504, 16711680, 65280, 16776960, 255, 16711935, 0xFFFF, 0xFFFFFF,
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};
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for (auto index = 0u; index < dib->bmiHeader.biClrUsed; index += 16)
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{
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memcpy(&dib->bmiColors[index], paletteColors, sizeof paletteColors);
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}
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return dib;
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}
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@ -108,31 +99,24 @@ void gdrv::DibSetUsage(BITMAPINFO* dib, HPALETTE hpal, int someFlag)
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{
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if (someFlag && someFlag <= 2)
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{
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auto pltPtr = (short*)((char*)dib + dib->bmiHeader.biSize);
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for (int i = 0; i < numOfColors; ++i)
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auto pltPtr = reinterpret_cast<short*>(dib->bmiColors);
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for (auto i = 0; i < numOfColors; ++i)
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{
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*pltPtr++ = i;
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}
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}
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else
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{
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assertm(false, "Entered bad code");
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char* dibPtr = (char*)dib + dib->bmiHeader.biSize;
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if (numOfColors >= 256)
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numOfColors = 256;
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GetPaletteEntries(hpal, 0, numOfColors, pPalEntries);
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int index = 0;
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char* dibPtr2 = dibPtr + 1;
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do
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for (auto index = 0; index < numOfColors; index++)
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{
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char v9 = pPalEntries[index++].peRed;
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dibPtr2[1] = v9;
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*dibPtr2 = dibPtr2[(char*)pPalEntries - dibPtr];
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*(dibPtr2 - 1) = dibPtr2[&pPalEntries[0].peGreen - (unsigned char*)dibPtr];
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dibPtr2[2] = 0;
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dibPtr2 += 4;
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dib->bmiColors[index].rgbRed = pPalEntries[index].peRed;
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dib->bmiColors[index].rgbGreen = pPalEntries[index].peGreen;
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dib->bmiColors[index].rgbBlue = pPalEntries[index].peBlue;
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dib->bmiColors[index].rgbReserved = 0;
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}
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while (index < numOfColors);
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}
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}
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}
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@ -156,7 +140,7 @@ int gdrv::create_bitmap_dib(gdrv_bitmap8* bmp, int width, int height)
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if (dib->bmiHeader.biCompression == 3)
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bmpBufPtr = (char*)&dib->bmiHeader.biPlanes + dib->bmiHeader.biSize;
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else
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bmpBufPtr = (char*)&dib->bmiHeader.biSize + 4 * dib->bmiHeader.biClrUsed + dib->bmiHeader.biSize;
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bmpBufPtr = reinterpret_cast<char*>(&dib->bmiColors[dib->bmiHeader.biClrUsed]);
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bmp->BmpBufPtr1 = bmpBufPtr;
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bmp->BmpBufPtr2 = bmpBufPtr;
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return 0;
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@ -203,17 +187,19 @@ int gdrv::create_spliced_bitmap(gdrv_bitmap8* bmp, int width, int height, int si
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int gdrv::display_palette(PALETTEENTRY* plt)
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{
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LOGPALETTEx256 current_palette{};
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if (palette_handle)
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DeleteObject(palette_handle);
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palette_handle = CreatePalette((LOGPALETTE*)¤t_palette);
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palette_handle = CreatePalette(¤t_palette);
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auto windowHandle = GetDesktopWindow();
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auto dc = winmain::_GetDC(windowHandle);
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SetSystemPaletteUse(dc, 2u);
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SetSystemPaletteUse(dc, 1u);
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auto pltHandle = SelectPalette(dc, palette_handle, 0);
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auto originalPalette = SelectPalette(dc, palette_handle, 0);
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RealizePalette(dc);
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SelectPalette(dc, pltHandle, 0);
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GetSystemPaletteEntries(dc, 0, 0x100u, current_palette.palPalEntry);
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SelectPalette(dc, originalPalette, 0);
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GetSystemPaletteEntries(dc, 0, 256, current_palette.palPalEntry);
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for (int i = 0; i < 256; i++)
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{
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current_palette.palPalEntry[i].peFlags = 0;
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@ -234,15 +220,15 @@ int gdrv::display_palette(PALETTEENTRY* plt)
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pltDst++;
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}
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if (!(GetDeviceCaps(dc, 38) & 0x100))
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if (!(GetDeviceCaps(dc, RASTERCAPS) & RC_PALETTE))
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{
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current_palette.palPalEntry[255].peBlue = -1;
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current_palette.palPalEntry[255].peGreen = -1;
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current_palette.palPalEntry[255].peRed = -1;
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}
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ResizePalette(palette_handle, 0x100u);
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SetPaletteEntries(palette_handle, 0, 0x100u, current_palette.palPalEntry);
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ResizePalette(palette_handle, 256);
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SetPaletteEntries(palette_handle, 0, 256, current_palette.palPalEntry);
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windowHandle = GetDesktopWindow();
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ReleaseDC(windowHandle, dc);
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return 0;
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@ -355,16 +341,11 @@ void gdrv::fill_bitmap(gdrv_bitmap8* bmp, int width, int height, int xOff, int y
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if (bmpHeight < 0)
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bmpHeight = -bmpHeight;
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char* bmpPtr = &bmp->BmpBufPtr1[bmp->Width * (bmpHeight - height - yOff) + xOff];
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if (height > 0)
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for (; height > 0; --height)
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{
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do
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{
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if (width > 0)
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memset(bmpPtr, fillChar, width);
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bmpPtr += bmp->Stride;
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--height;
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}
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while (height);
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if (width > 0)
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memset(bmpPtr, fillChar, width);
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bmpPtr += bmp->Stride;
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}
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}
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@ -429,7 +410,7 @@ void gdrv::grtext_draw_ttext_in_box(LPCSTR text, int xOff, int yOff, int width,
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sscanf_s(fontColor, "%d %d %d", &grtext_red, &grtext_green, &grtext_blue);
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}
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int prevMode = SetBkMode(dc, 1);
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COLORREF color = SetTextColor(dc, (grtext_red) | (grtext_green << 8) | (grtext_blue << 16));
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COLORREF color = SetTextColor(dc, grtext_red | grtext_green << 8 | grtext_blue << 16);
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DrawTextA(dc, text, lstrlenA(text), &rc, 0x810u);
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SetBkMode(dc, prevMode);
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SetTextColor(dc, color);
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@ -22,14 +22,14 @@ struct gdrv_bitmap8
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int YPosition;
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};
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struct LOGPALETTEx256
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struct LOGPALETTEx256 : LOGPALETTE
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{
|
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WORD palVersion;
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WORD palNumEntries;
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PALETTEENTRY palPalEntry[256];
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PALETTEENTRY palPalEntry2[256 - 1];
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LOGPALETTEx256() : palVersion(0x300), palNumEntries(256), palPalEntry{}
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LOGPALETTEx256() : palPalEntry2{}
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{
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palVersion = 0x300;
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palNumEntries = 256;
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}
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};
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@ -38,7 +38,6 @@ class gdrv
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{
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public:
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static HPALETTE palette_handle;
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static LOGPALETTEx256 current_palette;
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static int sequence_handle;
|
||||
static HDC sequence_hdc;
|
||||
static int use_wing;
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
int high_score::dlg_enter_name;
|
||||
int high_score::dlg_score;
|
||||
int high_score::position;
|
||||
int high_score::dlg_position;
|
||||
LPCSTR high_score::default_name;
|
||||
high_score_struct* high_score::dlg_hst;
|
||||
|
||||
|
@ -48,11 +48,10 @@ int high_score::read(high_score_struct* table, int* ptrToSmth)
|
|||
if (!buf1)
|
||||
return 1;
|
||||
char* buf2 = memory::allocate(300u);
|
||||
int position = 0;
|
||||
high_score_struct* tablePtr = table;
|
||||
const CHAR* optPath = pinball::get_rc_string(166, 0);
|
||||
do
|
||||
auto optPath = pinball::get_rc_string(166, 0);
|
||||
for (auto position = 0; position < 5; ++position)
|
||||
{
|
||||
auto tablePtr = &table[position];
|
||||
_itoa_s(position, Buffer, 10);
|
||||
lstrcatA(Buffer, ".Name");
|
||||
options::get_string(optPath, Buffer, buf1, pinball::WindowName, 32);
|
||||
|
@ -66,10 +65,8 @@ int high_score::read(high_score_struct* table, int* ptrToSmth)
|
|||
{
|
||||
}
|
||||
scoreSum += tablePtr->Score;
|
||||
++position;
|
||||
++tablePtr;
|
||||
}
|
||||
while (position < 5);
|
||||
|
||||
scramble_number_string(scoreSum, buf1);
|
||||
options::get_string(optPath, "Verification", buf2, pinball::WindowName, 300);
|
||||
if (lstrcmpA(buf1, buf2))
|
||||
|
@ -88,9 +85,8 @@ int high_score::write(high_score_struct* table, int* ptrToSmth)
|
|||
CHAR* buf = memory::allocate(300u);
|
||||
if (!buf)
|
||||
return 1;
|
||||
int position = 0;
|
||||
const CHAR* optPath = pinball::get_rc_string(166, 0);
|
||||
do
|
||||
for (auto position = 0; position < 5; ++position)
|
||||
{
|
||||
_itoa_s(position, Buffer, 10);
|
||||
lstrcatA(Buffer, ".Name");
|
||||
|
@ -106,7 +102,6 @@ int high_score::write(high_score_struct* table, int* ptrToSmth)
|
|||
++position;
|
||||
++tablePtr;
|
||||
}
|
||||
while (position < 5);
|
||||
scramble_number_string(scoreSum, buf);
|
||||
options::set_string(optPath, "Verification", buf);
|
||||
memory::free(buf);
|
||||
|
@ -177,7 +172,7 @@ void high_score::show_high_score_dialog(high_score_struct* table)
|
|||
|
||||
void high_score::show_and_set_high_score_dialog(high_score_struct* table, int score, int pos, LPCSTR defaultName)
|
||||
{
|
||||
position = pos;
|
||||
dlg_position = pos;
|
||||
dlg_score = score;
|
||||
dlg_hst = table;
|
||||
dlg_enter_name = 1;
|
||||
|
@ -214,12 +209,12 @@ INT_PTR high_score::HighScore(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
}
|
||||
if (dlg_enter_name == 1)
|
||||
{
|
||||
if (position == -1)
|
||||
if (dlg_position == -1)
|
||||
{
|
||||
dlg_enter_name = 0;
|
||||
return 1;
|
||||
}
|
||||
HWND nameTextBox = GetDlgItem(hWnd, position + DLG_HIGHSCORES_EditName1);
|
||||
HWND nameTextBox = GetDlgItem(hWnd, dlg_position + DLG_HIGHSCORES_EditName1);
|
||||
ShowWindow(nameTextBox, 5);
|
||||
EnableWindow(nameTextBox, 1);
|
||||
SetFocus(nameTextBox);
|
||||
|
@ -246,9 +241,9 @@ INT_PTR high_score::HighScore(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
{
|
||||
break;
|
||||
}
|
||||
GetDlgItemTextA(hWnd, position + DLG_HIGHSCORES_EditName1, name, 32);
|
||||
GetDlgItemTextA(hWnd, dlg_position + DLG_HIGHSCORES_EditName1, name, 32);
|
||||
name[31] = 0;
|
||||
place_new_score_into(dlg_hst, dlg_score, name, position);
|
||||
place_new_score_into(dlg_hst, dlg_score, name, dlg_position);
|
||||
break;
|
||||
case DLG_HIGHSCORES_Cancel:
|
||||
break;
|
||||
|
@ -281,7 +276,7 @@ void high_score::show_high_scores(HWND hDlg, high_score_struct* table)
|
|||
int nextPosition = 0;
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
if (dlg_enter_name == 1 && position == i)
|
||||
if (dlg_enter_name == 1 && dlg_position == i)
|
||||
{
|
||||
hsdlg_show_score(hDlg, " ", dlg_score, i);
|
||||
nextPosition = 1;
|
||||
|
|
|
@ -26,7 +26,7 @@ public:
|
|||
private :
|
||||
static int dlg_enter_name;
|
||||
static int dlg_score;
|
||||
static int position;
|
||||
static int dlg_position;
|
||||
static LPCSTR default_name;
|
||||
static high_score_struct* dlg_hst;
|
||||
static winhelp_entry help[21];
|
||||
|
|
|
@ -47,20 +47,19 @@ soundListStruct loader::sound_list[65];
|
|||
|
||||
int loader::error(int errorCode, int captionCode)
|
||||
{
|
||||
int curCode = loader_errors[0].Code;
|
||||
auto curCode = loader_errors;
|
||||
const char *errorText = nullptr, *errorCaption = nullptr;
|
||||
int index = 0, index2 = 0;
|
||||
if (loader_errors[0].Code >= 0)
|
||||
do
|
||||
{
|
||||
if (errorCode == curCode)
|
||||
errorText = loader_errors[index2].Message;
|
||||
if (captionCode == curCode)
|
||||
errorCaption = loader_errors[index2].Message;
|
||||
index2 = ++index;
|
||||
curCode = loader_errors[index].Code;
|
||||
}
|
||||
while (curCode >= 0);
|
||||
auto index = 0;
|
||||
while (curCode->Code >= 0)
|
||||
{
|
||||
if (errorCode == curCode->Code)
|
||||
errorText = curCode->Message;
|
||||
if (captionCode == curCode->Code)
|
||||
errorCaption = curCode->Message;
|
||||
curCode++;
|
||||
index++;
|
||||
}
|
||||
|
||||
if (!errorText)
|
||||
errorText = loader_errors[index].Message;
|
||||
MessageBoxA(nullptr, errorText, errorCaption, 0x2000u);
|
||||
|
@ -260,7 +259,7 @@ float loader::query_float_attribute(int groupIndex, int groupIndexOffset, int fi
|
|||
for (auto skipIndex = 0;; ++skipIndex)
|
||||
{
|
||||
auto floatArr = reinterpret_cast<float*>(partman::field_nth(loader_table, stateId,
|
||||
datFieldTypes::FloatArray,skipIndex));
|
||||
datFieldTypes::FloatArray, skipIndex));
|
||||
if (!floatArr)
|
||||
break;
|
||||
if (static_cast<__int16>(floor(*floatArr)) == firstValue)
|
||||
|
|
|
@ -1,58 +1,40 @@
|
|||
#include "pch.h"
|
||||
#include "memory.h"
|
||||
|
||||
unsigned int memory::use_total;
|
||||
size_t memory::use_total;
|
||||
int memory::critical_allocation;
|
||||
void (*memory::critical_callback)();
|
||||
std::map<void*, size_t> memory::alloc_map{};
|
||||
|
||||
void memory::init(void (*callback)())
|
||||
{
|
||||
critical_callback = callback;
|
||||
}
|
||||
|
||||
char* memory::allocate(unsigned int size)
|
||||
char* memory::allocate(size_t size)
|
||||
{
|
||||
char* buf = static_cast<char*>(malloc(size + 4));
|
||||
if (buf)
|
||||
auto buf = static_cast<char*>(malloc(size));
|
||||
if (!buf)
|
||||
{
|
||||
*(unsigned int*)buf = size << 8;
|
||||
use_total += size + 4;
|
||||
*buf = size >= 0xFFDC ? -91 : 90;
|
||||
return buf + 4;
|
||||
if (critical_allocation && critical_callback)
|
||||
critical_callback();
|
||||
return nullptr;
|
||||
}
|
||||
if (critical_allocation && critical_callback)
|
||||
critical_callback();
|
||||
return nullptr;
|
||||
|
||||
use_total += size;
|
||||
alloc_map[buf] = size;
|
||||
return buf;
|
||||
}
|
||||
|
||||
void memory::free(void* buf)
|
||||
{
|
||||
unsigned int* bufStart = static_cast<unsigned int*>(buf) - 1;
|
||||
use_total -= (*bufStart >> 8) + 4;
|
||||
char firstChar = *(char*)bufStart;
|
||||
if (firstChar == 90 || firstChar == -91)
|
||||
std::free(bufStart);
|
||||
else
|
||||
assertm(false, "Unknown memory type");
|
||||
}
|
||||
|
||||
char* memory::realloc(void* buf, unsigned int size)
|
||||
{
|
||||
if (!buf)
|
||||
return allocate(size);
|
||||
|
||||
char* bufStart = static_cast<char*>(buf) - 4;
|
||||
use_total -= *(unsigned int*)bufStart >> 8;
|
||||
if (*bufStart != 90 && *bufStart != -91 ||
|
||||
(bufStart = static_cast<char*>(std::realloc(bufStart, size + 4))) != nullptr)
|
||||
auto alloc = alloc_map.find(buf);
|
||||
if (alloc == alloc_map.end())
|
||||
{
|
||||
char bufType = *bufStart;
|
||||
*(unsigned int*)bufStart = size << 8;
|
||||
use_total += size;
|
||||
*bufStart = bufType;
|
||||
return bufStart + 4;
|
||||
assertm(false, "Unknown memory type");
|
||||
return;
|
||||
}
|
||||
if (critical_allocation && critical_callback)
|
||||
critical_callback();
|
||||
return nullptr;
|
||||
|
||||
use_total -= alloc->second;
|
||||
std::free(alloc->first);
|
||||
}
|
||||
|
|
|
@ -1,22 +1,60 @@
|
|||
#pragma once
|
||||
#include <map>
|
||||
|
||||
class memory
|
||||
{
|
||||
public:
|
||||
static void init(void (*callback)(void));
|
||||
static char* allocate(unsigned int size);
|
||||
static char* allocate(size_t size);
|
||||
static void free(void* buf);
|
||||
static char* realloc(void* buf, unsigned int size);
|
||||
|
||||
static unsigned int use_total;
|
||||
template <typename T>
|
||||
static T* allocate(size_t count = 1, size_t add = 0)
|
||||
{
|
||||
size_t size = sizeof(T) * count + add;
|
||||
auto buf = static_cast<T*>(malloc(size));
|
||||
if (!buf)
|
||||
{
|
||||
if (critical_allocation && critical_callback)
|
||||
critical_callback();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
use_total += size;
|
||||
alloc_map[buf] = size;
|
||||
return buf;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T* realloc(T* buf, size_t size)
|
||||
{
|
||||
if (!buf)
|
||||
return reinterpret_cast<T*>(allocate(size));
|
||||
|
||||
auto alloc = alloc_map.find(buf);
|
||||
if (alloc == alloc_map.end())
|
||||
{
|
||||
assertm(false, "Unknown memory type");
|
||||
return buf;
|
||||
}
|
||||
|
||||
auto newBuf = static_cast<T*>(std::realloc(alloc->first, size));
|
||||
if (!newBuf)
|
||||
{
|
||||
if (critical_allocation && critical_callback)
|
||||
critical_callback();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
use_total += size - alloc->second;
|
||||
alloc_map.erase(alloc);
|
||||
alloc_map[newBuf] = size;
|
||||
return newBuf;
|
||||
}
|
||||
|
||||
static size_t use_total;
|
||||
static int critical_allocation;
|
||||
private:
|
||||
static void (*critical_callback)();
|
||||
static std::map<void*, size_t> alloc_map;
|
||||
};
|
||||
|
||||
|
||||
// Fill memory block with an integer value
|
||||
inline void memset32(void* ptr, unsigned int value, int count)
|
||||
{
|
||||
auto p = (unsigned int*)ptr;
|
||||
for (int i = 0; i < count; i++)
|
||||
*p++ = value;
|
||||
}
|
|
@ -8,7 +8,7 @@ class objlist_class
|
|||
public:
|
||||
objlist_class(int sizeInt, int growSize)
|
||||
{
|
||||
ListPtr = reinterpret_cast<T**>(memory::allocate(sizeof(T*) * sizeInt));
|
||||
ListPtr = memory::allocate<T*>(sizeInt);
|
||||
Count = 0;
|
||||
Size = sizeInt;
|
||||
GrowSize = growSize;
|
||||
|
@ -39,7 +39,7 @@ public:
|
|||
if (newSize <= Size)
|
||||
return;
|
||||
|
||||
auto newList = reinterpret_cast<T**>(memory::realloc(ListPtr, sizeof(T*) * newSize));
|
||||
auto newList = memory::realloc(ListPtr, sizeof(T*) * newSize);
|
||||
if (!newList)
|
||||
return;
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
_lclose(fileHandle);
|
||||
return nullptr;
|
||||
}
|
||||
auto datFile = (datFileStruct*)memory::allocate(sizeof(datFileStruct));
|
||||
auto datFile = memory::allocate<datFileStruct>();
|
||||
if (!datFile)
|
||||
{
|
||||
_lclose(fileHandle);
|
||||
|
@ -38,7 +38,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
else
|
||||
{
|
||||
int lenOfStr = lstrlenA(header.Description);
|
||||
auto descriptionBuf = static_cast<char*>(memory::allocate(lenOfStr + 1));
|
||||
auto descriptionBuf = memory::allocate(lenOfStr + 1);
|
||||
datFile->Description = descriptionBuf;
|
||||
if (!descriptionBuf)
|
||||
{
|
||||
|
@ -51,7 +51,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
|
||||
if (header.Unknown)
|
||||
{
|
||||
auto unknownBuf = static_cast<char*>(memory::allocate(header.Unknown));
|
||||
auto unknownBuf = memory::allocate(header.Unknown);
|
||||
if (!unknownBuf)
|
||||
{
|
||||
_lclose(fileHandle);
|
||||
|
@ -64,7 +64,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
memory::free(unknownBuf);
|
||||
}
|
||||
|
||||
auto groupDataBuf = (datGroupData**)memory::allocate(sizeof(void*) * header.NumberOfGroups);
|
||||
auto groupDataBuf = memory::allocate<datGroupData*>(header.NumberOfGroups);
|
||||
datFile->GroupData = groupDataBuf;
|
||||
if (!groupDataBuf)
|
||||
{
|
||||
|
@ -79,8 +79,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
{
|
||||
auto entryCount = _lread_char(fileHandle);
|
||||
auto groupDataSize = entryCount <= 0 ? 0 : entryCount - 1;
|
||||
auto groupData = reinterpret_cast<datGroupData*>(memory::allocate(
|
||||
sizeof(datEntryData) * groupDataSize + sizeof(datGroupData)));
|
||||
auto groupData = memory::allocate<datGroupData>(1, sizeof(datEntryData) * groupDataSize);
|
||||
datFile->GroupData[groupIndex] = groupData;
|
||||
if (!groupData)
|
||||
break;
|
||||
|
@ -105,7 +104,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
continue;
|
||||
}
|
||||
|
||||
auto bmp = reinterpret_cast<gdrv_bitmap8*>(memory::allocate(sizeof(gdrv_bitmap8)));
|
||||
auto bmp = memory::allocate<gdrv_bitmap8>();
|
||||
entryData->Buffer = reinterpret_cast<char*>(bmp);
|
||||
if (!bmp)
|
||||
{
|
||||
|
@ -146,7 +145,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
_hread(fileHandle, &zMapHeader, sizeof(dat16BitBmpHeader));
|
||||
int length = fieldSize - sizeof(dat16BitBmpHeader);
|
||||
|
||||
auto zmap = reinterpret_cast<zmap_header_type*>(memory::allocate(sizeof(zmap_header_type) + length));
|
||||
auto zmap = memory::allocate<zmap_header_type>(1, length);
|
||||
zmap->Width = zMapHeader.Width;
|
||||
zmap->Height = zMapHeader.Height;
|
||||
zmap->Stride = zMapHeader.Stride;
|
||||
|
@ -155,7 +154,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
}
|
||||
else
|
||||
{
|
||||
char* entryBuffer = static_cast<char*>(memory::allocate(fieldSize));
|
||||
char* entryBuffer = memory::allocate(fieldSize);
|
||||
entryData->Buffer = entryBuffer;
|
||||
if (!entryBuffer)
|
||||
{
|
||||
|
@ -181,30 +180,23 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
|
|||
|
||||
void partman::unload_records(datFileStruct* datFile)
|
||||
{
|
||||
for (int groupIndex = 0; groupIndex < datFile->NumberOfGroups; ++groupIndex)
|
||||
for (auto groupIndex = 0; groupIndex < datFile->NumberOfGroups; ++groupIndex)
|
||||
{
|
||||
datGroupData* group = datFile->GroupData[groupIndex];
|
||||
if (group)
|
||||
auto group = datFile->GroupData[groupIndex];
|
||||
if (!group)
|
||||
continue;
|
||||
|
||||
for (auto entryIndex = 0; entryIndex < group->EntryCount; ++entryIndex)
|
||||
{
|
||||
int entryIndex = 0;
|
||||
if (group->EntryCount > 0)
|
||||
auto entry = &group->Entries[entryIndex];
|
||||
if (entry->Buffer)
|
||||
{
|
||||
datEntryData* entry = group->Entries;
|
||||
do
|
||||
{
|
||||
if (entry->Buffer)
|
||||
{
|
||||
if (entry->EntryType == datFieldTypes::Bitmap8bit)
|
||||
gdrv::destroy_bitmap((gdrv_bitmap8*)entry->Buffer);
|
||||
memory::free(entry->Buffer);
|
||||
}
|
||||
++entryIndex;
|
||||
++entry;
|
||||
}
|
||||
while (entryIndex < group->EntryCount);
|
||||
if (entry->EntryType == datFieldTypes::Bitmap8bit)
|
||||
gdrv::destroy_bitmap(reinterpret_cast<gdrv_bitmap8*>(entry->Buffer));
|
||||
memory::free(entry->Buffer);
|
||||
}
|
||||
memory::free(group);
|
||||
}
|
||||
memory::free(group);
|
||||
}
|
||||
if (datFile->Description)
|
||||
memory::free(datFile->Description);
|
||||
|
@ -214,91 +206,45 @@ void partman::unload_records(datFileStruct* datFile)
|
|||
|
||||
char* partman::field(datFileStruct* datFile, int groupIndex, datFieldTypes targetEntryType)
|
||||
{
|
||||
datGroupData* groupData = datFile->GroupData[groupIndex];
|
||||
int entryCount = groupData->EntryCount;
|
||||
int entryIndex = 0;
|
||||
if (entryCount <= 0)
|
||||
return nullptr;
|
||||
datEntryData* entry = groupData->Entries;
|
||||
while (true)
|
||||
auto group = datFile->GroupData[groupIndex];
|
||||
for (auto entryIndex = 0; entryIndex < group->EntryCount; ++entryIndex)
|
||||
{
|
||||
auto entryType = entry->EntryType;
|
||||
if (entryType == targetEntryType)
|
||||
auto entry = &group->Entries[entryIndex];
|
||||
if (entry->EntryType == targetEntryType)
|
||||
return entry->Buffer;
|
||||
if (entry->EntryType > targetEntryType)
|
||||
break;
|
||||
if (entryType > targetEntryType)
|
||||
return nullptr;
|
||||
++entryIndex;
|
||||
++entry;
|
||||
if (entryIndex < entryCount)
|
||||
continue;
|
||||
return nullptr;
|
||||
}
|
||||
return entry->Buffer;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
char* partman::field_nth(datFileStruct* datFile, int groupIndex, datFieldTypes targetEntryType, int skipFirstN)
|
||||
{
|
||||
datGroupData* groupData = datFile->GroupData[groupIndex];
|
||||
int entryCount = groupData->EntryCount, skipCount = 0, entryIndex = 0;
|
||||
if (0 < entryCount)
|
||||
auto group = datFile->GroupData[groupIndex];
|
||||
for (auto skipCount = 0, entryIndex = 0; entryIndex < group->EntryCount; ++entryIndex)
|
||||
{
|
||||
datEntryData* entry = groupData->Entries;
|
||||
do
|
||||
{
|
||||
auto entryType = entry->EntryType;
|
||||
if (entryType == targetEntryType)
|
||||
{
|
||||
if (skipCount == skipFirstN)
|
||||
{
|
||||
return entry->Buffer;
|
||||
}
|
||||
skipCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (targetEntryType < entryType)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
entryIndex++;
|
||||
entry++;
|
||||
}
|
||||
while (entryIndex < entryCount);
|
||||
auto entry = &group->Entries[entryIndex];
|
||||
if (entry->EntryType > targetEntryType)
|
||||
break;
|
||||
if (entry->EntryType == targetEntryType)
|
||||
if (skipCount++ == skipFirstN)
|
||||
return entry->Buffer;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int partman::field_size_nth(datFileStruct* datFile, int groupIndex, datFieldTypes targetEntryType, int skipFirstN)
|
||||
{
|
||||
datGroupData* groupData = datFile->GroupData[groupIndex];
|
||||
int entryCount = groupData->EntryCount, skipCount = 0, entryIndex = 0;
|
||||
if (0 < entryCount)
|
||||
auto group = datFile->GroupData[groupIndex];
|
||||
for (auto skipCount = 0, entryIndex = 0; entryIndex < group->EntryCount; ++entryIndex)
|
||||
{
|
||||
datEntryData* entry = groupData->Entries;
|
||||
do
|
||||
{
|
||||
auto entryType = entry->EntryType;
|
||||
if (entryType == targetEntryType)
|
||||
{
|
||||
if (skipCount == skipFirstN)
|
||||
{
|
||||
return entry->FieldSize;
|
||||
}
|
||||
skipCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (targetEntryType < entryType)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
entryIndex++;
|
||||
entry++;
|
||||
}
|
||||
while (entryIndex < entryCount);
|
||||
auto entry = &group->Entries[entryIndex];
|
||||
if (entry->EntryType > targetEntryType)
|
||||
return 0;
|
||||
if (entry->EntryType == targetEntryType)
|
||||
if (skipCount++ == skipFirstN)
|
||||
return entry->FieldSize;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -310,46 +256,28 @@ int partman::field_size(datFileStruct* datFile, int groupIndex, datFieldTypes ta
|
|||
|
||||
int partman::record_labeled(datFileStruct* datFile, LPCSTR targetGroupName)
|
||||
{
|
||||
int trgGroupNameLen = lstrlenA(targetGroupName);
|
||||
int groupIndex = datFile->NumberOfGroups;
|
||||
while (true)
|
||||
auto targetLength = lstrlenA(targetGroupName);
|
||||
for (int groupIndex = datFile->NumberOfGroups - 1; groupIndex >= 0; --groupIndex)
|
||||
{
|
||||
if (--groupIndex < 0)
|
||||
return -1;
|
||||
char* groupName = field(datFile, groupIndex, datFieldTypes::GroupName);
|
||||
if (groupName)
|
||||
{
|
||||
int index = 0;
|
||||
bool found = trgGroupNameLen == 0;
|
||||
if (trgGroupNameLen > 0)
|
||||
{
|
||||
LPCSTR targetNamePtr = targetGroupName;
|
||||
do
|
||||
{
|
||||
if (*targetNamePtr != targetNamePtr[groupName - targetGroupName])
|
||||
break;
|
||||
++index;
|
||||
++targetNamePtr;
|
||||
}
|
||||
while (index < trgGroupNameLen);
|
||||
found = index == trgGroupNameLen;
|
||||
}
|
||||
if (found && !targetGroupName[index] && !groupName[index])
|
||||
auto groupName = field(datFile, groupIndex, datFieldTypes::GroupName);
|
||||
if (!groupName)
|
||||
continue;
|
||||
|
||||
int index;
|
||||
for (index = 0; index < targetLength; index++)
|
||||
if (targetGroupName[index] != groupName[index])
|
||||
break;
|
||||
}
|
||||
if (index == targetLength && !targetGroupName[index] && !groupName[index])
|
||||
return groupIndex;
|
||||
}
|
||||
return groupIndex;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
char* partman::field_labeled(datFileStruct* datFile, LPCSTR lpString, datFieldTypes fieldType)
|
||||
{
|
||||
char* result;
|
||||
int groupIndex = record_labeled(datFile, lpString);
|
||||
if (groupIndex < 0)
|
||||
result = nullptr;
|
||||
else
|
||||
result = field(datFile, groupIndex, fieldType);
|
||||
return result;
|
||||
auto groupIndex = record_labeled(datFile, lpString);
|
||||
return groupIndex < 0 ? nullptr : field(datFile, groupIndex, fieldType);
|
||||
}
|
||||
|
||||
char partman::_lread_char(HFILE hFile)
|
||||
|
|
|
@ -47,7 +47,7 @@ int pb::init()
|
|||
score::load_msg_font("pbmsg_ft");
|
||||
|
||||
if (!record_table)
|
||||
return (int)&record_table->NumberOfGroups + 1;
|
||||
return 1;
|
||||
|
||||
auto plt = (PALETTEENTRY*)partman::field_labeled(record_table, "background", datFieldTypes::Palette);
|
||||
gdrv::display_palette(plt);
|
||||
|
|
|
@ -18,9 +18,9 @@ void render::init(gdrv_bitmap8* bmp, float zMin, float zScaler, int width, int h
|
|||
zscaler = zScaler;
|
||||
zmin = zMin;
|
||||
zmax = 4294967300.0f / zScaler + zMin;
|
||||
sprite_list = reinterpret_cast<render_sprite_type_struct**>(memory::allocate(1000 * sizeof(void*)));
|
||||
dirty_list = reinterpret_cast<render_sprite_type_struct**>(memory::allocate(1000 * sizeof(void*)));
|
||||
ball_list = reinterpret_cast<render_sprite_type_struct**>(memory::allocate(20 * sizeof(void*)));
|
||||
sprite_list = memory::allocate<render_sprite_type_struct*>(1000);
|
||||
dirty_list = memory::allocate<render_sprite_type_struct*>(1000);
|
||||
ball_list = memory::allocate<render_sprite_type_struct*>(20);
|
||||
gdrv::create_bitmap(&vscreen, width, height);
|
||||
zdrv::create_zmap(&zscreen, width, height);
|
||||
zdrv::fill(&zscreen, zscreen.Width, zscreen.Height, 0, 0, 0xFFFF);
|
||||
|
@ -48,9 +48,9 @@ void render::uninit()
|
|||
{
|
||||
gdrv::destroy_bitmap(&vscreen);
|
||||
zdrv::destroy_zmap(&zscreen);
|
||||
for (int i = 0; i < many_sprites; ++i)
|
||||
for (auto i = many_sprites - 1; i >= 0; --i)
|
||||
remove_sprite(sprite_list[i]);
|
||||
for (int j = 0; j < many_balls; ++j)
|
||||
for (auto j = many_balls - 1; j >= 0; --j)
|
||||
remove_ball(ball_list[j]);
|
||||
memory::free(ball_list);
|
||||
memory::free(dirty_list);
|
||||
|
@ -221,7 +221,7 @@ void render::sprite_modified(render_sprite_type_struct* sprite)
|
|||
render_sprite_type_struct* render::create_sprite(VisualType visualType, gdrv_bitmap8* bmp, zmap_header_type* zMap,
|
||||
int xPosition, int yPosition, rectangle_type* rect)
|
||||
{
|
||||
auto sprite = (render_sprite_type_struct*)memory::allocate(sizeof(render_sprite_type_struct));
|
||||
auto sprite = memory::allocate<render_sprite_type_struct>();
|
||||
if (!sprite)
|
||||
return nullptr;
|
||||
sprite->BmpRect.YPosition = yPosition;
|
||||
|
@ -278,7 +278,6 @@ render_sprite_type_struct* render::create_sprite(VisualType visualType, gdrv_bit
|
|||
|
||||
void render::remove_sprite(render_sprite_type_struct* sprite)
|
||||
{
|
||||
int spriteCount = many_sprites;
|
||||
int index = 0;
|
||||
if (many_sprites > 0)
|
||||
{
|
||||
|
@ -287,13 +286,12 @@ void render::remove_sprite(render_sprite_type_struct* sprite)
|
|||
if (++index >= many_sprites)
|
||||
return;
|
||||
}
|
||||
while (index < spriteCount)
|
||||
while (index < many_sprites)
|
||||
{
|
||||
sprite_list[index] = sprite_list[index + 1];
|
||||
spriteCount = many_sprites;
|
||||
++index;
|
||||
}
|
||||
many_sprites = spriteCount - 1;
|
||||
many_sprites--;
|
||||
if (sprite->SpriteArray)
|
||||
memory::free(sprite->SpriteArray);
|
||||
memory::free(sprite);
|
||||
|
@ -302,7 +300,6 @@ void render::remove_sprite(render_sprite_type_struct* sprite)
|
|||
|
||||
void render::remove_ball(struct render_sprite_type_struct* ball)
|
||||
{
|
||||
int ballCount = many_balls;
|
||||
int index = 0;
|
||||
if (many_balls > 0)
|
||||
{
|
||||
|
@ -311,13 +308,12 @@ void render::remove_ball(struct render_sprite_type_struct* ball)
|
|||
if (++index >= many_balls)
|
||||
return;
|
||||
}
|
||||
while (index < ballCount)
|
||||
while (index < many_balls)
|
||||
{
|
||||
ball_list[index] = ball_list[index + 1];
|
||||
ballCount = many_balls;
|
||||
++index;
|
||||
}
|
||||
many_balls = ballCount - 1;
|
||||
many_balls--;
|
||||
memory::free(ball);
|
||||
}
|
||||
}
|
||||
|
@ -542,7 +538,7 @@ void render::build_occlude_list()
|
|||
if (!curSprite->UnknownFlag && curSprite->BoundingRect.Width != -1)
|
||||
{
|
||||
if (!spriteArr)
|
||||
spriteArr = reinterpret_cast<render_sprite_type_struct**>(memory::allocate(1000 * sizeof(void*)));
|
||||
spriteArr = memory::allocate<render_sprite_type_struct*>(1000);
|
||||
int occludeCount = 0;
|
||||
auto spritePtr2 = sprite_list;
|
||||
for (int i = 0; i < many_sprites; ++i, ++spritePtr2)
|
||||
|
@ -560,8 +556,7 @@ void render::build_occlude_list()
|
|||
occludeCount = 0;
|
||||
if (occludeCount)
|
||||
{
|
||||
curSprite->SpriteArray = reinterpret_cast<render_sprite_type_struct**>(memory::realloc(
|
||||
spriteArr, sizeof(void*) * occludeCount));
|
||||
curSprite->SpriteArray = memory::realloc(spriteArr, sizeof(void*) * occludeCount);
|
||||
curSprite->SpriteCount = occludeCount;
|
||||
spriteArr = nullptr;
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ int score::init()
|
|||
|
||||
scoreStruct* score::create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp)
|
||||
{
|
||||
auto score = reinterpret_cast<scoreStruct*>(memory::allocate(sizeof(scoreStruct)));
|
||||
auto score = memory::allocate<scoreStruct>();
|
||||
if (!score)
|
||||
return nullptr;
|
||||
score->Score = -9999;
|
||||
|
@ -45,7 +45,7 @@ scoreStruct* score::create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp)
|
|||
|
||||
scoreStruct* score::dup(scoreStruct* score, int scoreIndex)
|
||||
{
|
||||
auto result = reinterpret_cast<scoreStruct*>(memory::allocate(sizeof(scoreStruct)));
|
||||
auto result = memory::allocate<scoreStruct>();
|
||||
if (result)
|
||||
memcpy(result, score, sizeof(scoreStruct));
|
||||
return result;
|
||||
|
@ -63,7 +63,7 @@ void score::load_msg_font(LPCSTR lpName)
|
|||
|
||||
auto rcData = static_cast<__int16*>(LockResource(resGlobal));
|
||||
|
||||
auto fontp = reinterpret_cast<score_msg_font_type*>(memory::allocate(sizeof(score_msg_font_type)));
|
||||
auto fontp = memory::allocate<score_msg_font_type>();
|
||||
msg_fontp = fontp;
|
||||
if (!fontp)
|
||||
{
|
||||
|
@ -102,7 +102,7 @@ void score::load_msg_font(LPCSTR lpName)
|
|||
if (!width)
|
||||
continue;
|
||||
|
||||
auto bmp = reinterpret_cast<gdrv_bitmap8*>(memory::allocate(sizeof(gdrv_bitmap8)));
|
||||
auto bmp = memory::allocate<gdrv_bitmap8>();
|
||||
msg_fontp->Chars[charInd] = bmp;
|
||||
if (!bmp)
|
||||
{
|
||||
|
@ -130,6 +130,7 @@ void score::load_msg_font(LPCSTR lpName)
|
|||
}
|
||||
}
|
||||
|
||||
memory::free(tmpCharBur);
|
||||
if (charInd != 128)
|
||||
unload_msg_font();
|
||||
FreeResource(resGlobal);
|
||||
|
@ -147,6 +148,7 @@ void score::unload_msg_font()
|
|||
memory::free(msg_fontp->Chars[i]);
|
||||
}
|
||||
}
|
||||
memory::free(msg_fontp);
|
||||
msg_fontp = nullptr;
|
||||
}
|
||||
}
|
||||
|
@ -191,7 +193,7 @@ void score::set(scoreStruct* score, int value)
|
|||
|
||||
void score::update(scoreStruct* score)
|
||||
{
|
||||
char scoreBuf[12];
|
||||
char scoreBuf[12]{};
|
||||
if (score && score->DirtyFlag && score->Score <= 1000000000)
|
||||
{
|
||||
score->DirtyFlag = false;
|
||||
|
|
|
@ -6,13 +6,14 @@
|
|||
#include "pinball.h"
|
||||
|
||||
HINSTANCE splash::HInstance;
|
||||
HGDIOBJ splash::OriginalDcBitmap = nullptr;
|
||||
|
||||
splash_struct* splash::splash_screen(HINSTANCE hInstance, LPCSTR bmpName1, LPCSTR bmpName2)
|
||||
{
|
||||
WNDCLASSA WndClass{};
|
||||
tagRECT Rect{};
|
||||
|
||||
auto splashStruct = reinterpret_cast<splash_struct*>(memory::allocate(sizeof(splash_struct)));
|
||||
auto splashStruct = memory::allocate<splash_struct>();
|
||||
if (!splashStruct)
|
||||
return nullptr;
|
||||
|
||||
|
@ -75,7 +76,7 @@ void splash::splash_bitmap_setup(splash_struct* splashStruct)
|
|||
{
|
||||
if (splashStruct->DrawingContext)
|
||||
{
|
||||
SelectObject(splashStruct->DrawingContext, bmpHandle1);
|
||||
OriginalDcBitmap = SelectObject(splashStruct->DrawingContext, bmpHandle1);
|
||||
if ((GetDeviceCaps(splashStruct->DrawingContext, RASTERCAPS) & RC_PALETTE) != 0
|
||||
|| GetDeviceCaps(splashStruct->DrawingContext, NUMCOLORS) >= 256)
|
||||
{
|
||||
|
@ -85,6 +86,7 @@ void splash::splash_bitmap_setup(splash_struct* splashStruct)
|
|||
else
|
||||
{
|
||||
bmpHandle2 = LoadBitmapA(HInstance, splashStruct->BmpName2);
|
||||
splashStruct->Palette = nullptr;
|
||||
}
|
||||
splashStruct->Bitmap = bmpHandle2;
|
||||
|
||||
|
@ -162,11 +164,11 @@ HBITMAP splash::load_title_bitmap(HMODULE hModule, HDC hdc, LPCSTR lpName, UINT
|
|||
return resBmp;
|
||||
}
|
||||
|
||||
HPALETTE splash::splash_init_palette(LOGPALETTEx256* plpal)
|
||||
HPALETTE splash::splash_init_palette(LOGPALETTE* plpal)
|
||||
{
|
||||
plpal->palVersion = 768;
|
||||
plpal->palNumEntries = 256;
|
||||
auto hPalette = CreatePalette(reinterpret_cast<const LOGPALETTE*>(plpal));
|
||||
auto hPalette = CreatePalette(static_cast<const LOGPALETTE*>(plpal));
|
||||
auto dc = GetDC(GetDesktopWindow());
|
||||
GetDeviceCaps(dc, RASTERCAPS);
|
||||
if (GetDeviceCaps(dc, SIZEPALETTE) != 256)
|
||||
|
@ -243,7 +245,11 @@ void splash::splash_destroy(splash_struct* splashStruct)
|
|||
splashStruct->Palette = nullptr;
|
||||
|
||||
if (splashStruct->DrawingContext)
|
||||
{
|
||||
if (OriginalDcBitmap)
|
||||
SelectObject(splashStruct->DrawingContext, OriginalDcBitmap);
|
||||
DeleteDC(splashStruct->DrawingContext);
|
||||
}
|
||||
if (splashStruct->Bitmap)
|
||||
DeleteObject(splashStruct->Bitmap);
|
||||
}
|
||||
|
|
|
@ -22,12 +22,14 @@ class splash
|
|||
public:
|
||||
static splash_struct* splash_screen(HINSTANCE hInstance, LPCSTR bmpName1, LPCSTR bmpName2);
|
||||
static void splash_bitmap_setup(splash_struct* splashStruct);
|
||||
static HBITMAP load_title_bitmap(HMODULE hModule, HDC hdc, LPCSTR lpName, UINT iStart, int iEnd, HPALETTE* palettePtr);
|
||||
static HPALETTE splash_init_palette(LOGPALETTEx256* plpal);
|
||||
static HBITMAP load_title_bitmap(HMODULE hModule, HDC hdc, LPCSTR lpName, UINT iStart, int iEnd,
|
||||
HPALETTE* palettePtr);
|
||||
static HPALETTE splash_init_palette(LOGPALETTE* plpal);
|
||||
static void splash_paint(splash_struct* splashStruct, HDC dc);
|
||||
static void splash_destroy(splash_struct* splashStruct);
|
||||
static void splash_hide(splash_struct* splashStruct);
|
||||
static LRESULT __stdcall splash_message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
private:
|
||||
static HINSTANCE HInstance;
|
||||
static HGDIOBJ OriginalDcBitmap;
|
||||
};
|
||||
|
|
|
@ -13,7 +13,7 @@ timer_struct* timer::TimerBuffer;
|
|||
|
||||
int timer::init(int count)
|
||||
{
|
||||
auto buf = (timer_struct*)memory::allocate(sizeof(timer_struct) * count);
|
||||
auto buf = memory::allocate<timer_struct>(count);
|
||||
TimerBuffer = buf;
|
||||
if (!buf)
|
||||
return 1;
|
||||
|
|
|
@ -8,7 +8,7 @@ int zdrv::create_zmap(zmap_header_type* zmap, int width, int height)
|
|||
{
|
||||
int stride = pad(width);
|
||||
zmap->Stride = stride;
|
||||
auto bmpBuf = (unsigned short*)memory::allocate(2 * height * stride);
|
||||
auto bmpBuf = memory::allocate<unsigned short>(height * stride);
|
||||
zmap->ZPtr1 = bmpBuf;
|
||||
if (!bmpBuf)
|
||||
return -1;
|
||||
|
@ -36,22 +36,16 @@ int zdrv::destroy_zmap(zmap_header_type* zmap)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillChar)
|
||||
void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillWord)
|
||||
{
|
||||
int fillCharInt = fillChar | (fillChar << 16);
|
||||
auto zmapPtr = &zmap->ZPtr1[xOff + zmap->Stride * (zmap->Height - height - yOff)];
|
||||
|
||||
for (int y = height; width > 0 && y > 0; y--)
|
||||
auto dstPtr = &zmap->ZPtr1[zmap->Stride * (zmap->Height - height - yOff) + xOff];
|
||||
for (int y = height; y > 0; --y)
|
||||
{
|
||||
char widthMod2 = width & 1;
|
||||
unsigned int widthDiv2 = static_cast<unsigned int>(width) >> 1;
|
||||
memset32(zmapPtr, fillCharInt, widthDiv2);
|
||||
|
||||
auto lastShort = &zmapPtr[2 * widthDiv2];
|
||||
for (int i = widthMod2; i; --i)
|
||||
*lastShort++ = fillChar;
|
||||
|
||||
zmapPtr += zmap->Stride;
|
||||
for (int x = width; x > 0; --x)
|
||||
{
|
||||
*dstPtr++ = fillWord;
|
||||
}
|
||||
dstPtr += zmap->Stride - width;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -3,9 +3,9 @@
|
|||
|
||||
struct zmap_header_type
|
||||
{
|
||||
__int16 Width;
|
||||
__int16 Height;
|
||||
__int16 Stride;
|
||||
int Width;
|
||||
int Height;
|
||||
int Stride;
|
||||
unsigned __int16* ZPtr1;
|
||||
unsigned __int16* ZPtr2;
|
||||
unsigned __int16 ZBuffer[1];
|
||||
|
@ -17,7 +17,7 @@ public:
|
|||
static int pad(int width);
|
||||
static int create_zmap(zmap_header_type* zmap, int width, int height);
|
||||
static int destroy_zmap(zmap_header_type* zmap);
|
||||
static void fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillChar);
|
||||
static void fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillWord);
|
||||
static void paint(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
|
||||
zmap_header_type* dstZMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff,
|
||||
int srcBmpYOff, zmap_header_type* srcZMap, int srcZMapXOff, int srcZMapYOff);
|
||||
|
|
Loading…
Reference in a new issue