1
0
Fork 0
mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-24 01:40:18 +01:00
Commit graph

6 commits

Author SHA1 Message Date
Muzychenko Andrey
fd9de493e6 Added linear filter option for vScreen texture.
Rollback blit to backing storage – its persistence is not guaranteed.
Added project URL to About dialog.
Added source ports table to readme.
2021-09-23 12:16:58 +03:00
Muzychenko Andrey
c63c6701ac gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
2021-09-21 13:14:39 +03:00
Muzychenko Andrey
af5a70785e Enabled pch in CMake.
No need to remove old pch includes.
2021-09-15 12:20:57 +03:00
Muzychenko Andrey
28e2417ef9 Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
2021-09-09 11:40:54 +03:00
Muzychenko Andrey
e0638c598d Added GUI, some menus dont work yet.
Fixed uniform scaling.
Removed splash screen.
2021-09-05 10:47:05 +03:00
Muzychenko Andrey
a09ea75d80 SDL port v1, Windows only for now.
Working: graphics, sound, music (3dpb only).
Not working: GUI, user settings.
2021-08-27 13:29:41 +03:00