Muzychenko Andrey
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81c2034a16
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Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup.
Cleaned up some warnings.
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2021-10-01 18:55:44 +03:00 |
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Muzychenko Andrey
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c63c6701ac
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gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
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2021-09-21 13:14:39 +03:00 |
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Muzychenko Andrey
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28e2417ef9
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Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
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2021-09-09 11:40:54 +03:00 |
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Muzychenko Andrey
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9a10d72e1f
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gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
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2021-09-01 11:02:57 +03:00 |
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Muzychenko Andrey
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55984fbb08
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Fixed x64 build warnings.
Replaced __intN with intN_t.
Some cleanup.
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2021-02-16 19:03:45 +03:00 |
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Muzychenko Andrey
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49f6132d23
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Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
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2021-01-31 17:29:53 +03:00 |
|
oz
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cd4679194c
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x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
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2021-01-29 16:42:05 +03:00 |
|
oz
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262b098610
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Some renames, cleanup partman, loader.
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2021-01-28 18:01:26 +03:00 |
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oz
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a143b820af
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TBall, nudge v1, ready.
render occlude list.
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2020-12-27 18:19:36 +03:00 |
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oz
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d83c4e2b26
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Proj v1, ready.
port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
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2020-11-29 18:50:49 +03:00 |
|
oz
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989ba6cdb2
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gdrv, render v1.
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2020-11-08 18:37:59 +03:00 |
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oz
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7d141d2931
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Partman v2, ready.
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2020-10-24 18:30:45 +03:00 |
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oz
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375db278c4
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Partman v1.
DAT file format doc.
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2020-10-18 18:08:41 +03:00 |
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