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3 commits

Author SHA1 Message Date
Muzychenko Andrey
685dfe78c2 TPlunger: removed duplicated code.
Ref PR#52.
2021-10-18 10:52:13 +03:00
Muzychenko Andrey
348d79ef38 Bugs and suggestions from PR# 48. 2021-10-18 09:31:47 +03:00
MaikelChan
9088c44b3e
Add Wii port to the README (#51) 2021-10-18 08:17:07 +03:00
5 changed files with 32 additions and 41 deletions

View file

@ -14,12 +14,13 @@ Supports data files from Windows and Full Tilt versions of the game.
## Known source ports
| Platform | Author | URL |
| --------------- | --------- | ---------------------------------------------------------------------------------------------------------- |
| ------------------ | ---------- | ---------------------------------------------------------------------------------------------------------- |
| PS Vita | Axiom | <https://github.com/suicvne/SpaceCadetPinball_Vita> |
| Emscripten | alula | <https://github.com/alula/SpaceCadetPinball> <br> Play online: <https://alula.github.io/SpaceCadetPinball> |
| Nintendo Switch | averne | <https://github.com/averne/SpaceCadetPinball-NX> |
| webOS TV | mariotaku | <https://github.com/webosbrew/SpaceCadetPinball> |
| Android (WIP) | Iscle | https://github.com/Iscle/SpaceCadetPinball |
| Nintendo Wii (WIP) | MaikelChan | https://github.com/MaikelChan/SpaceCadetPinball |
Platforms covered by this project: desktop Windows, Linux and macOS.

View file

@ -54,28 +54,6 @@ int TPlunger::Message(int code, float value)
PullbackTimer(0, this);
}
return 0;
case 1005:
case 1009:
case 1010:
{
Threshold = 0.0;
if (PullbackTimer_)
timer::kill(PullbackTimer_);
PullbackTimer_ = 0;
if (code == 1005)
loader::play_sound(SoundIndexP2);
auto bmp = ListBitmap->at(0);
auto zMap = ListZMap->at(0);
render::sprite_set(
RenderSprite,
bmp,
zMap,
bmp->XPosition - PinballTable->XOffset,
bmp->YPosition - PinballTable->YOffset);
timer::set(Unknown4F, this, PlungerReleasedTimer);
break;
}
case 1015:
{
auto ball = PinballTable->BallList.at(0);
@ -100,11 +78,18 @@ int TPlunger::Message(int code, float value)
Boost = static_cast<float>(MaxPullback);
timer::set(0.2f, this, PlungerReleasedTimer);
break;
case 1005:
case 1009:
case 1010:
case 1024:
{
if (code == 1024)
{
if (BallFeedTimer_)
timer::kill(BallFeedTimer_);
BallFeedTimer_ = 0;
}
Threshold = 0.0;
if (PullbackTimer_)
timer::kill(PullbackTimer_);

View file

@ -1019,7 +1019,7 @@ void control::LaunchRampControl(int code, TPinballComponent* caller)
{
sound = control_soundwave21_tag.Component;
}
else if (someFlag <= 1 || someFlag > 3)
else if (someFlag < 1 || someFlag > 3)
{
sound = control_soundwave24_tag.Component;
}
@ -2148,7 +2148,7 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
}
else
{
if (someFlag <= 1 || someFlag > 3)
if (someFlag < 1 || someFlag > 3)
{
auto duration = control_soundwave41_tag.Component->Play();
control_soundwave36_1_tag.Component->Play();
@ -2919,7 +2919,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
if (missionMsg & 0x200)
{
int highscoreId = missionMsg % 4;
int highscoreId = missionMsg % 5;
int highScore = pb::highscore_table[highscoreId].Score;
auto nextHidhscoreId = highscoreId + 1;
if (highScore > 0)

View file

@ -57,11 +57,12 @@ int fullscrn::enableFullscreen()
{
if (!display_changed)
{
SDL_SetWindowFullscreen(winmain::MainWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
if (SDL_SetWindowFullscreen(winmain::MainWindow, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0)
{
display_changed = 1;
if (display_changed)
return 1;
}
}
return 0;
}
@ -69,7 +70,7 @@ int fullscrn::disableFullscreen()
{
if (display_changed)
{
SDL_SetWindowFullscreen(winmain::MainWindow, 0);
if (SDL_SetWindowFullscreen(winmain::MainWindow, 0) == 0)
display_changed = 0;
}

View file

@ -317,6 +317,10 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
delete[] fileBuf;
if (returnCode && midiOut)
{
delete midiOut;
midiOut = nullptr;
}
return midiOut;
}