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faf4ef2cf2
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5a9c05656d |
5 changed files with 9 additions and 13 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -266,7 +266,7 @@ __pycache__/
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/Export
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/DrMem
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/Doc private
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# Windows local libraries
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# Windows and macOS local libraries
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/Libs
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#CMake generated
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@ -24,6 +24,8 @@ if(APPLE)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH true)
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set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
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set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
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list(APPEND SDL2_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs")
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list(APPEND SDL2_MIXER_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs")
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endif()
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# SDL2main is not needed
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@ -77,7 +77,6 @@ SET(SDL2_SEARCH_PATHS
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/opt/csw # Blastwave
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/opt
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${SDL2_PATH}
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${CMAKE_SOURCE_DIR}/extern
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)
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FIND_PATH(SDL2_INCLUDE_DIR SDL.h
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@ -42,11 +42,6 @@
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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SET(SDL2_MIXER_SEARCH_PATHS
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${SDL2_MIXER_PATH}
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${CMAKE_SOURCE_DIR}/extern
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)
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find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
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HINTS
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ENV SDL2MIXERDIR
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@ -54,7 +49,7 @@ find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
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PATH_SUFFIXES SDL2
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# path suffixes to search inside ENV{SDLDIR}
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include/SDL2 include
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PATHS ${SDL2_MIXER_SEARCH_PATHS}
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PATHS ${SDL2_MIXER_PATH}
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)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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@ -69,7 +64,7 @@ find_library(SDL2_MIXER_LIBRARY
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ENV SDL2MIXERDIR
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ENV SDL2DIR
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PATH_SUFFIXES lib bin ${VC_LIB_PATH_SUFFIX}
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PATHS ${SDL2_MIXER_SEARCH_PATHS}
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PATHS ${SDL2_MIXER_PATH}
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)
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if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
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8
build-mac-app.sh
Normal file → Executable file
8
build-mac-app.sh
Normal file → Executable file
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@ -2,9 +2,9 @@
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set -xe
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mkdir extern
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mkdir -p Libs
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cd extern
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cd Libs
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sdl_version='2.28.1'
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sdl_filename="SDL2-$sdl_version.dmg"
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@ -47,8 +47,8 @@ mkdir -p SpaceCadetPinball.app/Contents/Frameworks
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cp -a Platform/macOS/Info.plist SpaceCadetPinball.app/Contents/
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cp -a Platform/macOS/SpaceCadetPinball.icns SpaceCadetPinball.app/Contents/Resources/
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cp -a extern/SDL2.framework SpaceCadetPinball.app/Contents/Frameworks/
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cp -a extern/SDL2_mixer.framework SpaceCadetPinball.app/Contents/Frameworks/
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cp -a Libs/SDL2.framework SpaceCadetPinball.app/Contents/Frameworks/
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cp -a Libs/SDL2_mixer.framework SpaceCadetPinball.app/Contents/Frameworks/
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cp -a bin/SpaceCadetPinball SpaceCadetPinball.app/Contents/MacOS/
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sed -i '' "s/CHANGEME_SW_VERSION/$sw_version/" SpaceCadetPinball.app/Contents/Info.plist
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