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5 changed files with 41 additions and 32 deletions

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@ -13,14 +13,13 @@ Supports data files from Windows and Full Tilt versions of the game.
## Known source ports ## Known source ports
| Platform | Author | URL | | Platform | Author | URL |
| ------------------ | ---------- | ---------------------------------------------------------------------------------------------------------- | | --------------- | --------- | ---------------------------------------------------------------------------------------------------------- |
| PS Vita | Axiom | <https://github.com/suicvne/SpaceCadetPinball_Vita> | | PS Vita | Axiom | <https://github.com/suicvne/SpaceCadetPinball_Vita> |
| Emscripten | alula | <https://github.com/alula/SpaceCadetPinball> <br> Play online: <https://alula.github.io/SpaceCadetPinball> | | Emscripten | alula | <https://github.com/alula/SpaceCadetPinball> <br> Play online: <https://alula.github.io/SpaceCadetPinball> |
| Nintendo Switch | averne | <https://github.com/averne/SpaceCadetPinball-NX> | | Nintendo Switch | averne | <https://github.com/averne/SpaceCadetPinball-NX> |
| webOS TV | mariotaku | <https://github.com/webosbrew/SpaceCadetPinball> | | webOS TV | mariotaku | <https://github.com/webosbrew/SpaceCadetPinball> |
| Android (WIP) | Iscle | https://github.com/Iscle/SpaceCadetPinball | | Android (WIP) | Iscle | https://github.com/Iscle/SpaceCadetPinball |
| Nintendo Wii (WIP) | MaikelChan | https://github.com/MaikelChan/SpaceCadetPinball |
Platforms covered by this project: desktop Windows, Linux and macOS. Platforms covered by this project: desktop Windows, Linux and macOS.

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@ -54,6 +54,28 @@ int TPlunger::Message(int code, float value)
PullbackTimer(0, this); PullbackTimer(0, this);
} }
return 0; return 0;
case 1005:
case 1009:
case 1010:
{
Threshold = 0.0;
if (PullbackTimer_)
timer::kill(PullbackTimer_);
PullbackTimer_ = 0;
if (code == 1005)
loader::play_sound(SoundIndexP2);
auto bmp = ListBitmap->at(0);
auto zMap = ListZMap->at(0);
render::sprite_set(
RenderSprite,
bmp,
zMap,
bmp->XPosition - PinballTable->XOffset,
bmp->YPosition - PinballTable->YOffset);
timer::set(Unknown4F, this, PlungerReleasedTimer);
break;
}
case 1015: case 1015:
{ {
auto ball = PinballTable->BallList.at(0); auto ball = PinballTable->BallList.at(0);
@ -78,18 +100,11 @@ int TPlunger::Message(int code, float value)
Boost = static_cast<float>(MaxPullback); Boost = static_cast<float>(MaxPullback);
timer::set(0.2f, this, PlungerReleasedTimer); timer::set(0.2f, this, PlungerReleasedTimer);
break; break;
case 1005:
case 1009:
case 1010:
case 1024: case 1024:
{ {
if (code == 1024) if (BallFeedTimer_)
{ timer::kill(BallFeedTimer_);
if (BallFeedTimer_) BallFeedTimer_ = 0;
timer::kill(BallFeedTimer_);
BallFeedTimer_ = 0;
}
Threshold = 0.0; Threshold = 0.0;
if (PullbackTimer_) if (PullbackTimer_)
timer::kill(PullbackTimer_); timer::kill(PullbackTimer_);

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@ -1019,7 +1019,7 @@ void control::LaunchRampControl(int code, TPinballComponent* caller)
{ {
sound = control_soundwave21_tag.Component; sound = control_soundwave21_tag.Component;
} }
else if (someFlag < 1 || someFlag > 3) else if (someFlag <= 1 || someFlag > 3)
{ {
sound = control_soundwave24_tag.Component; sound = control_soundwave24_tag.Component;
} }
@ -2148,7 +2148,7 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
} }
else else
{ {
if (someFlag < 1 || someFlag > 3) if (someFlag <= 1 || someFlag > 3)
{ {
auto duration = control_soundwave41_tag.Component->Play(); auto duration = control_soundwave41_tag.Component->Play();
control_soundwave36_1_tag.Component->Play(); control_soundwave36_1_tag.Component->Play();
@ -2919,7 +2919,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
if (missionMsg & 0x200) if (missionMsg & 0x200)
{ {
int highscoreId = missionMsg % 5; int highscoreId = missionMsg % 4;
int highScore = pb::highscore_table[highscoreId].Score; int highScore = pb::highscore_table[highscoreId].Score;
auto nextHidhscoreId = highscoreId + 1; auto nextHidhscoreId = highscoreId + 1;
if (highScore > 0) if (highScore > 0)

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@ -57,11 +57,10 @@ int fullscrn::enableFullscreen()
{ {
if (!display_changed) if (!display_changed)
{ {
if (SDL_SetWindowFullscreen(winmain::MainWindow, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0) SDL_SetWindowFullscreen(winmain::MainWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
{ display_changed = 1;
display_changed = 1; if (display_changed)
return 1; return 1;
}
} }
return 0; return 0;
} }
@ -70,8 +69,8 @@ int fullscrn::disableFullscreen()
{ {
if (display_changed) if (display_changed)
{ {
if (SDL_SetWindowFullscreen(winmain::MainWindow, 0) == 0) SDL_SetWindowFullscreen(winmain::MainWindow, 0);
display_changed = 0; display_changed = 0;
} }
return 0; return 0;

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@ -317,10 +317,6 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
delete[] fileBuf; delete[] fileBuf;
if (returnCode && midiOut) if (returnCode && midiOut)
{
delete midiOut; delete midiOut;
midiOut = nullptr;
}
return midiOut; return midiOut;
} }