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685dfe78c2
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06b760e8dd
5 changed files with 41 additions and 32 deletions
15
README.md
15
README.md
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@ -13,14 +13,13 @@ Supports data files from Windows and Full Tilt versions of the game.
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## Known source ports
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| Platform | Author | URL |
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| ------------------ | ---------- | ---------------------------------------------------------------------------------------------------------- |
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| PS Vita | Axiom | <https://github.com/suicvne/SpaceCadetPinball_Vita> |
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| Emscripten | alula | <https://github.com/alula/SpaceCadetPinball> <br> Play online: <https://alula.github.io/SpaceCadetPinball> |
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| Nintendo Switch | averne | <https://github.com/averne/SpaceCadetPinball-NX> |
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| webOS TV | mariotaku | <https://github.com/webosbrew/SpaceCadetPinball> |
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| Android (WIP) | Iscle | https://github.com/Iscle/SpaceCadetPinball |
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| Nintendo Wii (WIP) | MaikelChan | https://github.com/MaikelChan/SpaceCadetPinball |
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| Platform | Author | URL |
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| --------------- | --------- | ---------------------------------------------------------------------------------------------------------- |
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| PS Vita | Axiom | <https://github.com/suicvne/SpaceCadetPinball_Vita> |
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| Emscripten | alula | <https://github.com/alula/SpaceCadetPinball> <br> Play online: <https://alula.github.io/SpaceCadetPinball> |
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| Nintendo Switch | averne | <https://github.com/averne/SpaceCadetPinball-NX> |
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| webOS TV | mariotaku | <https://github.com/webosbrew/SpaceCadetPinball> |
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| Android (WIP) | Iscle | https://github.com/Iscle/SpaceCadetPinball |
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Platforms covered by this project: desktop Windows, Linux and macOS.
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@ -54,6 +54,28 @@ int TPlunger::Message(int code, float value)
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PullbackTimer(0, this);
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}
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return 0;
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case 1005:
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case 1009:
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case 1010:
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{
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Threshold = 0.0;
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if (PullbackTimer_)
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timer::kill(PullbackTimer_);
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PullbackTimer_ = 0;
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if (code == 1005)
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loader::play_sound(SoundIndexP2);
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auto bmp = ListBitmap->at(0);
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auto zMap = ListZMap->at(0);
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render::sprite_set(
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RenderSprite,
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bmp,
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zMap,
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bmp->XPosition - PinballTable->XOffset,
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bmp->YPosition - PinballTable->YOffset);
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timer::set(Unknown4F, this, PlungerReleasedTimer);
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break;
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}
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case 1015:
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{
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auto ball = PinballTable->BallList.at(0);
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@ -78,18 +100,11 @@ int TPlunger::Message(int code, float value)
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Boost = static_cast<float>(MaxPullback);
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timer::set(0.2f, this, PlungerReleasedTimer);
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break;
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case 1005:
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case 1009:
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case 1010:
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case 1024:
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{
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if (code == 1024)
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{
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if (BallFeedTimer_)
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timer::kill(BallFeedTimer_);
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BallFeedTimer_ = 0;
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}
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if (BallFeedTimer_)
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timer::kill(BallFeedTimer_);
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BallFeedTimer_ = 0;
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Threshold = 0.0;
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if (PullbackTimer_)
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timer::kill(PullbackTimer_);
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@ -1019,7 +1019,7 @@ void control::LaunchRampControl(int code, TPinballComponent* caller)
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{
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sound = control_soundwave21_tag.Component;
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}
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else if (someFlag < 1 || someFlag > 3)
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else if (someFlag <= 1 || someFlag > 3)
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{
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sound = control_soundwave24_tag.Component;
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}
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@ -2148,7 +2148,7 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
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}
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else
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{
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if (someFlag < 1 || someFlag > 3)
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if (someFlag <= 1 || someFlag > 3)
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{
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auto duration = control_soundwave41_tag.Component->Play();
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control_soundwave36_1_tag.Component->Play();
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@ -2919,7 +2919,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
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if (missionMsg & 0x200)
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{
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int highscoreId = missionMsg % 5;
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int highscoreId = missionMsg % 4;
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int highScore = pb::highscore_table[highscoreId].Score;
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auto nextHidhscoreId = highscoreId + 1;
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if (highScore > 0)
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@ -57,11 +57,10 @@ int fullscrn::enableFullscreen()
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{
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if (!display_changed)
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{
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if (SDL_SetWindowFullscreen(winmain::MainWindow, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0)
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{
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display_changed = 1;
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SDL_SetWindowFullscreen(winmain::MainWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
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display_changed = 1;
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if (display_changed)
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return 1;
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}
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}
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return 0;
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}
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@ -70,8 +69,8 @@ int fullscrn::disableFullscreen()
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{
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if (display_changed)
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{
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if (SDL_SetWindowFullscreen(winmain::MainWindow, 0) == 0)
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display_changed = 0;
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SDL_SetWindowFullscreen(winmain::MainWindow, 0);
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display_changed = 0;
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}
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return 0;
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@ -316,11 +316,7 @@ std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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while (false);
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delete[] fileBuf;
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if (returnCode && midiOut)
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{
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if (returnCode && midiOut)
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delete midiOut;
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midiOut = nullptr;
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}
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return midiOut;
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}
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