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@ -3,7 +3,7 @@
<id>com.github.k4zmu2a.spacecadetpinball</id> <id>com.github.k4zmu2a.spacecadetpinball</id>
<name>Space Cadet Pinball</name> <name>Space Cadet Pinball</name>
<display_name>Space Cadet Pinball</display_name> <display_name>Space Cadet Pinball</display_name>
<summary>Game engine for Space Cadet Pinball</summary> <summary>Reverse engineering of 3D Pinball for Windows - Space Cadet, a game bundled with Windows.</summary>
<url type="homepage">https://github.com/k4zmu2a/SpaceCadetPinball</url> <url type="homepage">https://github.com/k4zmu2a/SpaceCadetPinball</url>
<url type="bugtracker">https://github.com/k4zmu2a/SpaceCadetPinball/issues</url> <url type="bugtracker">https://github.com/k4zmu2a/SpaceCadetPinball/issues</url>
<description> <description>

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@ -87,10 +87,11 @@ Tested with: macOS Big Sur (Intel) with Xcode 13 & macOS Montery Beta (Apple Sil
* ~~Resizable window, scaled graphics~~ * ~~Resizable window, scaled graphics~~
* ~~Loader for high-res sprites from CADET.DAT~~ * ~~Loader for high-res sprites from CADET.DAT~~
* ~~Cross-platform port using SDL2, SDL2_mixer, ImGui~~ * ~~Cross-platform port using SDL2, SDL2_mixer, ImGui~~
* Full Tilt Cadet features * Misc features of Full Tilt: 3 music tracks, multiball, centered textboxes, etc.
* Localization support * Maybe: Text translations
* Maybe: Support for the other two tables - Dragon and Pirate * Maybe: Android port
* Maybe: Game data editor * Maybe x2: support for other two tables
* Table specific BL (control interactions and missions) is hardcoded, othere parts might be also patched
## On 64-bit bug that killed the game ## On 64-bit bug that killed the game