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@ -3,7 +3,7 @@
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<id>com.github.k4zmu2a.spacecadetpinball</id>
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<id>com.github.k4zmu2a.spacecadetpinball</id>
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<name>Space Cadet Pinball</name>
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<name>Space Cadet Pinball</name>
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<display_name>Space Cadet Pinball</display_name>
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<display_name>Space Cadet Pinball</display_name>
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<summary>Reverse engineering of 3D Pinball for Windows - Space Cadet, a game bundled with Windows.</summary>
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<summary>Game engine for Space Cadet Pinball</summary>
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<url type="homepage">https://github.com/k4zmu2a/SpaceCadetPinball</url>
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<url type="homepage">https://github.com/k4zmu2a/SpaceCadetPinball</url>
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<url type="bugtracker">https://github.com/k4zmu2a/SpaceCadetPinball/issues</url>
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<url type="bugtracker">https://github.com/k4zmu2a/SpaceCadetPinball/issues</url>
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<description>
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<description>
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@ -87,11 +87,10 @@ Tested with: macOS Big Sur (Intel) with Xcode 13 & macOS Montery Beta (Apple Sil
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* ~~Resizable window, scaled graphics~~
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* ~~Resizable window, scaled graphics~~
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* ~~Loader for high-res sprites from CADET.DAT~~
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* ~~Loader for high-res sprites from CADET.DAT~~
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* ~~Cross-platform port using SDL2, SDL2_mixer, ImGui~~
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* ~~Cross-platform port using SDL2, SDL2_mixer, ImGui~~
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* Misc features of Full Tilt: 3 music tracks, multiball, centered textboxes, etc.
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* Full Tilt Cadet features
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* Maybe: Text translations
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* Localization support
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* Maybe: Android port
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* Maybe: Support for the other two tables - Dragon and Pirate
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* Maybe x2: support for other two tables
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* Maybe: Game data editor
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* Table specific BL (control interactions and missions) is hardcoded, othere parts might be also patched
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## On 64-bit bug that killed the game
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## On 64-bit bug that killed the game
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