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https://github.com/k4zmu2a/SpaceCadetPinball.git
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6ce3f654b1
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6ce3f654b1 | ||
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7a6ae6ac50 |
5 changed files with 161 additions and 40 deletions
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@ -16,7 +16,10 @@ int gdrv::use_wing = 0;
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int gdrv::grtext_blue = 0;
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int gdrv::grtext_green = 0;
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int gdrv::grtext_red = -1;
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std::string gdrv::fontFamily;
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std::string gdrv::fontFilename;
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const int* gdrv::fontSizes = nullptr;
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int gdrv::fontCharset = DEFAULT_CHARSET;
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int gdrv::init(HINSTANCE hInst, HWND hWnd)
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{
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@ -26,6 +29,9 @@ int gdrv::init(HINSTANCE hInst, HWND hWnd)
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hwnd = hWnd;
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if (!palette_handle)
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palette_handle = CreatePalette(¤t_palette);
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choose_font();
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return 0;
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}
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@ -33,6 +39,10 @@ int gdrv::uninit()
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{
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if (palette_handle)
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DeleteObject(palette_handle);
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if (!fontFilename.empty())
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RemoveFontResourceExA(fontFilename.c_str(), FR_PRIVATE, 0);
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return 0;
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}
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@ -426,23 +436,136 @@ void gdrv::ScrollBitmapHorizontal(gdrv_bitmap8* bmp, int xStart)
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}
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}
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int CALLBACK gdrv::find_font_func(
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ENUMLOGFONTEXA *lpelfe,
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NEWTEXTMETRICEXA *lpntme,
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DWORD FontType,
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LPARAM lParam
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)
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{
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auto* params = reinterpret_cast<EnumFindFont*>(lParam);
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if (strcmp(reinterpret_cast<const char*>(lpelfe->elfFullName), params->name) == 0)
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params->found = true;
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return 1; // continue enumeration
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}
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bool gdrv::find_font(const char* fontName)
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{
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EnumFindFont params;
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params.name = fontName;
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params.found = false;
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LOGFONTA lf{};
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strcpy_s(lf.lfFaceName, fontName);
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HDC hDC = GetDC(NULL);
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EnumFontFamiliesExA(hDC, &lf, (FONTENUMPROCA)&find_font_func, reinterpret_cast<LPARAM>(¶ms), 0);
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ReleaseDC(NULL, hDC);
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return params.found;
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}
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void gdrv::choose_font()
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{
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// Original font was 16 points, used with lowest table resolution
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static const int fontSizes_Arial[3] = { 16, 22, 28 };
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static const int fontSizes_EastAsian[3] = { 22, 27, 32 };
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static const int fontSizes_System[3] = { 17, 21, 29 };
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static const int fontSizes_WinMenu[3] = { 17, 21, 27 };
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// Default path: scalable TTF font with AA.
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fontCharset = DEFAULT_CHARSET;
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auto specialFont = true;
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switch (options::Options.Language)
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{
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case Languages::TraditionalChinese:
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fontFamily = "Microsoft JhengHei";
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fontSizes = fontSizes_EastAsian;
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break;
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case Languages::SimplifiedChinese:
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fontFamily = "Microsoft YaHei";
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fontSizes = fontSizes_EastAsian;
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break;
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case Languages::Japanese:
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fontFamily = "MS UI Gothic";
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fontSizes = fontSizes_EastAsian;
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break;
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case Languages::Korean:
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fontFamily = "Gulim";
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fontSizes = fontSizes_EastAsian;
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break;
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default:
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fontFamily = "Arial";
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fontSizes = fontSizes_Arial;
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specialFont = false;
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}
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// System font does not support some languages.
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if (!options::Options.SystemFont || specialFont)
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return;
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// Alternative path: user defined font or System font.
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auto userFont = options::Options.SystemFontName;
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if (userFont[0] != '\0' && find_font(userFont))
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{
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fontFamily = userFont;
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fontSizes = fontSizes_WinMenu;
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}
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else
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{
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// Original game does no font setup, so it ends up with default System font.
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// System is a bitmap font with no AA and limited scaling support.
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// Specific .fon selection is needed for improved language support.
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fontFamily = "System";
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fontSizes = fontSizes_System;
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const char* system_font_filename = nullptr;
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switch (options::Options.Language)
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{
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case Languages::Greek:
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system_font_filename = "vgasysg.fon";
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fontCharset = GREEK_CHARSET;
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break;
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case Languages::Russian:
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system_font_filename = "vgasysr.fon";
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fontCharset = RUSSIAN_CHARSET;
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break;
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case Languages::Turkish:
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system_font_filename = "vgasyst.fon";
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fontCharset = TURKISH_CHARSET;
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break;
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case Languages::Danish:
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case Languages::Dutch:
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case Languages::Norwegian:
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case Languages::Swedish:
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system_font_filename = "vgasys.fon";
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fontCharset = DEFAULT_CHARSET;
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break;
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case Languages::Czech:
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case Languages::Hungarian:
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case Languages::Polish:
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case Languages::Finnish:
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system_font_filename = "vgasyse.fon";
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fontCharset = EASTEUROPE_CHARSET;
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break;
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default:
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system_font_filename = "vgasys.fon";
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fontCharset = DEFAULT_CHARSET;
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break;
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}
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std::string windir(MAX_PATH, '\0');
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DWORD result = GetEnvironmentVariableA("WINDIR", &windir[0], MAX_PATH);
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if (result == 0 || result > MAX_PATH) // fails or doesn't fit
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windir = "C:\\Windows";
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else
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windir.resize(result);
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fontFilename = windir + "\\Fonts\\" + system_font_filename;
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AddFontResourceExA(fontFilename.c_str(), FR_PRIVATE, 0);
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}
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}
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void gdrv::grtext_draw_ttext_in_box(LPCWSTR text, int xOff, int yOff, int width, int height, bool centered)
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{
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// Original font was 16 points, used with lowest table resolution
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static const int fontSizes[3] =
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{
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16,
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22,
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28
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};
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static const int fontSizes_EastAsian[3] =
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{
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22,
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27,
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32
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};
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xOff = static_cast<int>(xOff * fullscrn::ScaleX) + fullscrn::OffsetX;
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yOff = static_cast<int>(yOff * fullscrn::ScaleY) + fullscrn::OffsetY;
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width = static_cast<int>(width * fullscrn::ScaleX);
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@ -464,33 +587,12 @@ void gdrv::grtext_draw_ttext_in_box(LPCWSTR text, int xOff, int yOff, int width,
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sscanf_s(fontColor, "%d %d %d", &grtext_red, &grtext_green, &grtext_blue);
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}
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const char* font = "Arial";
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const int* selectedFontSizes = fontSizes;
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switch (options::Options.Language)
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{
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case Languages::TraditionalChinese:
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font = "Microsoft JhengHei";
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selectedFontSizes = fontSizes_EastAsian;
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break;
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case Languages::SimplifiedChinese:
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font = "Microsoft YaHei";
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selectedFontSizes = fontSizes_EastAsian;
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break;
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case Languages::Japanese:
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font = "MS UI Gothic";
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break;
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case Languages::Korean:
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font = "Malgun Gothic";
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selectedFontSizes = fontSizes_EastAsian;
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break;
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}
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auto fontSize = static_cast<int>(round(selectedFontSizes[fullscrn::GetResolution()] * fullscrn::ScaleY));
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auto fontSize = static_cast<int>(round(fontSizes[fullscrn::GetResolution()] * fullscrn::ScaleY));
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// Default font does not scale well
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auto hNewFont = CreateFont(fontSize, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE,
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DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
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DEFAULT_PITCH | FF_SWISS, font);
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auto hNewFont = CreateFontA(fontSize, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE,
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fontCharset, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
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DEFAULT_PITCH | FF_SWISS, fontFamily.c_str());
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HFONT hOldFont = static_cast<HFONT>(SelectObject(dc, hNewFont));
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int prevMode = SetBkMode(dc, TRANSPARENT);
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COLORREF color = SetTextColor(dc, grtext_red | grtext_green << 8 | grtext_blue << 16);
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@ -33,6 +33,11 @@ struct LOGPALETTEx256 : LOGPALETTE
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}
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};
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struct EnumFindFont
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{
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const char* name;
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bool found;
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};
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class gdrv
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{
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@ -74,8 +79,15 @@ private:
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static int grtext_blue;
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static int grtext_green;
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static int grtext_red;
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static std::string fontFamily;
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static std::string fontFilename;
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static const int* fontSizes;
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static int fontCharset;
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static int StretchDIBitsScaled(HDC hdc, int xDest, int yDest, int DestWidth, int DestHeight, int xSrc, int ySrc,
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int SrcWidth, int SrcHeight, gdrv_bitmap8* bmp, UINT iUsage,
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DWORD rop);
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static bool find_font(const char* fontName);
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static int CALLBACK find_font_func(ENUMLOGFONTEXA* lpelfe, NEWTEXTMETRICEXA* lpntme, DWORD FontType, LPARAM lParam);
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static void choose_font();
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};
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@ -139,6 +139,8 @@ void options::ReadOptions()
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Options.TargetUps = get_int(nullptr, "Target UPS", 120);
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Options.TargetUps = max(60, Options.TargetUps);
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Options.TargetUps = min(Options.TargetUps, 360);
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Options.SystemFont = get_int(nullptr, "System Font", false);
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get_string(nullptr, "System Font Name", Options.SystemFontName, "", LF_FACESIZE);
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auto defaultLanguage = Languages::English;
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auto language = static_cast<Languages>(get_int(nullptr, "Language", static_cast<int>(defaultLanguage)));
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@ -237,6 +239,8 @@ void options::uninit()
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set_int(nullptr, "Screen Resolution", Options.Resolution);
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set_int(nullptr, "Uniform scaling", Options.UniformScaling);
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set_int(nullptr, "Alternative Render", Options.AlternativeRender);
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set_int(nullptr, "System Font", Options.SystemFont);
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set_string(nullptr, "System Font Name", Options.SystemFontName);
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set_int(nullptr, "Language", static_cast<int>(Options.Language));
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set_int(nullptr, "Target UPS", Options.TargetUps);
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}
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@ -60,6 +60,8 @@ struct optionsStruct
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bool UniformScaling;
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bool AlternativeRender;
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int TargetUps;
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bool SystemFont;
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char SystemFontName[LF_FACESIZE];
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Languages Language;
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};
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@ -19,6 +19,7 @@
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#include <cstdint>
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#include <type_traits> /*For control template*/
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//#include <cstdlib>
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#include <string>
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/*Use (void) to silent unused warnings.*/
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#define assertm(exp, msg) assert(((void)msg, exp))
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