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No commits in common. "bbbdb2d9d4bfb94acd335f193c597bfcc9d08ed4" and "ab7184ef861f12eb877c698fba227a8cb5dcb38c" have entirely different histories.

6 changed files with 22 additions and 30 deletions

View file

@ -114,10 +114,10 @@ void Sound::Enable(int channelFrom, int channelTo, int enableFlag)
}
}
void Sound::Idle(bool performCleanup)
void Sound::Idle()
{
if (pMem)
WaveMix::Pump(performCleanup);
WaveMix::Pump();
}
void Sound::Activate()

View file

@ -6,7 +6,7 @@ class Sound
public:
static int Init(HINSTANCE hInstance, int voices, void (* someFuncPtr)(int, MIXWAVE*, int));
static void Enable(int channelFrom, int channelTo, int enableFlag);
static void Idle(bool performCleanup = true);
static void Idle();
static void Activate();
static void Deactivate();
static void Close();

View file

@ -308,8 +308,6 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -352,8 +350,6 @@
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -396,8 +392,6 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -440,8 +434,6 @@
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View file

@ -550,7 +550,7 @@ int WaveMix::Activate(HANDLE hMixSession, bool fActivate)
return 0;
}
void WaveMix::Pump(bool performCleanup)
void WaveMix::Pump()
{
Globals = GlobalsActive;
if (GlobalsActive)
@ -567,7 +567,6 @@ void WaveMix::Pump(bool performCleanup)
else
xHDR = xHDR->QNext;
}
if (performCleanup)
FreePlayedBlocks();
while (MixerPlay(GetWaveBlock(), 1));
}
@ -1383,12 +1382,12 @@ int WaveMix::GetConfig(HANDLE hMixSession, MIXCONFIG* lpConfig)
unsigned WaveMix::MyWaveOutGetPosition(HWAVEOUT hWaveOut, int fGoodGetPos)
{
MMTIME pmmt{};
mmtime_tag pmmt{};
if (!fGoodGetPos)
return (timeGetTime() - Globals->dwBaseTime) * Globals->PCM.wf.nAvgBytesPerSec / 0x3E8 & 0xFFFFFFF8;
pmmt.wType = TIME_BYTES;
waveOutGetPosition(hWaveOut, &pmmt, sizeof(MMTIME));
waveOutGetPosition(hWaveOut, &pmmt, 0xCu);
return Globals->pfnSampleAdjust(pmmt.u.ms, Globals->dwWaveOutPos);
}

View file

@ -151,7 +151,7 @@ public:
static MIXWAVE* OpenWave(HANDLE hMixSession, LPCSTR szWaveFilename, HINSTANCE hInst, unsigned int dwFlags);
static int FreeWave(HANDLE hMixSession, MIXWAVE* lpMixWave);
static int Activate(HANDLE hMixSession, bool fActivate);
static void Pump(bool performCleanup = true);
static void Pump();
static int Play(MIXPLAYPARAMS* lpMixPlayParams);
private:

View file

@ -228,10 +228,9 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
float sleepRemainder = 0, frameDuration = TargetFrameTime;
while (true)
{
if (someTimeCounter == 0)
if (!someTimeCounter)
{
someTimeCounter = 300;
if (DispFrameRate)
{
auto curTime = timeGetTime();
@ -258,10 +257,7 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
}
}
// Don't look for and free already played blocks at every single frame,
// as it is quite costly to look up. Only do that "sometimes".
bool performSoundCleanup = someTimeCounter == 300;
Sound::Idle(performSoundCleanup);
Sound::Idle();
if (!ProcessWindowMessages() || bQuit)
break;
@ -290,20 +286,25 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
if (DispGRhistory)
{
auto width = render::vscreen.Width / 2;
auto height = 64, halfHeight = height / 2;
auto height = 64;
if (!gfr_display.BmpBufPtr1)
{
gdrv::create_bitmap(&gfr_display, width, height);
}
gdrv::ScrollBitmapHorizontal(&gfr_display, -1);
gdrv::fill_bitmap(&gfr_display, 1, halfHeight, width - 1, 0, 0); // Background
gdrv::fill_bitmap(&gfr_display, 1, halfHeight, width - 1, halfHeight, -1); // Target
auto scale = halfHeight / TargetFrameTime;
auto diffHeight = min(static_cast<int>(std::round(std::abs(TargetFrameTime - dt) * scale)), halfHeight);
auto yOffset = dt < TargetFrameTime ? halfHeight : halfHeight - diffHeight;
gdrv::fill_bitmap(&gfr_display, 1, diffHeight, width - 1, yOffset, 1); // Target diff
float target = TargetFrameTime;
auto scale = height / target / 2;
gdrv::fill_bitmap(&gfr_display, 1, height, width - 1, 0, 0); // Background
auto targetVal = dt < target ? dt : target;
auto targetHeight = min(static_cast<int>(std::floor(targetVal * scale)), height);
gdrv::fill_bitmap(&gfr_display, 1, targetHeight, width - 1, height - targetHeight, -1); // Target
auto diffVal = dt < target ? target - dt : dt - target;
auto diffHeight = min(static_cast<int>(std::floor(diffVal * scale)), height);
gdrv::fill_bitmap(&gfr_display, 1, diffHeight, width - 1, height - targetHeight - diffHeight, 1); // Target diff
gdrv::blit(&gfr_display, 0, 0, render::vscreen.Width - width, 0, width, height);
}