diff --git a/.github/workflows/ReleaseBuilds.yml b/.github/workflows/ReleaseBuilds.yml
index 43c5aa8..51d66b7 100644
--- a/.github/workflows/ReleaseBuilds.yml
+++ b/.github/workflows/ReleaseBuilds.yml
@@ -4,20 +4,16 @@ on: [workflow_dispatch]
jobs:
build-macos:
- runs-on: macos-12
+ runs-on: macos-11
timeout-minutes: 15
steps:
- - uses: actions/checkout@v4
+ - uses: actions/checkout@v3
with:
ref: master
- - uses: maxim-lobanov/setup-xcode@v1
- with:
- xcode-version: 13
-
- run: bash build-mac-app.sh
- - uses: actions/upload-artifact@v4
+ - uses: actions/upload-artifact@v3
with:
name: mac-build
path: SpaceCadetPinball-*-mac.dmg
diff --git a/CMakeLists.txt b/CMakeLists.txt
index fb705ed..cbe114e 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -23,7 +23,6 @@ if(APPLE)
set(MACOSX_RPATH)
set(CMAKE_BUILD_WITH_INSTALL_RPATH true)
set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11")
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
list(APPEND SDL2_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs")
list(APPEND SDL2_MIXER_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs")
diff --git a/Platform/macOS/Info.plist b/Platform/macOS/Info.plist
index 021cd74..4c2b538 100644
--- a/Platform/macOS/Info.plist
+++ b/Platform/macOS/Info.plist
@@ -28,8 +28,6 @@
CSResourcesFileMapped
- LSMinimumSystemVersion
- 10.11
NSHighResolutionCapable
diff --git a/README.md b/README.md
index 277eeeb..c93417f 100644
--- a/README.md
+++ b/README.md
@@ -22,10 +22,7 @@ Supports data files from Windows and Full Tilt versions of the game.
| Android (WIP) | Iscle | https://github.com/Iscle/SpaceCadetPinball |
| Nintendo Wii | MaikelChan | https://github.com/MaikelChan/SpaceCadetPinball |
| Nintendo 3DS | MaikelChan | https://github.com/MaikelChan/SpaceCadetPinball/tree/3ds |
-| Nintendo DS | Headshotnoby | https://github.com/headshot2017/3dpinball-nds |
| Nintendo Wii U | IntriguingTiles | https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU |
-| PlayStation 2 | Headshotnoby | https://github.com/headshot2017/3dpinball-ps2 |
-| Sega Dreamcast | Headshotnoby | https://github.com/headshot2017/3dpinball-dc |
| MorphOS | BeWorld | https://www.morphos-storage.net/?id=1688897 |
| AmigaOS 4 | rjd324 | http://aminet.net/package/game/actio/spacecadetpinball-aos4 |
| Android (WIP) | fexed | https://github.com/fexed/Pinball-on-Android |
@@ -79,17 +76,6 @@ This project is available as Flatpak on [Flathub](https://flathub.org/apps/detai
Install XCode (or at least Xcode Command Line Tools with `xcode-select --install`) and CMake.
-**HomeBrew**
-
-You can easily install the build artifact by using `brew`.
-
-```sh
-brew tap draftbrew/tap
-brew install --no-quarantine space-cadet-pinball
-```
-
-Be aware that the flag `--no-quarantime` will disable macOS's Gatekeeper during installation.
-
**Manual compilation:**
* **Homebrew**: Install the `SDL2`, `SDL2_mixer` homebrew packages.
diff --git a/build-mac-app.sh b/build-mac-app.sh
index 501b0ea..aec1e48 100755
--- a/build-mac-app.sh
+++ b/build-mac-app.sh
@@ -6,13 +6,13 @@ mkdir -p Libs
cd Libs
-sdl_version='2.30.4'
+sdl_version='2.28.1'
sdl_filename="SDL2-$sdl_version.dmg"
sdl_url="https://github.com/libsdl-org/SDL/releases/download/release-$sdl_version/$sdl_filename"
-sdl_mixer_version='2.8.0'
+sdl_mixer_version='2.7.0'
sdl_mixer_filename="SDL2_mixer-$sdl_mixer_version.dmg"
-sdl_mixer_url="https://github.com/libsdl-org/SDL_mixer/releases/download/release-$sdl_mixer_version/$sdl_mixer_filename"
+sdl_mixer_url="https://www.libsdl.org/tmp/$sdl_mixer_filename"
mount_point="$(mktemp -d)"
@@ -20,7 +20,7 @@ if [ ! -f "$sdl_filename" ]; then
curl -sSf -L -O "$sdl_url"
fi
-echo "2bf2cb8f6b44d584b14e8d4ca7437080d1d968fe3962303be27217b336b82249 $sdl_filename" | shasum -a 256 -c
+echo "2f936225c10a402cab07055e6f75de76f991945c37feb0cf6af633a96d2fb28c $sdl_filename" | shasum -a 256 -c
hdiutil attach "$sdl_filename" -mountpoint "$mount_point" -quiet
cp -a "$mount_point/SDL2.framework" .
hdiutil detach "$mount_point"
@@ -29,7 +29,7 @@ if [ ! -f "$sdl_mixer_filename" ]; then
curl -sSf -L -O "$sdl_mixer_url"
fi
-echo "aea973d78f2949b0b2404379dfe775ac367c69485c1d25a5c59f109797f18adf $sdl_mixer_filename" | shasum -a 256 -c
+echo "f394c714c8aefdcae0ff9d6eefeb5d42f28e56ed09fcaebb796cb672ca11279d $sdl_mixer_filename" | shasum -a 256 -c
hdiutil attach "$sdl_mixer_filename" -mountpoint "$mount_point" -quiet
cp -a "$mount_point/SDL2_mixer.framework" .
hdiutil detach "$mount_point"