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4 changed files with 4 additions and 21 deletions

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@ -221,8 +221,8 @@ endif()
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE)
include(GNUInstallDirs) include(GNUInstallDirs)
install(TARGETS "${PROJECT_NAME}" RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}") install(TARGETS "${PROJECT_NAME}" RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(FILES "Platform/Linux/${PROJECT_NAME}.desktop" DESTINATION "share/applications") install(FILES "/Platform/Linux/${PROJECT_NAME}.desktop" DESTINATION "share/applications")
install(FILES "Platform/Linux/${PROJECT_NAME}.metainfo.xml" DESTINATION "share/metainfo") install(FILES "/Platform/Linux/${PROJECT_NAME}.metainfo.xml" DESTINATION "share/metainfo")
foreach(S 16 32 48 128 192) foreach(S 16 32 48 128 192)
install(FILES "${PROJECT_NAME}/Icon_${S}x${S}.png" DESTINATION install(FILES "${PROJECT_NAME}/Icon_${S}x${S}.png" DESTINATION
"share/icons/hicolor/${S}x${S}/apps" RENAME "${PROJECT_NAME}.png") "share/icons/hicolor/${S}x${S}/apps" RENAME "${PROJECT_NAME}.png")

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@ -28,21 +28,6 @@
</screenshot> </screenshot>
</screenshots> </screenshots>
<releases> <releases>
<release version="2.0.1" date="2021-12-29">
<description>
<p>First bug fix release of cross-platform port.</p>
<p>Main highlights:</p>
<ul>
<li>Improved Linux support: install target, icons, desktop shortcut, alternative data paths.</li>
<li>Improved game controller support.</li>
<li>High precision sleep mode for ~0 frame time jitter.</li>
<li>Integer image scaling mode.</li>
<li>3DPB &lt;-&gt; FT data switch option, for easier data-set changes when both are available.</li>
<li>FT demo data support.</li>
<li>Bug fixes.</li>
</ul>
</description>
</release>
<release version="2.0.0" date="2021-10-30"> <release version="2.0.0" date="2021-10-30">
<description> <description>
<p>First release of cross-platform port.</p> <p>First release of cross-platform port.</p>
@ -78,4 +63,4 @@
<keyword>cadet</keyword> <keyword>cadet</keyword>
</keywords> </keywords>
<content_rating type="oars-1.1" /> <content_rating type="oars-1.1" />
</component> </component>

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@ -67,8 +67,6 @@ To cross-compile for Windows, install a 64-bit version of mingw and its `SDL2` a
Some distributions provide a package in their repository. You can use those for easier dependency management and updates. Some distributions provide a package in their repository. You can use those for easier dependency management and updates.
This project is available as Flatpak on [Flathub](https://flathub.org/apps/details/com.github.k4zmu2a.spacecadetpinball).
### On macOS ### On macOS
* **Homebrew**: Install the `SDL2`, `SDL2_mixer` homebrew packages. * **Homebrew**: Install the `SDL2`, `SDL2_mixer` homebrew packages.

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@ -898,7 +898,7 @@ void winmain::a_dialog()
ImGui::Separator(); ImGui::Separator();
ImGui::TextUnformatted("Decompiled -> Ported to SDL"); ImGui::TextUnformatted("Decompiled -> Ported to SDL");
ImGui::TextUnformatted("Version 2.0.1"); ImGui::TextUnformatted("Version 2.0");
if (ImGui::SmallButton("Project home: https://github.com/k4zmu2a/SpaceCadetPinball")) if (ImGui::SmallButton("Project home: https://github.com/k4zmu2a/SpaceCadetPinball"))
{ {
#if SDL_VERSION_ATLEAST(2, 0, 14) #if SDL_VERSION_ATLEAST(2, 0, 14)