#pragma once #include "TLightGroup.h" class TLightBargraph : public TLightGroup { public: TLightBargraph(TPinballTable* table, int groupIndex); ~TLightBargraph() override; int Message(MessageCode code, float value) override; void Reset() override; static void BargraphTimerExpired(int timerId, void* caller); float* TimerTimeArray; int TimerBargraph{}; int TimeIndex{}; int PlayerTimerIndexBackup[4]{}; };