#pragma once class Sound { public: static int Init(HINSTANCE hInstance, int voices, void (__stdcall* someFuncPtr)(int, int, int)); static void Enable(int a1, int a2, int a3); static void nullsub_1(int a1, int a2, int a3); static void Idle(); static void Activate(); static void Deactivate(); static void Close(); static int SubFactor(int a1, int a2); static int AddFactor(int a1, int a2); };