#!/usr/bin/env bash set -xe mkdir -p Libs cd Libs sdl_version='2.30.4' sdl_filename="SDL2-$sdl_version.dmg" sdl_url="https://github.com/libsdl-org/SDL/releases/download/release-$sdl_version/$sdl_filename" sdl_mixer_version='2.8.0' sdl_mixer_filename="SDL2_mixer-$sdl_mixer_version.dmg" sdl_mixer_url="https://github.com/libsdl-org/SDL_mixer/releases/download/release-$sdl_mixer_version/$sdl_mixer_filename" mount_point="$(mktemp -d)" if [ ! -f "$sdl_filename" ]; then curl -sSf -L -O "$sdl_url" fi echo "2bf2cb8f6b44d584b14e8d4ca7437080d1d968fe3962303be27217b336b82249 $sdl_filename" | shasum -a 256 -c hdiutil attach "$sdl_filename" -mountpoint "$mount_point" -quiet cp -a "$mount_point/SDL2.framework" . hdiutil detach "$mount_point" if [ ! -f "$sdl_mixer_filename" ]; then curl -sSf -L -O "$sdl_mixer_url" fi echo "aea973d78f2949b0b2404379dfe775ac367c69485c1d25a5c59f109797f18adf $sdl_mixer_filename" | shasum -a 256 -c hdiutil attach "$sdl_mixer_filename" -mountpoint "$mount_point" -quiet cp -a "$mount_point/SDL2_mixer.framework" . hdiutil detach "$mount_point" cd .. cmake . cmake --build . sw_version='2.1.1' mkdir -p SpaceCadetPinball.app/Contents/MacOS mkdir -p SpaceCadetPinball.app/Contents/Resources mkdir -p SpaceCadetPinball.app/Contents/Frameworks cp -a Platform/macOS/Info.plist SpaceCadetPinball.app/Contents/ cp -a Platform/macOS/SpaceCadetPinball.icns SpaceCadetPinball.app/Contents/Resources/ cp -a Libs/SDL2.framework SpaceCadetPinball.app/Contents/Frameworks/ cp -a Libs/SDL2_mixer.framework SpaceCadetPinball.app/Contents/Frameworks/ cp -a bin/SpaceCadetPinball SpaceCadetPinball.app/Contents/MacOS/ sed -i '' "s/CHANGEME_SW_VERSION/$sw_version/" SpaceCadetPinball.app/Contents/Info.plist echo -n "APPL????" > SpaceCadetPinball.app/Contents/PkgInfo hdiutil create -fs HFS+ -srcfolder SpaceCadetPinball.app -volname "SpaceCadetPinball $sw_version" "SpaceCadetPinball-$sw_version-mac.dmg" rm -r SpaceCadetPinball.app