// SpaceCadetPinball.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include "pch.h" #include "winmain.h" int MainActual(LPCSTR lpCmdLine) { // Todo: get rid of restart to change resolution. int returnCode; do { returnCode = winmain::WinMain(lpCmdLine); } while (winmain::RestartRequested()); return returnCode; } int main(int argc, char* argv[]) { std::string cmdLine; for (int i = 1; i < argc; i++) cmdLine += argv[i]; return MainActual(cmdLine.c_str()); } #if _WIN32 #include // Windows subsystem main int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { return MainActual(lpCmdLine); } #endif // Run program: Ctrl + F5 or Debug > Start Without Debugging menu // Debug program: F5 or Debug > Start Debugging menu // Tips for Getting Started: // 1. Use the Solution Explorer window to add/manage files // 2. Use the Team Explorer window to connect to source control // 3. Use the Output window to see build output and other messages // 4. Use the Error List window to view errors // 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project // 6. In the future, to open this project again, go to File > Open > Project and select the .sln file