SpaceCadetPinball/SpaceCadetPinball/TTripwire.cpp

26 lines
665 B
C++

#include "pch.h"
#include "TTripwire.h"
#include "control.h"
#include "loader.h"
#include "TBall.h"
#include "TPinballTable.h"
TTripwire::TTripwire(TPinballTable* table, int groupIndex) : TRollover(table, groupIndex, true)
{
}
void TTripwire::Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge)
{
ball->Position.X = nextPosition->X;
ball->Position.Y = nextPosition->Y;
ball->RayMaxDistance -= distance;
ball->not_again(edge);
if (!PinballTable->TiltLockFlag)
{
loader::play_sound(SoftHitSoundId, ball, "TTripwire");
control::handler(MessageCode::ControlCollision, this);
}
}