SpaceCadetPinball/SpaceCadetPinball/score.cpp

188 lines
4.0 KiB
C++

#include "pch.h"
#include "score.h"
#include "EmbeddedData.h"
#include "fullscrn.h"
#include "loader.h"
#include "GroupData.h"
#include "pb.h"
#include "render.h"
score_msg_font_type* score::msg_fontp;
int score::init()
{
return 1;
}
scoreStruct* score::create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp)
{
auto score = new scoreStruct();
if (!score)
return nullptr;
score->Score = -9999;
score->BackgroundBmp = renderBgBmp;
/*Full tilt: score box dimensions index is offset by resolution*/
auto dimensionsId = pb::record_table->record_labeled(fieldName) + fullscrn::GetResolution();
auto dimensions = reinterpret_cast<int16_t*>(loader::loader_table->field(dimensionsId,
FieldTypes::ShortArray));
if (!dimensions)
{
delete score;
return nullptr;
}
int groupIndex = *dimensions++;
score->OffsetX = *dimensions++;
score->OffsetY = *dimensions++;
score->Width = *dimensions++;
score->Height = *dimensions;
for (int index = 0; index < 10; index++)
{
score->CharBmp[index] = loader::loader_table->GetBitmap(groupIndex);
++groupIndex;
}
return score;
}
scoreStruct* score::dup(scoreStruct* score, int scoreIndex)
{
return new scoreStruct(*score);
}
void score::load_msg_font(LPCSTR lpName)
{
if (!pb::record_table)
return;
int groupIndex = pb::record_table->record_labeled(lpName);
if (groupIndex < 0)
return;
msg_fontp = new score_msg_font_type();
// FT font has multiple resolutions
auto gapArray = reinterpret_cast<int16_t*>(pb::record_table->field(groupIndex, FieldTypes::ShortArray));
if (gapArray)
msg_fontp->GapWidth = gapArray[fullscrn::GetResolution()];
else
msg_fontp->GapWidth = 0;
for (auto charIndex = 32; charIndex < 128; charIndex++, ++groupIndex)
{
auto bmp = pb::record_table->GetBitmap(groupIndex);
if (!bmp)
break;
if (!msg_fontp->Height)
msg_fontp->Height = bmp->Height;
msg_fontp->Chars[charIndex] = bmp;
}
}
void score::unload_msg_font()
{
if (msg_fontp)
{
delete msg_fontp;
msg_fontp = nullptr;
}
}
void score::erase(scoreStruct* score, int blitFlag)
{
if (score)
{
if (score->BackgroundBmp)
gdrv::copy_bitmap(
render::vscreen,
score->Width,
score->Height,
score->OffsetX,
score->OffsetY,
score->BackgroundBmp,
score->OffsetX,
score->OffsetY);
else
gdrv::fill_bitmap(render::vscreen, score->Width, score->Height, score->OffsetX, score->OffsetY, 0);
}
}
void score::set(scoreStruct* score, int value)
{
if (score)
{
score->Score = value;
score->DirtyFlag = true;
}
}
void score::update(scoreStruct* score)
{
char scoreBuf[12]{};
if (score && score->DirtyFlag && score->Score <= 1000000000)
{
score->DirtyFlag = false;
int x = score->Width + score->OffsetX;
int y = score->OffsetY;
erase(score, 0);
if (score->Score >= 0)
{
snprintf(scoreBuf, sizeof scoreBuf, "%d", score->Score);
for (ptrdiff_t index = strlen(scoreBuf) - 1; index >= 0; index--)
{
unsigned char curChar = scoreBuf[index];
curChar -= '0';
gdrv_bitmap8* bmp = score->CharBmp[curChar % 10u];
x -= bmp->Width;
int height = bmp->Height;
int width = bmp->Width;
if (render::background_bitmap)
gdrv::copy_bitmap_w_transparency(render::vscreen, width, height, x, y, bmp, 0, 0);
else
gdrv::copy_bitmap(render::vscreen, width, height, x, y, bmp, 0, 0);
}
}
}
}
void score::string_format(int score, char* str)
{
if (score == -999)
{
*str = 0;
}
else
{
int scoreMillions = score % 1000000000 / 1000000;
if (score / 1000000000 <= 0)
{
if (scoreMillions <= 0)
{
if (score % 1000000 / 1000 <= 0)
snprintf(str, 36, "%d", score);
else
snprintf(str, 36, "%d,%03d", score % 1000000 / 1000, score % 1000);
}
else
{
snprintf(str, 36, "%d,%03d,%03d", scoreMillions, score % 1000000 / 1000, score % 1000);
}
}
else
{
snprintf(
str,
36,
"%d,%03d,%03d,%03d",
score / 1000000000,
scoreMillions,
score % 1000000 / 1000,
score % 1000);
}
}
}