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SpaceCadetPinball/SpaceCadetPinball/score.h
Muzychenko Andrey 69ecce88df Score: inject 3DPB msg font into dat struct.
Fixed double free in sound.
2021-10-10 12:22:21 +03:00

38 lines
778 B
C++

#pragma once
#include "gdrv.h"
struct scoreStruct
{
int Score;
bool DirtyFlag;
gdrv_bitmap8* BackgroundBmp;
int OffsetX;
int OffsetY;
int Width;
int Height;
gdrv_bitmap8* CharBmp[10];
};
struct score_msg_font_type
{
int GapWidth;
int Height;
gdrv_bitmap8* Chars[128]{};
};
class score
{
public:
static score_msg_font_type* msg_fontp;
static int init();
static scoreStruct* create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp);
static scoreStruct* dup(scoreStruct* score, int scoreIndex);
static void load_msg_font(LPCSTR lpName);
static void unload_msg_font();
static void erase(scoreStruct* score, int blitFlag);
static void set(scoreStruct* score, int value);
static void update(scoreStruct* score);
static void string_format(int score, char* str);
};