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SpaceCadetPinball/SpaceCadetPinball/TKickback.h

20 lines
448 B
C++

#pragma once
#include "TCollisionComponent.h"
class TKickback :
public TCollisionComponent
{
public:
TKickback(TPinballTable* table, int groupIndex);
int Message(int code, float value) override;
void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
TEdgeSegment* edge) override;
static void TimerExpired(int timerId, void* caller);
float TimerTime;
float TimerTime2;
int Timer;
int ActiveFlag;
};