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SpaceCadetPinball/SpaceCadetPinball/TSink.h

25 lines
628 B
C++

#pragma once
#include "maths.h"
#include "TCollisionComponent.h"
class TSink :
public TCollisionComponent
{
public:
TSink(TPinballTable* table, int groupIndex);
int Message(MessageCode code, float value) override;
void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge) override;
static void TimerExpired(int timerId, void* caller);
float TimerTime;
vector2 BallPosition{};
vector3 BallThrowDirection{};
float ThrowAngleMult;
float ThrowSpeedMult1;
float ThrowSpeedMult2;
int SoundIndex4;
int SoundIndex3;
int PlayerMessagefieldBackup[4]{};
};