17 lines
367 B
C++
17 lines
367 B
C++
#include "pch.h"
|
|
#include "TEdgeManager.h"
|
|
|
|
int TEdgeManager::FieldEffects(TBall* ball, vector_type* vecDst)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void TEdgeManager::edges_insert_square(float a1, float a2, float a3, float a4, TEdgeSegment* a5, field_effect_type* a6)
|
|
{
|
|
}
|
|
|
|
float TEdgeManager::FindCollisionDistance(ray_type* ray, TBall* ball, TEdgeSegment** edge)
|
|
{
|
|
return 1000000000.0;
|
|
}
|