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15 lines
346 B
C++
15 lines
346 B
C++
#pragma once
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#include "TCollisionComponent.h"
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class TLine;
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class TOneway : public TCollisionComponent
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{
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public:
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TOneway(TPinballTable* table, int groupIndex);
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~TOneway() override = default;
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void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
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TEdgeSegment* edge) override;
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TLine* Line;
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};
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