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SpaceCadetPinball/SpaceCadetPinball/SpaceCadetPinball.rc

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian (Russia) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Игра"
BEGIN
MENUITEM "Новая &игра\tF2", Menu1_New_Game
MENUITEM "Запуск &шарика", Menu1_Launch_Ball
MENUITEM "Пауза/возобновление и&гры\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Чемпионы...", Menu1_High_Scores
MENUITEM "Д&емонстрация", Menu1_Demo
MENUITEM "В&ыход", Menu1_Exit
END
POPUP "&Параметры"
BEGIN
MENUITEM "&Во весь экран\tF4", Menu1_Full_Screen
MENUITEM "Выбор &стола", Menu1_Select_Table
POPUP "Выбор &игроков"
BEGIN
MENUITEM "&1 игрок", Menu1_1Player
MENUITEM "&2 игрока", Menu1_2Players
MENUITEM "&3 игрока", Menu1_3Players
MENUITEM "&4 игрока", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Звуковые эффекты", Menu1_Sounds
MENUITEM "&Музыка", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Клавиши управления...\tF8", Menu1_Player_Controls
POPUP "&Разрешение Стола"
BEGIN
MENUITEM "Использовать &Максимальное Разрешение", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Окно"
BEGIN
MENUITEM "&Сохранение Пропорций", Menu1_WindowUniformScale
MENUITEM "&Альтернативный Вывод", Menu1_AlternativeRender
END
END
POPUP "&Справка"
BEGIN
MENUITEM "&Вызов справки\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&О программе", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOG 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Чемпионы"
FONT 8, "MS Shell Dlg"
BEGIN
DEFPUSHBUTTON "ОК",1,109,120,50,14
PUSHBUTTON "Отмена",2,163,120,50,14
PUSHBUTTON "&Очистить",112,217,120,50,14
LTEXT "Игрок",701,49,7,51,8
LTEXT "Счет",702,200,7,20,8
LTEXT "Место",703,13,7,23,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",401,49,31,120,12
LTEXT "",402,49,47,120,12
LTEXT "",403,49,63,120,12
LTEXT "",404,49,79,120,12
LTEXT "",405,49,95,120,12
RTEXT "",501,180,31,58,12
RTEXT "",502,180,47,58,12
RTEXT "",503,180,63,58,12
RTEXT "",504,180,79,58,12
RTEXT "",505,180,95,58,12
EDITTEXT 601,47,29,120,12,WS_DISABLED
EDITTEXT 602,47,45,120,12,WS_DISABLED
EDITTEXT 603,47,61,120,12,WS_DISABLED
EDITTEXT 604,47,77,120,12,WS_DISABLED
EDITTEXT 605,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Пинбол: клавиши управления"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "ОК",1,103,163,55,14
PUSHBUTTON "Отмена",2,162,163,55,14
PUSHBUTTON "По умол&чанию",501,221,163,55,14
LTEXT "&Левый флиппер",901,20,87,55,10
COMBOBOX 401,79,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Правый флиппер",902,146,87,67,10
COMBOBOX 402,215,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Толчок стола слева",904,20,107,53,17
COMBOBOX 404,79,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Т&олчок стола справа",905,146,107,66,19
COMBOBOX 405,215,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Толчо&к стола снизу",906,20,131,50,18
COMBOBOX 406,79,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Рычаг запуска",903,146,136,67,8
COMBOBOX 403,215,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Для изменения клавиш управления выберите подходящие значения клавиш в раскрывающихся списках, а затем нажмите кнопку OK.",801,14,17,249,18
LTEXT "Для восстановления стандартных значений клавиш управления нажмите кнопку ""По умолчанию"", а затем кнопку OK.",802,14,38,256,25
GROUPBOX "Выбор клавиш управления",908,7,71,269,87
GROUPBOX "Указания",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Выдан Реплей"
IDS_STRING102 "Шарик Заблокирован"
IDS_STRING103 "Центральный Ограничитель %ld"
IDS_STRING104 "Выдан Бонус\n%ld"
IDS_STRING105 "Бонус Активирован"
IDS_STRING106 "Вооружение Улучшено"
IDS_STRING107 "Двигатель Улучшен"
IDS_STRING108 "Бонус Увеличен на 1 Миллион"
IDS_STRING109 "Доступен Экстра Шарик %ld"
IDS_STRING110 "Экстра Шарик"
IDS_STRING111 "Рефлекторный Запуск\n%ld"
IDS_STRING112 "Финальная Битва Выиграна"
IDS_STRING113 "Бонус за Гипер Пространство %ld"
IDS_STRING114 "Доступен Гипер Пространственный Бонус"
IDS_STRING115 "Выдан Джекпот\n%ld"
IDS_STRING116 "Джекпот Активирован"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Мультиболл"
IDS_STRING118 "Выдан Бонус За Рампу"
IDS_STRING119 "Добавлен Свет"
IDS_STRING120 "Бонус за Рампу Включен"
IDS_STRING121 "Сброс Света Выключен"
IDS_STRING122 "Умелый Запуск\n%ld"
IDS_STRING123 "Игра Приостановлена\nF3 чтобы Продолжить"
IDS_STRING124 "Игра Продолжена"
IDS_STRING125 "F2 Начинает Новую Игру"
IDS_STRING126 "Осторожно..."
IDS_STRING127 "Игрок 1"
IDS_STRING128 "Игрок 2"
IDS_STRING129 "Игрок 3"
IDS_STRING130 "Игрок 4"
IDS_STRING131 "Демо\nИгрок 1"
IDS_STRING132 "Демо\nИгрок 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Демо\nИгрок 3"
IDS_STRING134 "Демо\nИгрок 4"
IDS_STRING135 "Игра Окончена"
IDS_STRING136 "TILT!"
IDS_STRING137 "Эта программа требует наличия по крайней мере 80386 процессора."
IDS_STRING138 "Требуется 80386 процессор"
IDS_STRING139 "Пинбол для Windows - ""Звездный юнга"""
IDS_STRING140 "Несколько различных элементов управления используют одну и ту же клавишу. \nНазначьте различные клавиши для разных элементов управления."
IDS_STRING141 "Очистить таблицу рекордов?"
IDS_STRING142 "Подтверждение"
IDS_STRING143 "Файл WAVEMIX.INF отсутствует - он должен быть расположен в той же папке, что и сама игра!"
IDS_STRING144 "ПРЕДУПРЕЖДЕНИЕ:"
IDS_STRING145 "Корабль Заправлен"
IDS_STRING146 "Гравитационный Колодец"
IDS_STRING147 "Прыжок во Времени Вперед"
IDS_STRING148 "Прыжок во Времени Назад"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Водоворот!"
IDS_STRING150 "Червоточина"
IDS_STRING151 "Ожидание Запуска"
IDS_STRING152 "Флаги Улучшены"
IDS_STRING153 "Удержание Бонуса"
IDS_STRING154 "Благодарность Первого Уровня"
IDS_STRING155 "Благодарность Второго Уровня"
IDS_STRING156 "Благодарность Третьего Уровня"
IDS_STRING157 "Множитель Поля 2x"
IDS_STRING158 "Множитель Поля 3x"
IDS_STRING159 "Множитель Поля 5x"
IDS_STRING160 "Множитель Поля 10x"
IDS_STRING161 "Стрельба по Мишеням"
IDS_STRING162 "Тренировка по Запуску"
IDS_STRING163 "Тренировка по Возвращению"
IDS_STRING164 "Наука"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Заблудшая Комета"
IDS_STRING166 "Черная Дыра"
IDS_STRING167 "Космическое Излучение"
IDS_STRING168 "Охота На Жуков"
IDS_STRING169 "Инопланетная Угроза"
IDS_STRING170 "Спасение"
IDS_STRING171 "Поиск Спутника"
IDS_STRING172 "Разведка"
IDS_STRING173 "Машина Судного Дня"
IDS_STRING174 "Космическая чума"
IDS_STRING175 "Секрет"
IDS_STRING176 "Искривление Времени"
IDS_STRING177 "Водоворот"
IDS_STRING178 "Миссия Принята\n%ld"
IDS_STRING179 "Миссия Завершена\n%ld"
IDS_STRING180 "Выбрана Миссия %s"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Черная Дыра\n%ld"
IDS_STRING182 "Гравитация Нормализованна\n%ld"
IDS_STRING183 "Гравитационный Колодец\n%ld"
IDS_STRING184 "Повышение до %s"
IDS_STRING185 "Кадет"
IDS_STRING186 "Прапорщик"
IDS_STRING187 "Лейтенант"
IDS_STRING188 "Капитан"
IDS_STRING189 "Лейтенант-Коммандер"
IDS_STRING190 "Коммандер"
IDS_STRING191 "Коммодор"
IDS_STRING192 "Адмирал"
IDS_STRING193 "Адмирал Флота"
IDS_STRING194 "Червоточина Открыта"
IDS_STRING195 "Бонус за Крушение\n%ld"
IDS_STRING196 "Реплей Шарика"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Повторное Развертывание"
IDS_STRING198 "Игрок 1 Стреляет Снова"
IDS_STRING199 "Игрок 2 Стреляет Снова"
IDS_STRING200 "Игрок 3 Стреляет Снова"
IDS_STRING201 "Игрок 4 Стреляет Снова"
IDS_STRING202 "Эта программа разработана MAXIS по заказу Microsoft.\n© 1995 Maxis."
IDS_STRING203 "Эта программа разработана MAXIS по заказу Microsoft. © 1995 Maxis."
IDS_STRING204 "О программе"
IDS_STRING205 "Поразите Цели Миссии, Чтобы Выбрать Миссию"
IDS_STRING206 "Заправьте Корабль"
IDS_STRING207 "Попадите в Рампу, Чтобы Принять Миссию %s"
IDS_STRING208 "Осталось Попаданий по Бамперам Атаки: %d"
IDS_STRING209 "Стрельба по Мишеням Пройдена"
IDS_STRING210 "Миссия Прервана"
IDS_STRING211 "Запусков Осталось: %d"
IDS_STRING212 "Тренировка по Запуску Пройдена"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Возвращений Осталось: %d"
IDS_STRING214 "Тренировка по Возвращению Пройдена"
IDS_STRING215 "Осталось Падающих\nЦелей: %d"
IDS_STRING216 "Научная Миссия Выполнена"
IDS_STRING217 "Предупреждение - Низкий Уровень Топлива"
IDS_STRING218 "Заполните Правые Банки Опасностей"
IDS_STRING219 "Запуск В Гипер Пространство"
IDS_STRING220 "Комета Уничтожена"
IDS_STRING221 "Войдите в Червоточину"
IDS_STRING222 "Излучение Устранено"
IDS_STRING223 "Обновите Пусковые Бамперы"
IDS_STRING224 "Войдите в Черную Дыру"
IDS_STRING225 "Черная Дыра Ликвидирована"
IDS_STRING226 "Целей\nОсталось: %d"
IDS_STRING227 "Ксеноморфы уничтожены"
IDS_STRING228 "Улучшите Флаги"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Запуск в Гипер Пространство"
IDS_STRING230 "Выжившие Спасены"
IDS_STRING231 "Инопланетяне Отбиты"
IDS_STRING232 "Поражайте Топливные Цели"
IDS_STRING233 "Осталось Попаданий по Дальним Бамперам Атаки: %d"
IDS_STRING234 "Спутник Отремонтирован"
IDS_STRING235 "Проходов Дорожек\nОсталось: %d"
IDS_STRING236 "Запустите Шарик В Топливный Желоб"
IDS_STRING237 "Обследование Завершено"
IDS_STRING238 "Проходов Внешних Дорожек Осталось: %d"
IDS_STRING239 "Машина Судного Дня Уничтожена"
IDS_STRING240 "Крутите Флаги: %d"
IDS_STRING241 "Попадите В Искривление Пространства"
IDS_STRING242 "Чума Ликвидирована"
IDS_STRING243 "Попадание в Желтую червоточину"
IDS_STRING244 "Попадание в Красную червоточину"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Попадание в Зеленую червоточину"
IDS_STRING246 "Проекты Восстановлены"
IDS_STRING247 "Осталось Попаданий по Отскоку: %d"
IDS_STRING248 "Попадите в Гипер Пространственный Желоб или Стартовую Рампу"
IDS_STRING249 "Осталось Попаданий по Падающим Целям: %d"
IDS_STRING250 "Осталось Попаданий по Точечным Целям: %d"
IDS_STRING251 "Проходов Дорожек Осталось: %d"
IDS_STRING252 "Запустите Шарик В Топливный Желоб"
IDS_STRING253 "Попадите в Стартовую Рампу"
IDS_STRING254 "Попадите в Флаги"
IDS_STRING255 "Попадите в Червоточину"
IDS_STRING256 "Гипер Пространственный Желоб Закончит Водоворот"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Звездный юнга"
IDS_STRING270 "Ошибка:"
IDS_STRING271 "Не удалось найти другие столы."
IDS_STRING272 "3D Пинбол\nЗвездный юнга"
IDS_STRING273 "Повышение в должности до %s"
IDS_STRING274 "Понижение в должности до %s"
IDS_STRING275 "Улучшите Бамперы Атаки"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Заполните Левые Банки Опасностей"
IDS_STRING277 "НОВЫЙ РЕКОРД"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Недостаточно памяти для запуска 3D пинбола."
IDS_STRING280 "Счет Игрока 1\n%ld"
IDS_STRING281 "Счет Игрока 2\n%ld"
IDS_STRING282 "Счет Игрока 3\n%ld"
IDS_STRING283 "Счет Игрока 4\n%ld"
IDS_STRING284 "Рекорд 1\n%ld"
IDS_STRING285 "Рекорд 2\n%ld"
IDS_STRING286 "Рекорд 3\n%ld"
IDS_STRING287 "Рекорд 4\n%ld"
IDS_STRING288 "Рекорд 5\n%ld"
IDS_STRING289 "255 255 255 (R G B default font color)"
END
STRINGTABLE
BEGIN
2030 "Использовать &Максимальное Разрешение (640 x 480)"
2031 "Использовать &Максимальное Разрешение (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Использовать &Максимальное Разрешение (1024 x 768)"
END
#endif // Russian (Russia) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Game"
BEGIN
MENUITEM "&New Game\tF2", Menu1_New_Game
MENUITEM "&Launch Ball", Menu1_Launch_Ball
MENUITEM "&Pause/Resume Game\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&High Scores...", Menu1_High_Scores
MENUITEM "&Demo", Menu1_Demo
MENUITEM "E&xit", Menu1_Exit
END
POPUP "&Options"
BEGIN
MENUITEM "&Full Screen\tF4", Menu1_Full_Screen
MENUITEM "Select &Table", Menu1_Select_Table
POPUP "Select &Players"
BEGIN
MENUITEM "&1 Player", Menu1_1Player
MENUITEM "&2 Players", Menu1_2Players
MENUITEM "&3 Players", Menu1_3Players
MENUITEM "&4 Players", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Sounds", Menu1_Sounds
MENUITEM "&Music", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "P&layer Controls...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Help"
BEGIN
MENUITEM "&Help Topics\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&About Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DIALOG_1 DIALOG 18, 18, 157, 78
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
CAPTION "About"
BEGIN
CTEXT "3D-Pinball for Windows",-1,11,6,135,8
CTEXT "Version 1.0",-1,40,37,76,8
ICON "ICON_1",-1,69,18,16,16
DEFPUSHBUTTON "Ok",1,66,60,24,12
END
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "High Scores"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Cancel",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Clear",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Name",701,49,7,24,8
LTEXT "Score",702,200,7,20,8
LTEXT "Rank",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
EDIT_COMPONENTS DIALOG 0, 0, 312, 94
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Edit Pinball Components FOR TESTING ONLY"
BEGIN
LISTBOX 100,1,12,68,79,LBS_SORT | WS_VSCROLL | WS_TABSTOP
DEFPUSHBUTTON "OK",1,81,75,41,14
GROUPBOX "",103,136,0,175,93
EDITTEXT 130,141,10,34,12
EDITTEXT 131,141,23,34,12
EDITTEXT 132,141,36,34,12
EDITTEXT 133,141,49,34,12
EDITTEXT 134,141,62,34,12
EDITTEXT 135,141,75,34,12
LTEXT "Text",136,178,12,130,8
LTEXT "Text",137,178,25,130,8
LTEXT "Text",138,178,38,130,8
LTEXT "Text",139,178,51,130,8
LTEXT "Text",140,178,64,130,8
LTEXT "Text",141,178,77,130,8
EDITTEXT 149,142,10,38,12
EDITTEXT 150,142,23,38,12
EDITTEXT 151,142,36,38,12
EDITTEXT 152,142,49,38,12
EDITTEXT 153,142,62,38,12
EDITTEXT 154,142,75,38,12
LTEXT "1",156,184,12,120,8
LTEXT "2",157,184,25,120,8
LTEXT "3",158,184,38,120,8
LTEXT "4",159,184,51,120,8
LTEXT "5",160,184,64,120,8
LTEXT "6",161,184,77,120,8
PUSHBUTTON "Reset",163,81,56,41,12
LTEXT "Text",164,146,26,162,8
LTEXT "Text",165,146,54,162,8
LTEXT "Text",166,146,81,162,8
PUSHBUTTON "Change...",167,245,10,62,14
PUSHBUTTON "Change...",168,245,38,62,14
PUSHBUTTON "Change...",169,245,65,62,14
CONTROL "Sound Effects",170,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,74,10,58,10
CONTROL "Physics",171,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,24,59,10
CONTROL "Scoring",172,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,38,40,10
LTEXT "Text",173,146,13,97,8
LTEXT "Text",174,146,41,97,8
LTEXT "Text",175,146,68,97,8
LTEXT "Components:",176,2,3,43,8
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: Player Controls"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Cancel",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "&Default",KEYMAPPER_Default,227,163,50,14
LTEXT "&Left Flipper",901,20,87,39,10
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Right &Flipper",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Left &Table Bump",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Right Table Bump",905,146,107,38,19
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&BottomTable Bump",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Plunger",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "To change game controls, choose the control options you want, click the Arrow buttons to change specific keys, and then choose OK.",801,14,17,249,18
LTEXT "To restore 3D Pinball to its original settings, choose Default, and then choose OK. To use the Arrow keys on the numeric keypad, make sure NUMLOCK is off.",802,14,38,256,25
GROUPBOX "Control Options",908,7,71,269,87
GROUPBOX "Instructions",909,7,5,269,61
END
XXDLG_HIGHSCORES DIALOG 20, 22, 211, 116
STYLE DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "High Scores"
BEGIN
DEFPUSHBUTTON "OK",1,32,97,33,14,BS_LEFTTEXT
PUSHBUTTON "Cancel",2,89,97,33,14
PUSHBUTTON "&Clear",112,146,97,33,14
LTEXT "Name",-1,51,8,24,8
LTEXT "Score",-1,160,8,20,8
LTEXT "Rank",-1,15,8,20,8
RTEXT "1",-1,15,28,16,12
RTEXT "2",-1,15,40,16,12
RTEXT "3",-1,15,52,16,12
RTEXT "4",-1,15,64,16,12
RTEXT "5",-1,15,76,16,12
LTEXT "",401,51,28,88,12
LTEXT "",402,51,40,88,12
LTEXT "",403,51,52,88,12
LTEXT "",404,51,64,88,12
LTEXT "",405,51,76,88,12
RTEXT "",501,140,28,58,12
RTEXT "",502,140,40,58,12
RTEXT "",503,140,52,58,12
RTEXT "",504,140,64,58,12
RTEXT "",505,140,76,58,12
EDITTEXT 601,49,26,88,12,WS_DISABLED
EDITTEXT 602,49,38,88,12,WS_DISABLED
EDITTEXT 603,49,50,88,12,WS_DISABLED
EDITTEXT 604,49,62,88,12,WS_DISABLED
EDITTEXT 605,49,74,88,12,WS_DISABLED
CONTROL "",-1,"Static",SS_BLACKFRAME,9,22,195,69
END
XXKEYMAPPER DIALOG 2, 9, 277, 158
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: Player Controls"
FONT 8, "MS Shell Dlg"
BEGIN
PUSHBUTTON "OK",1,221,84,50,14
PUSHBUTTON "Cancel",2,221,105,50,14
PUSHBUTTON "Default",501,221,127,50,14
COMBOBOX 401,50,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 402,157,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 404,50,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 405,157,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 406,50,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 403,157,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
RTEXT "Plunger",811,114,133,39,8
RTEXT "Right Flipper",807,107,84,46,10
CTEXT "Left Table Bump",912,12,102,34,19
CTEXT "Right Table Bump",914,115,102,38,19
LTEXT "To change game controls, choose the control options you want, click the Arrow buttons to change specific keys, and then choose OK.",801,12,13,249,18
LTEXT "To restore 3D Pinball to its original settings, choose Default, and then choose OK. To use the Arrow keys on the numeric keypad, make sure NUMLOCK is off.",802,12,32,256,25
GROUPBOX "Control Options",908,5,67,214,87
RTEXT "Left Flipper",803,9,84,39,10
GROUPBOX "Instructions",909,5,1,265,61
CTEXT "BottomTable Bump",916,7,127,41,19
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DIALOG_1", DIALOG
BEGIN
END
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// RCDATA
//
PBMSG_FT RCDATA "PB_MSGFT.bin"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
ICON_1 ICON "icon_1.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
SPLASH_BITMAP BITMAP "splash_bitmap.bmp"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Replay Awarded"
IDS_STRING102 "Ball Locked"
IDS_STRING103 "Center Post\n%ld"
IDS_STRING104 "Bonus Awarded\n%ld"
IDS_STRING105 "Bonus Activated"
IDS_STRING106 "Weapons Upgraded"
IDS_STRING107 "Engine Upgraded"
IDS_STRING108 "Bonus up 1 Million"
IDS_STRING109 "Extra Ball Available\n%ld"
IDS_STRING110 "Extra Ball"
IDS_STRING111 "Reflex Shot Award\n%ld"
IDS_STRING112 "Final Battle Won"
IDS_STRING113 "Hyperspace Bonus\n%ld"
IDS_STRING114 "Hyperspace Bonus Available"
IDS_STRING115 "Jackpot Awarded\n%ld"
IDS_STRING116 "Jackpot Activated"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multiball"
IDS_STRING118 "Ramp Bonus Awarded"
IDS_STRING119 "Light Added"
IDS_STRING120 "Ramp Bonus On"
IDS_STRING121 "Light Reset Off"
IDS_STRING122 "Skill Shot\n%ld"
IDS_STRING123 "Game Paused\nF3 to Resume"
IDS_STRING124 "Continue Play"
IDS_STRING125 "F2 Starts New Game"
IDS_STRING126 "Careful..."
IDS_STRING127 "Player 1"
IDS_STRING128 "Player 2"
IDS_STRING129 "Player 3"
IDS_STRING130 "Player 4"
IDS_STRING131 "Demo\nPlayer 1"
IDS_STRING132 "Demo\nPlayer 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nPlayer 3"
IDS_STRING134 "Demo\nPlayer 4"
IDS_STRING135 "Game Over"
IDS_STRING136 "TILT!"
IDS_STRING137 "This program requires an 80386 or later CPU."
IDS_STRING138 "80386 Required"
IDS_STRING139 "3D Pinball for Windows - Space Cadet"
IDS_STRING140 "One or more of the player controls is set to the same key,\nfor best performance use unique keys for each control."
IDS_STRING141 "Clear High Scores?"
IDS_STRING142 "Confirm"
IDS_STRING143 "WAVEMIX.INF is missing - it must be in the pinball directory!"
IDS_STRING144 "Warning:"
IDS_STRING145 "Ship Re-Fueled"
IDS_STRING146 "Gravity Well"
IDS_STRING147 "Time Warp Forward"
IDS_STRING148 "Time Warp Backward"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Wormhole"
IDS_STRING151 "Awaiting Deployment"
IDS_STRING152 "Flags Upgraded"
IDS_STRING153 "Bonus Hold"
IDS_STRING154 "Level One Commendation"
IDS_STRING155 "Level Two Commendation"
IDS_STRING156 "Level Three Commendation"
IDS_STRING157 "Field Multiplier 2x"
IDS_STRING158 "Field Multiplier 3x"
IDS_STRING159 "Field Multiplier 5x"
IDS_STRING160 "Field Multiplier 10x"
IDS_STRING161 "Target Practice"
IDS_STRING162 "Launch Training"
IDS_STRING163 "Re-Entry Training"
IDS_STRING164 "Science"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Stray Comet"
IDS_STRING166 "Black Hole"
IDS_STRING167 "Space Radiation"
IDS_STRING168 "Bug Hunt"
IDS_STRING169 "Alien Menace"
IDS_STRING170 "Rescue"
IDS_STRING171 "Satellite Retrieval"
IDS_STRING172 "Recon"
IDS_STRING173 "Doomsday Machine"
IDS_STRING174 "Cosmic Plague"
IDS_STRING175 "Secret"
IDS_STRING176 "Time Warp"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Mission Accepted\n%ld"
IDS_STRING179 "Mission Completed\n%ld"
IDS_STRING180 "%s Mission Selected"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Black Hole\n%ld"
IDS_STRING182 "Gravity Normalized\n%ld"
IDS_STRING183 "Gravity Well\n%ld"
IDS_STRING184 "Promotion to %s"
IDS_STRING185 "Cadet"
IDS_STRING186 "Ensign"
IDS_STRING187 "Lieutenant"
IDS_STRING188 "Captain"
IDS_STRING189 "Lt Commander"
IDS_STRING190 "Commander"
IDS_STRING191 "Commodore"
IDS_STRING192 "Admiral"
IDS_STRING193 "Fleet Admiral"
IDS_STRING194 "Wormhole Opened"
IDS_STRING195 "Crash Bonus\n%ld"
IDS_STRING196 "Replay Ball"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Re-Deploy"
IDS_STRING198 "Player 1 Shoot Again"
IDS_STRING199 "Player 2 Shoot Again"
IDS_STRING200 "Player 3 Shoot Again"
IDS_STRING201 "Player 4 Shoot Again"
IDS_STRING202 "This 3D Pinball Table was created for Microsoft by Maxis.\nFor more information call (800)-336-2947\n(US and Canadian customers only).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball Table created for Microsoft by Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "About 3D Pinball"
IDS_STRING205 "Hit Mission Targets To Select Mission"
IDS_STRING206 "Re-Fuel Ship"
IDS_STRING207 "Launch Ramp To Accept %s Mission"
IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
IDS_STRING209 "Target Training Passed"
IDS_STRING210 "Mission Aborted"
IDS_STRING211 "Launches Left: %d"
IDS_STRING212 "Launch Training Passed"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Re-Entries Left: %d"
IDS_STRING214 "Re-Entry Training Passed"
IDS_STRING215 "Drop Targets\nLeft: %d"
IDS_STRING216 "Science Mission Completed"
IDS_STRING217 "Warning -- Low Fuel"
IDS_STRING218 "Fill Right Hazard Banks"
IDS_STRING219 "Hyperspace Launch"
IDS_STRING220 "Comet Destroyed"
IDS_STRING221 "Enter Wormhole"
IDS_STRING222 "Radiation Eliminated"
IDS_STRING223 "Upgrade Launch Bumpers"
IDS_STRING224 "Enter Black Hole"
IDS_STRING225 "Black Hole Eliminated"
IDS_STRING226 "Targets\nLeft: %d"
IDS_STRING227 "Xenomorphs Destroyed"
IDS_STRING228 "Upgrade Flags"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspace Launch"
IDS_STRING230 "Survivors Rescued"
IDS_STRING231 "Aliens Repelled"
IDS_STRING232 "Hit Fuel Targets"
IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
IDS_STRING234 "Satellite Repaired"
IDS_STRING235 "Lane Passes\nLeft: %d"
IDS_STRING236 "Shoot Ball Up Fuel Chute"
IDS_STRING237 "Survey Complete"
IDS_STRING238 "Out Lane Passes\nLeft: %d"
IDS_STRING239 "Doomsday Machine Destroyed"
IDS_STRING240 "Roll Flags: %d"
IDS_STRING241 "Hit Space Warp Rollover"
IDS_STRING242 "Plague Eliminated"
IDS_STRING243 "Hit Yellow Wormhole"
IDS_STRING244 "Hit Red Wormhole"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Hit Green Wormhole"
IDS_STRING246 "Plans Recovered"
IDS_STRING247 "Rebound Hits\nLeft: %d"
IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
IDS_STRING249 "Drop Target Hits\nLeft: %d"
IDS_STRING250 "Spot Target Hits\nLeft: %d"
IDS_STRING251 "Lanes Passes\nLeft: %d"
IDS_STRING252 "Shoot Ball Up Fuel Chute"
IDS_STRING253 "Hit Launch Ramp"
IDS_STRING254 "Hit Flags"
IDS_STRING255 "Hit Worm Hole"
IDS_STRING256 "Hyperspace Chute to end Maelstrom"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "1 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Error:"
IDS_STRING271 "Unable to find other tables."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Promotion to %s"
IDS_STRING274 "Demotion to %s"
IDS_STRING275 "Upgrade Attack Bumpers"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Fill Left Hazard Banks"
IDS_STRING277 "HIGH SCORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Not enough memory to run 3D Pinball."
IDS_STRING280 "Player 1's Score\n%ld"
IDS_STRING281 "Player 2's Score\n%ld"
IDS_STRING282 "Player 3's Score\n%ld"
IDS_STRING283 "Player 4's Score\n%ld"
IDS_STRING284 "High Score 1\n%ld"
IDS_STRING285 "High Score 2\n%ld"
IDS_STRING286 "High Score 3\n%ld"
IDS_STRING287 "High Score 4\n%ld"
IDS_STRING288 "High Score 5\n%ld"
IDS_STRING289 "255 255 255 (R G B default font color)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Chinese (Simplified, PRC) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "游戏(&G)"
BEGIN
MENUITEM "开局(&N)\tF2", Menu1_New_Game
MENUITEM "发射球(&L)", Menu1_Launch_Ball
MENUITEM "暂停/继续游戏(&P)\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "高分(&H)...", Menu1_High_Scores
MENUITEM "演示(&D)", Menu1_Demo
MENUITEM "退出(&X)", Menu1_Exit
END
POPUP "选项(&O)"
BEGIN
MENUITEM "全屏显示(&F)\tF4", Menu1_Full_Screen
MENUITEM "选定桌面(&T)", Menu1_Select_Table
POPUP "选定玩家(&P)"
BEGIN
MENUITEM "&1 个玩家", Menu1_1Player
MENUITEM "&2 个玩家", Menu1_2Players
MENUITEM "&3 个玩家", Menu1_3Players
MENUITEM "&4 个玩家", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "声音(&S)", Menu1_Sounds
MENUITEM "音乐(&M)", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "玩家控制(&L)...\tF8", Menu1_Player_Controls
POPUP "桌面分辨率(&R)"
BEGIN
MENUITEM "使用最大分辨率(&M)", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "窗口(&W)"
BEGIN
MENUITEM "锁定宽高比缩放(&U)", Menu1_WindowUniformScale
MENUITEM "使用替代方式渲染(&A)", Menu1_AlternativeRender
END
END
POPUP "帮助(&H)"
BEGIN
MENUITEM "帮助主题(&H)\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "关于弹球(&A)", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DIALOG_1 DIALOG 18, 18, 157, 78
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
CAPTION "关于"
FONT 9, "Microsoft YaHei"
BEGIN
CTEXT "Windows 三维弹球",-1,11,6,135,8
CTEXT "版本 1.0",-1,40,47,76,8
ICON "ICON_1",-1,68,22,20,16
DEFPUSHBUTTON "确定",1,60,60,36,12
END
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "高分"
FONT 9, "Microsoft YaHei", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "确定",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "取消",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "清除(&C)",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "姓名",701,49,7,24,8
LTEXT "得分",702,200,7,20,8
LTEXT "名次",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
EDIT_COMPONENTS DIALOG 0, 0, 312, 94
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "编辑弹球游戏组件 - 仅供测试"
FONT 9, "Microsoft YaHei"
BEGIN
LISTBOX 100,1,12,68,79,LBS_SORT | WS_VSCROLL | WS_TABSTOP
DEFPUSHBUTTON "确定",1,81,75,41,14
GROUPBOX "",103,136,0,175,93
EDITTEXT 130,141,10,34,12
EDITTEXT 131,141,23,34,12
EDITTEXT 132,141,36,34,12
EDITTEXT 133,141,49,34,12
EDITTEXT 134,141,62,34,12
EDITTEXT 135,141,75,34,12
LTEXT "Text",136,178,12,130,8
LTEXT "Text",137,178,25,130,8
LTEXT "Text",138,178,38,130,8
LTEXT "Text",139,178,51,130,8
LTEXT "Text",140,178,64,130,8
LTEXT "Text",141,178,77,130,8
EDITTEXT 149,142,10,38,12
EDITTEXT 150,142,23,38,12
EDITTEXT 151,142,36,38,12
EDITTEXT 152,142,49,38,12
EDITTEXT 153,142,62,38,12
EDITTEXT 154,142,75,38,12
LTEXT "1",156,184,12,120,8
LTEXT "2",157,184,25,120,8
LTEXT "3",158,184,38,120,8
LTEXT "4",159,184,51,120,8
LTEXT "5",160,184,64,120,8
LTEXT "6",161,184,77,120,8
PUSHBUTTON "复位",163,81,56,41,12
LTEXT "Text",164,146,26,162,8
LTEXT "Text",165,146,54,162,8
LTEXT "Text",166,146,81,162,8
PUSHBUTTON "更改...",167,245,10,62,14
PUSHBUTTON "更改...",168,245,38,62,14
PUSHBUTTON "更改...",169,245,65,62,14
CONTROL "声音效果",170,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,10,58,10
CONTROL "物理特性",171,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,24,59,10
CONTROL "计分",172,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,38,40,10
LTEXT "Text",173,146,13,97,8
LTEXT "Text",174,146,41,97,8
LTEXT "Text",175,146,68,97,8
LTEXT "组件:",176,2,3,43,8
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "三维弹球:玩家控制"
FONT 9, "Microsoft YaHei", 0, 0, 0x0
BEGIN
PUSHBUTTON "确定",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "取消",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "默认值(&D)",KEYMAPPER_Default,227,163,50,14
LTEXT "左挡板(&L)",901,20,87,47,8
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右挡板(&F)",902,146,87,47,8
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "左桌凸块(&T)",904,20,110,47,8
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右桌凸块(&R)",905,146,110,47,8
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "底桌凸块(&B)",906,20,135,47,8
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "撞针(&P)",903,146,135,47,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "要改变游戏控制,请选择所需的控制选项,单击箭头按钮改变指定的键,然后选择“确定”。",801,14,17,249,18
LTEXT "要将“三维弹球”还原到其原设置,请选择 “默认值”,然后选择“确定”。要使用数字键盘上的箭头键,请确认 NUMLOCK 已关闭。",802,14,38,256,25
GROUPBOX "控制选项",908,7,71,269,87
GROUPBOX "说明",909,7,5,269,61
END
XXDLG_HIGHSCORES DIALOG 20, 22, 211, 116
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "高分"
FONT 9, "Microsoft YaHei"
BEGIN
DEFPUSHBUTTON "确定",1,32,97,33,14,BS_LEFTTEXT
PUSHBUTTON "取消",2,89,97,33,14
PUSHBUTTON "清除(&C)",112,146,97,33,14
LTEXT "姓名",-1,51,8,24,8
LTEXT "得分",-1,160,8,20,8
LTEXT "名次",-1,15,8,20,8
RTEXT "1",-1,15,28,16,12
RTEXT "2",-1,15,40,16,12
RTEXT "3",-1,15,52,16,12
RTEXT "4",-1,15,64,16,12
RTEXT "5",-1,15,76,16,12
LTEXT "",401,51,28,88,12
LTEXT "",402,51,40,88,12
LTEXT "",403,51,52,88,12
LTEXT "",404,51,64,88,12
LTEXT "",405,51,76,88,12
RTEXT "",501,140,28,58,12
RTEXT "",502,140,40,58,12
RTEXT "",503,140,52,58,12
RTEXT "",504,140,64,58,12
RTEXT "",505,140,76,58,12
EDITTEXT 601,49,26,88,12,WS_DISABLED
EDITTEXT 602,49,38,88,12,WS_DISABLED
EDITTEXT 603,49,50,88,12,WS_DISABLED
EDITTEXT 604,49,62,88,12,WS_DISABLED
EDITTEXT 605,49,74,88,12,WS_DISABLED
CONTROL "",-1,"Static",SS_BLACKFRAME,9,22,195,69
END
XXKEYMAPPER DIALOG 2, 9, 277, 158
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "三维弹球:玩家控制"
FONT 9, "Microsoft YaHei"
BEGIN
PUSHBUTTON "确定",1,221,84,50,14
PUSHBUTTON "取消",2,221,105,50,14
PUSHBUTTON "默认值",501,221,127,50,14
COMBOBOX 401,50,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 402,157,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 404,50,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 405,157,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 406,50,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 403,157,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
RTEXT "撞针",811,119,131,34,8
RTEXT "右挡板",807,119,83,34,8
RTEXT "左桌凸块",912,12,106,34,8
RTEXT "右桌凸块",914,119,106,34,8
LTEXT "要改变游戏控制,选择所需的控制选项,单击箭头按钮改变指定的键,然后选择“确定”。",801,12,13,249,18
LTEXT "要将“三维弹球”还原到其原设置,请选择 “默认值”,然后选择“确定”。要使用数字键盘上的箭头键,请确认 NUMLOCK 已关闭。",802,12,32,256,25
GROUPBOX "控制选项",908,5,67,214,87
RTEXT "左挡板",803,12,83,34,8
GROUPBOX "说明",909,5,1,265,61
RTEXT "底桌凸块",916,12,131,34,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DIALOG_1", DIALOG
BEGIN
END
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "奖励重玩"
IDS_STRING102 "锁定的球"
IDS_STRING103 "中央立柱\n%ld"
IDS_STRING104 "奖分\n%ld"
IDS_STRING105 "奖分"
IDS_STRING106 "武器已升级"
IDS_STRING107 "引擎已升级"
IDS_STRING108 "奖分到一百万"
IDS_STRING109 "可用加分球\n%ld"
IDS_STRING110 "加分球"
IDS_STRING111 "反射射中奖励\n%ld"
IDS_STRING112 "决战胜利"
IDS_STRING113 "超空间奖分\n%ld"
IDS_STRING114 "可用超空间奖分"
IDS_STRING115 "中头奖了\n%ld"
IDS_STRING116 "启动头奖"
END
STRINGTABLE
BEGIN
IDS_STRING117 "多个球"
IDS_STRING118 "坡道奖分"
IDS_STRING119 "增加灯光"
IDS_STRING120 "已设好坡道奖分"
IDS_STRING121 "关闭灯光复位"
IDS_STRING122 "高技能发射\n%ld"
IDS_STRING123 "游戏暂停\nF3 继续"
IDS_STRING124 "继续玩"
IDS_STRING125 "F2 开局"
IDS_STRING126 "小心..."
IDS_STRING127 "玩家 1"
IDS_STRING128 "玩家 2"
IDS_STRING129 "玩家 3"
IDS_STRING130 "玩家 4"
IDS_STRING131 "演示\n玩家 1"
IDS_STRING132 "演示\n玩家 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "演示\n玩家 3"
IDS_STRING134 "演示\n玩家 4"
IDS_STRING135 "游戏结束"
IDS_STRING136 "TILT!"
IDS_STRING137 "该程序需要 80386 或更新的 CPU。"
IDS_STRING138 "需要 80386 CPU"
IDS_STRING139 "Windows 三维弹球 - 太空军校生"
IDS_STRING140 "玩家的一个或多个控制被设成同一个键,\n为获得最佳性能请对每个控制使用不同的键。"
IDS_STRING141 "清除高分?"
IDS_STRING142 "确认"
IDS_STRING143 "找不到 WAVEMIX.INF - 必须在弹球游戏目录中!"
IDS_STRING144 "警告:"
IDS_STRING145 "飞船补充燃料"
IDS_STRING146 "引力井"
IDS_STRING147 "时间向前扭曲"
IDS_STRING148 "时间向后扭曲"
END
STRINGTABLE
BEGIN
IDS_STRING149 "大旋涡!"
IDS_STRING150 "旋涡式星体"
IDS_STRING151 "等待部署"
IDS_STRING152 "升级旗帜"
IDS_STRING153 "保留奖分"
IDS_STRING154 "一等奖"
IDS_STRING155 "二等奖"
IDS_STRING156 "三等奖"
IDS_STRING157 "扩大战场 2x"
IDS_STRING158 "扩大战场 3x"
IDS_STRING159 "扩大战场 5x"
IDS_STRING160 "扩大战场 10x"
IDS_STRING161 "目标练习"
IDS_STRING162 "启动训练"
IDS_STRING163 "重新上场训练"
IDS_STRING164 "科学"
END
STRINGTABLE
BEGIN
IDS_STRING165 "离群的彗星"
IDS_STRING166 "黑洞"
IDS_STRING167 "太空辐射"
IDS_STRING168 "猎虫"
IDS_STRING169 "外星人的威协"
IDS_STRING170 "援助"
IDS_STRING171 "卫星收回"
IDS_STRING172 "侦察"
IDS_STRING173 "世界末日机器"
IDS_STRING174 "宇宙灾难"
IDS_STRING175 "机密"
IDS_STRING176 "时间扭曲"
IDS_STRING177 "大旋涡"
IDS_STRING178 "接受的使命\n%ld"
IDS_STRING179 "完成的使命\n%ld"
IDS_STRING180 "选定 %s 使命"
END
STRINGTABLE
BEGIN
IDS_STRING181 "黑洞\n%ld"
IDS_STRING182 "正常引力\n%ld"
IDS_STRING183 "引力井\n%ld"
IDS_STRING184 "升级到 %s"
IDS_STRING185 "军校生"
IDS_STRING186 "海军少尉"
IDS_STRING187 "海军上尉"
IDS_STRING188 "海军上校"
IDS_STRING189 "海军少校"
IDS_STRING190 "司令官"
IDS_STRING191 "海军准将"
IDS_STRING192 "海军上将"
IDS_STRING193 "海军五星上将"
IDS_STRING194 "打开旋涡式星体"
IDS_STRING195 "坠毁奖分\n%ld"
IDS_STRING196 "重玩球"
END
STRINGTABLE
BEGIN
IDS_STRING197 "重新部署"
IDS_STRING198 "玩家 1 再次射球"
IDS_STRING199 "玩家 2 再次射球"
IDS_STRING200 "玩家 3 再次射球"
IDS_STRING201 "玩家 4 再次射球"
IDS_STRING202 "该“三维弹球”是由 Maxis 为 Microsoft 创建的。\n详细信息请拨电话 (800)-336-2947\n(只适用于美国和加拿大的客户)。\n版权所有 (C) 1995 Maxis。"
IDS_STRING203 "该“三维弹球”是由 Maxis 为 Microsoft 创建的。版权所有(C) 1995 Maxis。"
IDS_STRING204 "关于三维弹球"
IDS_STRING205 "击中使命目标以选定使命"
IDS_STRING206 "飞船补充燃料"
IDS_STRING207 "进入发射坡道,接受 %s 使命"
IDS_STRING208 "攻击缓冲器击中\n剩余%d"
IDS_STRING209 "通过目标培训"
IDS_STRING210 "放弃使命"
IDS_STRING211 "剩余发射次数:%d"
IDS_STRING212 "通过了发射训练"
END
STRINGTABLE
BEGIN
IDS_STRING213 "所剩重新上场次数:%d"
IDS_STRING214 "通过了重新上场训练"
IDS_STRING215 "击落目标\n剩余%d"
IDS_STRING216 "完成科学使命"
IDS_STRING217 "警告——燃料不足"
IDS_STRING218 "添加右边危险材料库"
IDS_STRING219 "超空发射"
IDS_STRING220 "毁坏的彗星"
IDS_STRING221 "进入旋涡式星体"
IDS_STRING222 "辐射清除"
IDS_STRING223 "升级发射缓冲器"
IDS_STRING224 "进入黑洞"
IDS_STRING225 "消除的黑洞"
IDS_STRING226 "目标\n剩余%d"
IDS_STRING227 "Xenomorphs 被摧毁"
IDS_STRING228 "升级旗帜"
END
STRINGTABLE
BEGIN
IDS_STRING229 "超空发射"
IDS_STRING230 "幸存者"
IDS_STRING231 "驱逐外星人"
IDS_STRING232 "击中燃料目标"
IDS_STRING233 "远程攻击缓冲器击中\n剩余%d"
IDS_STRING234 "卫星已修好"
IDS_STRING235 "航道通行\n剩余次数%d"
IDS_STRING236 "将球射到燃料斜槽"
IDS_STRING237 "完成勘察"
IDS_STRING238 "出口航道通行\n剩余次数%d"
IDS_STRING239 "摧毁了世界末日机器"
IDS_STRING240 "滚动旗帜:%d"
IDS_STRING241 "击中太空扭曲得分"
IDS_STRING242 "消除灾难"
IDS_STRING243 "击中黄色旋涡式星体"
IDS_STRING244 "击中红色旋涡式星体"
END
STRINGTABLE
BEGIN
IDS_STRING245 "击中绿色旋涡式星体"
IDS_STRING246 "计划已恢复"
IDS_STRING247 "弹回击中\n剩余次数%d"
IDS_STRING248 "击中超空间斜槽或发射坡道"
IDS_STRING249 "丢弃目标击中\n剩余次数%d"
IDS_STRING250 "发现目标击中\n剩余次数%d"
IDS_STRING251 "航道通行\n剩余次数%d"
IDS_STRING252 "将球射到燃料斜槽"
IDS_STRING253 "击中发射坡道"
IDS_STRING254 "击中旗帜"
IDS_STRING255 "击中虫孔"
IDS_STRING256 "进入超空间斜槽,结束大旋涡"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 左挡板键"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 右挡板键"
IDS_STRING261 "32 撞针键"
IDS_STRING262 "88 凸块左键"
IDS_STRING263 "190 凸块右键"
IDS_STRING264 "38 凸块底键"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "太空军校生"
IDS_STRING270 "错误:"
IDS_STRING271 "无法找到其它桌面。"
IDS_STRING272 "三维弹球\n太空军校生"
IDS_STRING273 "升级到 %s"
IDS_STRING274 "降级到 %s"
IDS_STRING275 "升级攻击缓冲器"
END
STRINGTABLE
BEGIN
IDS_STRING276 "添加左边危险材料库"
IDS_STRING277 "高分"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "内存不足,无法运行三维弹球游戏。"
IDS_STRING280 "玩家 1 的分数\n%ld"
IDS_STRING281 "玩家 2 的分数\n%ld"
IDS_STRING282 "玩家 3 的分数\n%ld"
IDS_STRING283 "玩家 4 的分数\n%ld"
IDS_STRING284 "高分 1\n%ld"
IDS_STRING285 "高分 2\n%ld"
IDS_STRING286 "高分 3\n%ld"
IDS_STRING287 "高分 4\n%ld"
IDS_STRING288 "高分 5\n%ld"
IDS_STRING289 "255 255 255 (R G B 默认字体颜色)"
END
STRINGTABLE
BEGIN
2030 "使用最大分辨率 (640 x 480)(&M)"
2031 "使用最大分辨率 (800 x 600)(&M)"
END
STRINGTABLE
BEGIN
2032 "使用最大分辨率 (1024 x 768)(&M)"
END
#endif // Chinese (Simplified, PRC) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Chinese (Traditional, Taiwan) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHT)
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "遊戲(&G)"
BEGIN
MENUITEM "新遊戲(&N)\tF2", Menu1_New_Game
MENUITEM "發球(&L)", Menu1_Launch_Ball
MENUITEM "暫停/繼續(&P)\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "高分記錄(&H)...", Menu1_High_Scores
MENUITEM "示範(&D)", Menu1_Demo
MENUITEM "結束(&X)", Menu1_Exit
END
POPUP "選項(&O)"
BEGIN
MENUITEM "全螢幕(&F)\tF4", Menu1_Full_Screen
MENUITEM "選擇桌台(&T)", Menu1_Select_Table
POPUP "選擇玩家(&P)"
BEGIN
MENUITEM "&1 個玩家", Menu1_1Player
MENUITEM "&2 個玩家", Menu1_2Players
MENUITEM "&3 個玩家", Menu1_3Players
MENUITEM "&4 個玩家", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "音效(&S)", Menu1_Sounds
MENUITEM "音樂(&M)", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "玩家控制(&L)...\tF8", Menu1_Player_Controls
POPUP "桌台解析度(&R)"
BEGIN
MENUITEM "使用最大解析度(&M)", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "視窗(&W)"
BEGIN
MENUITEM "鎖定寬高比縮放(&U)", Menu1_WindowUniformScale
MENUITEM "使用替代方式渲染(&A)", Menu1_AlternativeRender
END
END
POPUP "說明(&H)"
BEGIN
MENUITEM "說明主題(&H)\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "關於彈珠台(&A)", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DIALOG_1 DIALOG 18, 18, 157, 78
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
CAPTION "關於"
FONT 9, "Microsoft JhengHei"
BEGIN
CTEXT "Windows 立體彈珠台",-1,11,6,135,8
CTEXT "1.0 版",-1,40,47,76,8
ICON "ICON_1",-1,68,22,20,16
DEFPUSHBUTTON "確定",1,60,60,36,12
END
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "高分記錄"
FONT 9, "Microsoft JhengHei", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "確定",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "取消",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "清除(&C)",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "姓名",701,49,7,24,8
LTEXT "分數",702,200,7,20,8
LTEXT "排名",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
EDIT_COMPONENTS DIALOG 0, 0, 312, 94
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "編輯彈珠台元件 - 僅供測試"
FONT 9, "Microsoft JhengHei"
BEGIN
LISTBOX 100,1,12,68,79,LBS_SORT | WS_VSCROLL | WS_TABSTOP
DEFPUSHBUTTON "確定",1,81,75,41,14
GROUPBOX "",103,136,0,175,93
EDITTEXT 130,141,10,34,12
EDITTEXT 131,141,23,34,12
EDITTEXT 132,141,36,34,12
EDITTEXT 133,141,49,34,12
EDITTEXT 134,141,62,34,12
EDITTEXT 135,141,75,34,12
LTEXT "Text",136,178,12,130,8
LTEXT "Text",137,178,25,130,8
LTEXT "Text",138,178,38,130,8
LTEXT "Text",139,178,51,130,8
LTEXT "Text",140,178,64,130,8
LTEXT "Text",141,178,77,130,8
EDITTEXT 149,142,10,38,12
EDITTEXT 150,142,23,38,12
EDITTEXT 151,142,36,38,12
EDITTEXT 152,142,49,38,12
EDITTEXT 153,142,62,38,12
EDITTEXT 154,142,75,38,12
LTEXT "1",156,184,12,120,8
LTEXT "2",157,184,25,120,8
LTEXT "3",158,184,38,120,8
LTEXT "4",159,184,51,120,8
LTEXT "5",160,184,64,120,8
LTEXT "6",161,184,77,120,8
PUSHBUTTON "重設",163,81,56,41,12
LTEXT "Text",164,146,26,162,8
LTEXT "Text",165,146,54,162,8
LTEXT "Text",166,146,81,162,8
PUSHBUTTON "變更...",167,245,10,62,14
PUSHBUTTON "變更...",168,245,38,62,14
PUSHBUTTON "變更...",169,245,65,62,14
CONTROL "音效",170,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,10,58,10
CONTROL "內容",171,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,24,59,10
CONTROL "計分",172,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,38,40,10
LTEXT "Text",173,146,13,97,8
LTEXT "Text",174,146,41,97,8
LTEXT "Text",175,146,68,97,8
LTEXT "元件:",176,2,3,43,8
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "立體彈珠台:玩家控制"
FONT 9, "Microsoft JhengHei", 0, 0, 0x0
BEGIN
PUSHBUTTON "確定",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "取消",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "預設(&D)",KEYMAPPER_Default,227,163,50,14
LTEXT "左擋板(&L)",901,20,87,47,8
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右擋板(&F)",902,146,87,47,8
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "左檯碰撞(&T)",904,20,110,47,8
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右檯碰撞(&R)",905,146,110,47,8
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "底檯碰撞(&B)",906,20,135,47,8
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "發球桿(&P)",903,146,135,47,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "若要變更遊戲控制,請選擇您要的控制選項,然後按方向按鈕來變更指定按鍵,之後選擇[確定]。",801,14,17,249,18
LTEXT "若要將立體彈珠台還原成原始設定,請選擇[預設],然後選擇[確定]。請使用數字鍵台上的方向鍵,並確定 NUMLOCK 指示燈號在關閉狀態。",802,14,38,256,25
GROUPBOX "控制選項",908,7,71,269,87
GROUPBOX "指示",909,7,5,269,61
END
XXDLG_HIGHSCORES DIALOG 20, 22, 211, 116
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "高分記錄"
FONT 9, "Microsoft JhengHei"
BEGIN
DEFPUSHBUTTON "確定",1,32,97,33,14,BS_LEFTTEXT
PUSHBUTTON "取消",2,89,97,33,14
PUSHBUTTON "清除(&C)",112,146,97,33,14
LTEXT "姓名",-1,51,8,24,8
LTEXT "分數",-1,160,8,20,8
LTEXT "排名",-1,15,8,20,8
RTEXT "1",-1,15,28,16,12
RTEXT "2",-1,15,40,16,12
RTEXT "3",-1,15,52,16,12
RTEXT "4",-1,15,64,16,12
RTEXT "5",-1,15,76,16,12
LTEXT "",401,51,28,88,12
LTEXT "",402,51,40,88,12
LTEXT "",403,51,52,88,12
LTEXT "",404,51,64,88,12
LTEXT "",405,51,76,88,12
RTEXT "",501,140,28,58,12
RTEXT "",502,140,40,58,12
RTEXT "",503,140,52,58,12
RTEXT "",504,140,64,58,12
RTEXT "",505,140,76,58,12
EDITTEXT 601,49,26,88,12,WS_DISABLED
EDITTEXT 602,49,38,88,12,WS_DISABLED
EDITTEXT 603,49,50,88,12,WS_DISABLED
EDITTEXT 604,49,62,88,12,WS_DISABLED
EDITTEXT 605,49,74,88,12,WS_DISABLED
CONTROL "",-1,"Static",SS_BLACKFRAME,9,22,195,69
END
XXKEYMAPPER DIALOG 2, 9, 277, 158
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "立體彈珠台:玩家控制"
FONT 9, "Microsoft JhengHei"
BEGIN
PUSHBUTTON "確定",1,221,84,50,14
PUSHBUTTON "取消",2,221,105,50,14
PUSHBUTTON "預設",501,221,127,50,14
COMBOBOX 401,50,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 402,157,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 404,50,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 405,157,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 406,50,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX 403,157,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
RTEXT "發球桿",811,119,131,34,8
RTEXT "右擋板",807,119,83,34,8
RTEXT "左檯碰撞",912,12,106,34,8
RTEXT "右檯碰撞",914,119,106,34,8
LTEXT "若要變更遊戲控制,請選擇您要的控制選項,然後按方向按鈕來變更指定按鍵,之後選擇[確定]。",801,12,13,249,18
LTEXT "若要將立體彈珠台還原成原始設定,請選擇[預設],然後選擇[確定]。請使用數字鍵台上的方向鍵,並確定 NUMLOCK 指示燈號在關閉狀態。",802,12,32,256,25
GROUPBOX "控制選項",908,5,67,214,87
RTEXT "左擋板",803,12,83,34,8
GROUPBOX "指示",909,5,1,265,61
RTEXT "底檯碰撞",916,12,131,34,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DIALOG_1", DIALOG
BEGIN
END
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "贈獎:再玩一次"
IDS_STRING102 "鎖定彈珠"
IDS_STRING103 "中央郵局\n%ld"
IDS_STRING104 "您得到額外加分\n%ld"
IDS_STRING105 "啟動加分"
IDS_STRING106 "武器升級"
IDS_STRING107 "引擎升級"
IDS_STRING108 "加分達到一百萬"
IDS_STRING109 "其他可用的彈珠\n%ld"
IDS_STRING110 "額外的彈珠"
IDS_STRING111 "來回彈射中獎\n%ld"
IDS_STRING112 "贏得最後勝利"
IDS_STRING113 "超空間紅利\n%ld"
IDS_STRING114 "可用的超空間紅利"
IDS_STRING115 "您中了幸運大獎\n%ld"
IDS_STRING116 "啟動幸運大獎"
END
STRINGTABLE
BEGIN
IDS_STRING117 "多重彈珠"
IDS_STRING118 "超級額外加分"
IDS_STRING119 "新增光線"
IDS_STRING120 "超級加分開啟"
IDS_STRING121 "關閉光線重設"
IDS_STRING122 "技術重點\n%ld"
IDS_STRING123 "遊戲暫停\n按 F3 恢復"
IDS_STRING124 "連續執行"
IDS_STRING125 "F2 開始新遊戲"
IDS_STRING126 "小心..."
IDS_STRING127 "玩家 1"
IDS_STRING128 "玩家 2"
IDS_STRING129 "玩家 3"
IDS_STRING130 "玩家 4"
IDS_STRING131 "展示\n玩家 1"
IDS_STRING132 "展示\n玩家 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "展示\n玩家 3"
IDS_STRING134 "展示\n玩家 4"
IDS_STRING135 "遊戲結束"
IDS_STRING136 "TILT!"
IDS_STRING137 "本程式需要 80386 或更快的 CPU。"
IDS_STRING138 "需要 80386"
IDS_STRING139 "Windows 立體彈珠台 - 太空軍校生"
IDS_STRING140 "一個或多個玩家的控制設定為相同按鍵。\n若要有最佳效能每個控制都要使用唯一的按鍵。"
IDS_STRING141 "清除高分?"
IDS_STRING142 "確認"
IDS_STRING143 "遺失 WAVEMIX.INF - 它必須放在彈珠台目錄下!"
IDS_STRING144 "警告:"
IDS_STRING145 "船舶重新加油"
IDS_STRING146 "重力井"
IDS_STRING147 "時間向前扭曲"
IDS_STRING148 "時間向後扭曲"
END
STRINGTABLE
BEGIN
IDS_STRING149 "大動亂!"
IDS_STRING150 "蟲孔"
IDS_STRING151 "正在等待調配"
IDS_STRING152 "旗標升級"
IDS_STRING153 "保留紅利"
IDS_STRING154 "第一級獎金"
IDS_STRING155 "第二級獎金"
IDS_STRING156 "第三級獎金"
IDS_STRING157 "戰場乘數 2x"
IDS_STRING158 "戰場乘數 3x"
IDS_STRING159 "戰場乘數 5x"
IDS_STRING160 "戰場乘數 10x"
IDS_STRING161 "目標練習"
IDS_STRING162 "啟動訓練"
IDS_STRING163 "重新輸入訓練"
IDS_STRING164 "科學"
END
STRINGTABLE
BEGIN
IDS_STRING165 "偏離的彗星"
IDS_STRING166 "黑洞"
IDS_STRING167 "太空輻射"
IDS_STRING168 "搜尋微生物"
IDS_STRING169 "異境驚魂"
IDS_STRING170 "拯救"
IDS_STRING171 "人造衛星回收"
IDS_STRING172 "偵查"
IDS_STRING173 "世界末日機"
IDS_STRING174 "宇宙災禍"
IDS_STRING175 "秘密"
IDS_STRING176 "時間扭曲"
IDS_STRING177 "大動亂"
IDS_STRING178 "任務接受\n%ld"
IDS_STRING179 "任務完成\n%ld"
IDS_STRING180 "%s 任務選擇"
END
STRINGTABLE
BEGIN
IDS_STRING181 "黑洞\n%ld"
IDS_STRING182 "重力常態化\n%ld"
IDS_STRING183 "重力井\n%ld"
IDS_STRING184 "提升 %s"
IDS_STRING185 "軍校生"
IDS_STRING186 "海軍少尉"
IDS_STRING187 "海軍中尉"
IDS_STRING188 "海軍上尉"
IDS_STRING189 "海軍少校"
IDS_STRING190 "海軍中校"
IDS_STRING191 "海軍准將"
IDS_STRING192 "海軍上將"
IDS_STRING193 "海軍一級上將"
IDS_STRING194 "蟲孔開啟"
IDS_STRING195 "粉碎紅利\n%ld"
IDS_STRING196 "重新玩球"
END
STRINGTABLE
BEGIN
IDS_STRING197 "重新調配"
IDS_STRING198 "玩家 1 再射一次"
IDS_STRING199 "玩家 2 再射一次"
IDS_STRING200 "玩家 3 再射一次"
IDS_STRING201 "玩家 4 再射一次"
IDS_STRING202 "這個立體彈珠台桌是 Maxis 為 Microsoft 建立的。\n若需進一步的資訊請電 (800)-336-2947\n(僅適用於美國和加拿大地區的客戶)。\nCopyright (c) 1995 Maxis."
IDS_STRING203 "立體彈珠台桌是 Maxis 為 Microsoft 建立的。Copyright (c) 1995 Maxis."
IDS_STRING204 "立體彈珠台的相關資訊"
IDS_STRING205 "將任務目標對準選取的任務"
IDS_STRING206 "船舶重新加油"
IDS_STRING207 "射入左斜坡道以接受%s任務"
IDS_STRING208 "攻擊緩衝器的打擊\n剩餘%d"
IDS_STRING209 "通過目標訓練"
IDS_STRING210 "中止任務"
IDS_STRING211 "啟動次數剩餘:%d"
IDS_STRING212 "通過啟動訓練"
END
STRINGTABLE
BEGIN
IDS_STRING213 "重新次數剩餘:%d"
IDS_STRING214 "通過重新輸入訓練"
IDS_STRING215 "放掉目標\n剩餘%d"
IDS_STRING216 "完成科學任務"
IDS_STRING217 "警告——燃料不足"
IDS_STRING218 "填入右側危險帶"
IDS_STRING219 "超空間啟動"
IDS_STRING220 "彗星毀滅"
IDS_STRING221 "進入蟲孔"
IDS_STRING222 "輻射消除"
IDS_STRING223 "改善啟動緩衝器"
IDS_STRING224 "進入黑洞"
IDS_STRING225 "黑洞消除"
IDS_STRING226 "目標\n剩餘%d"
IDS_STRING227 "變形損壞"
IDS_STRING228 "升級旗標"
END
STRINGTABLE
BEGIN
IDS_STRING229 "超空間啟動"
IDS_STRING230 "解救生還者"
IDS_STRING231 "驅逐外星人"
IDS_STRING232 "命中燃料目標"
IDS_STRING233 "遙控攻擊緩衝器命中\n剩餘%d"
IDS_STRING234 "人造衛星已修好"
IDS_STRING235 "巷道通行\n剩餘%d"
IDS_STRING236 "將球射上油道"
IDS_STRING237 "勘查完成"
IDS_STRING238 "外巷道通行\n剩餘%d"
IDS_STRING239 "世界末日機毀損"
IDS_STRING240 "捲動旗標:%d"
IDS_STRING241 "命中空間扭曲滾轉"
IDS_STRING242 "消除災禍"
IDS_STRING243 "命中黃色蟲孔"
IDS_STRING244 "命中紅色蟲孔"
END
STRINGTABLE
BEGIN
IDS_STRING245 "命中綠色蟲孔"
IDS_STRING246 "回復計劃"
IDS_STRING247 "彈回命中\n剩餘%d"
IDS_STRING248 "命中超空間滑道或啟動斜道"
IDS_STRING249 "命中棄置目標\n剩餘%d"
IDS_STRING250 "命中偵查目標\n剩餘%d"
IDS_STRING251 "巷道通行\n剩餘%d"
IDS_STRING252 "將球射上油道"
IDS_STRING253 "命中啟動斜道"
IDS_STRING254 "命中旗標"
IDS_STRING255 "命中蟲孔"
IDS_STRING256 "超空間滑道以終止動亂"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 向左翻轉按鍵"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 向右翻轉按鍵"
IDS_STRING261 "32 柱塞按鍵"
IDS_STRING262 "88 擊球桿左鍵"
IDS_STRING263 "190 擊球桿右鍵"
IDS_STRING264 "38 擊球桿底鍵"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "太空軍校生"
IDS_STRING270 "錯誤:"
IDS_STRING271 "無法找到其他表格。"
IDS_STRING272 "立體彈珠台\n太空軍校生"
IDS_STRING273 "提升到 %s"
IDS_STRING274 "降低到 %s"
IDS_STRING275 "改善攻擊緩衝器"
END
STRINGTABLE
BEGIN
IDS_STRING276 "填入左側障礙帶"
IDS_STRING277 "高分"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "記憶體不足,無法執行立體彈珠台。"
IDS_STRING280 "玩家 1 的分數\n%ld"
IDS_STRING281 "玩家 2 的分數\n%ld"
IDS_STRING282 "玩家 3 的分數\n%ld"
IDS_STRING283 "玩家 4 的分數\n%ld"
IDS_STRING284 "高分 1\n%ld"
IDS_STRING285 "高分 2\n%ld"
IDS_STRING286 "高分 3\n%ld"
IDS_STRING287 "高分 4\n%ld"
IDS_STRING288 "高分 5\n%ld"
IDS_STRING289 "255 255 255 (R G B 預設字型色彩)"
END
STRINGTABLE
BEGIN
2030 "使用最大解析度 (640 x 480)(&M)"
2031 "使用最大解析度 (800 x 600)(&M)"
END
STRINGTABLE
BEGIN
2032 "使用最大解析度 (1024 x 768)(&M)"
END
#endif // Chinese (Traditional, Taiwan) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED