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SpaceCadetPinball/SpaceCadetPinball/options.cpp
Muzychenko Andrey 4c196a9290 Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture.
Added missing cheat_bump_rank sub, oops.
Fixed some warnings.
2021-09-22 15:50:07 +03:00

279 lines
7.6 KiB
C++

#include "pch.h"
#include "options.h"
#include "fullscrn.h"
#include "memory.h"
#include "midi.h"
#include "pb.h"
#include "pinball.h"
#include "resource.h"
#include "Sound.h"
#include "winmain.h"
optionsStruct options::Options{};
short options::vk_list[28]
{
-32703,
0x5A,
-32720,
0x39,
0x402E,
0x402F,
0x403B,
0x4027,
0x405B,
0x405D,
0x20,
0x0D,
0x9,
0x14,
0x25,
0x27,
0x26,
0x28,
0x2D,
0x2E,
0x24,
0x23,
0x21,
0x22,
0x90,
0x91,
0x13,
-1
};
std::map<std::string, std::string> options::settings{};
void options::init()
{
auto imContext = ImGui::GetCurrentContext();
ImGuiSettingsHandler ini_handler;
ini_handler.TypeName = "Pinball";
ini_handler.TypeHash = ImHashStr(ini_handler.TypeName);
ini_handler.ReadOpenFn = MyUserData_ReadOpen;
ini_handler.ReadLineFn = MyUserData_ReadLine;
ini_handler.WriteAllFn = MyUserData_WriteAll;
imContext->SettingsHandlers.push_back(ini_handler);
// Settings are loaded from disk on the first frame
if (!imContext->SettingsLoaded)
{
ImGui::NewFrame();
ImGui::EndFrame();
}
Options.Sounds = 1;
Options.Music = 0;
Options.FullScreen = 0;
Options.LeftFlipperKeyDft = SDLK_z;
Options.RightFlipperKeyDft = SDLK_SLASH;
Options.PlungerKeyDft = SDLK_SPACE;
Options.LeftTableBumpKeyDft = SDLK_x;
Options.RightTableBumpKeyDft = SDLK_PERIOD;
Options.BottomTableBumpKeyDft = SDLK_UP;
/*pinball::get_rc_int(159, &Options.LeftFlipperKeyDft);
pinball::get_rc_int(160, &Options.RightFlipperKeyDft);
pinball::get_rc_int(161, &Options.PlungerKeyDft);
pinball::get_rc_int(162, &Options.LeftTableBumpKeyDft);
pinball::get_rc_int(163, &Options.RightTableBumpKeyDft);
pinball::get_rc_int(164, &Options.BottomTableBumpKeyDft);*/
Options.LeftFlipperKey = Options.LeftFlipperKeyDft;
Options.RightFlipperKey = Options.RightFlipperKeyDft;
Options.PlungerKey = Options.PlungerKeyDft;
Options.LeftTableBumpKey = Options.LeftTableBumpKeyDft;
Options.RightTableBumpKey = Options.RightTableBumpKeyDft;
Options.Players = 1;
Options.BottomTableBumpKey = Options.BottomTableBumpKeyDft;
Options.UniformScaling = true;
Options.Sounds = get_int("Sounds", Options.Sounds);
Options.Music = get_int("Music", Options.Music);
Options.FullScreen = get_int("FullScreen", Options.FullScreen);
Options.Players = get_int("Players", Options.Players);
Options.LeftFlipperKey = get_int("Left Flipper key", Options.LeftFlipperKey);
Options.RightFlipperKey = get_int("Right Flipper key", Options.RightFlipperKey);
Options.PlungerKey = get_int("Plunger key", Options.PlungerKey);
Options.LeftTableBumpKey = get_int("Left Table Bump key", Options.LeftTableBumpKey);
Options.RightTableBumpKey = get_int("Right Table Bump key", Options.RightTableBumpKey);
Options.BottomTableBumpKey = get_int("Bottom Table Bump key", Options.BottomTableBumpKey);
Options.UniformScaling = get_int("Uniform scaling", Options.UniformScaling);
ImGui::GetIO().FontGlobalScale = get_float("UI Scale", 1.0f);
Options.Resolution = get_int("Screen Resolution", -1);
Sound::Enable(0, 7, Options.Sounds);
auto maxRes = fullscrn::GetMaxResolution();
if (Options.Resolution >= 0 && Options.Resolution > maxRes)
Options.Resolution = maxRes;
fullscrn::SetResolution(Options.Resolution == -1 ? maxRes : Options.Resolution);
}
void options::uninit()
{
set_int("Sounds", Options.Sounds);
set_int("Music", Options.Music);
set_int("FullScreen", Options.FullScreen);
set_int("Players", Options.Players);
set_int("Left Flipper key", Options.LeftFlipperKey);
set_int("Right Flipper key", Options.RightFlipperKey);
set_int("Plunger key", Options.PlungerKey);
set_int("Left Table Bump key", Options.LeftTableBumpKey);
set_int("Right Table Bump key", Options.RightTableBumpKey);
set_int("Bottom Table Bump key", Options.BottomTableBumpKey);
set_int("Screen Resolution", Options.Resolution);
set_int("Uniform scaling", Options.UniformScaling);
set_float("UI Scale", ImGui::GetIO().FontGlobalScale);
}
int options::get_int(LPCSTR lpValueName, int defaultValue)
{
auto value = GetSetting(lpValueName, std::to_string(defaultValue));
return std::stoi(value);
}
void options::set_int(LPCSTR lpValueName, int data)
{
SetSetting(lpValueName, std::to_string(data));
}
std::string options::get_string(LPCSTR lpValueName, LPCSTR defaultValue)
{
return GetSetting(lpValueName, defaultValue);
}
void options::set_string(LPCSTR lpValueName, LPCSTR value)
{
SetSetting(lpValueName, value);
}
float options::get_float(LPCSTR lpValueName, float defaultValue)
{
auto value = GetSetting(lpValueName, std::to_string(defaultValue));
return std::stof(value);
}
void options::set_float(LPCSTR lpValueName, float data)
{
SetSetting(lpValueName, std::to_string(data));
}
void options::toggle(uint32_t uIDCheckItem)
{
int newValue;
switch (uIDCheckItem)
{
case Menu1_Sounds:
newValue = Options.Sounds == 0;
Options.Sounds = Options.Sounds == 0;
Sound::Enable(0, 7, newValue);
return;
case Menu1_Music:
newValue = Options.Music == 0;
Options.Music = Options.Music == 0;
if (!newValue)
midi::music_stop();
else
midi::play_pb_theme(0);
return;
case Menu1_Full_Screen:
newValue = Options.FullScreen == 0;
Options.FullScreen = Options.FullScreen == 0;
fullscrn::set_screen_mode(newValue);
return;
case Menu1_1Player:
case Menu1_2Players:
case Menu1_3Players:
case Menu1_4Players:
Options.Players = uIDCheckItem - Menu1_1Player + 1;
break;
case Menu1_MaximumResolution:
case Menu1_640x480:
case Menu1_800x600:
case Menu1_1024x768:
{
auto restart = false;
int newResolution = uIDCheckItem - Menu1_640x480;
if (uIDCheckItem == Menu1_MaximumResolution)
{
restart = fullscrn::GetResolution() != fullscrn::GetMaxResolution();
Options.Resolution = -1;
}
else if (newResolution <= fullscrn::GetMaxResolution())
{
restart = newResolution != (Options.Resolution == -1
? fullscrn::GetMaxResolution()
: fullscrn::GetResolution());
Options.Resolution = newResolution;
}
if (restart)
winmain::Restart();
break;
}
case Menu1_WindowUniformScale:
Options.UniformScaling ^= true;
fullscrn::window_size_changed();
pb::paint();
break;
default:
break;
}
}
void options::keyboard()
{
//DialogBoxParamA(nullptr, "KEYMAPPER", nullptr, KeyMapDlgProc, 0);
}
void options::MyUserData_ReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line)
{
auto& keyValueStore = *static_cast<std::map<std::string, std::string>*>(entry);
std::string keyValue = line;
auto separatorPos = keyValue.find('=');
if (separatorPos != std::string::npos)
{
auto key = keyValue.substr(0, separatorPos);
auto value = keyValue.substr(separatorPos + 1, keyValue.size());
keyValueStore[key] = value;
}
}
void* options::MyUserData_ReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name)
{
// There is only one custom entry
return strcmp(name, "Settings") == 0 ? &settings : nullptr;
}
void options::MyUserData_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf)
{
buf->appendf("[%s][%s]\n", handler->TypeName, "Settings");
for (const auto& setting : settings)
{
buf->appendf("%s=%s\n", setting.first.c_str(), setting.second.c_str());
}
buf->append("\n");
}
const std::string& options::GetSetting(const std::string& key, const std::string& value)
{
auto setting = settings.find(key);
if (setting == settings.end())
{
settings[key] = value;
if (ImGui::GetCurrentContext())
ImGui::MarkIniSettingsDirty();
return value;
}
return setting->second;
}
void options::SetSetting(const std::string& key, const std::string& value)
{
settings[key] = value;
if (ImGui::GetCurrentContext())
ImGui::MarkIniSettingsDirty();
}