mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-10-08 21:08:11 +02:00
d594f5fdb7
Fixed memory leaks in uninit. Fixed some of the code analysis warnings. Enabled /MP build. Cleaned up the code.
29 lines
1.2 KiB
C++
29 lines
1.2 KiB
C++
#pragma once
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#include "gdrv.h"
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struct zmap_header_type
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{
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int Width;
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int Height;
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int Stride;
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unsigned __int16* ZPtr1;
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unsigned __int16* ZPtr2;
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unsigned __int16 ZBuffer[1];
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};
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class zdrv
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{
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public:
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static int pad(int width);
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static int create_zmap(zmap_header_type* zmap, int width, int height);
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static int destroy_zmap(zmap_header_type* zmap);
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static void fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillWord);
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static void paint(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
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zmap_header_type* dstZMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff,
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int srcBmpYOff, zmap_header_type* srcZMap, int srcZMapXOff, int srcZMapYOff);
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static void paint_flat(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
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zmap_header_type* zMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp,
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int srcBmpXOff, int srcBmpYOff, unsigned __int16 depth);
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static void paint_spliced_bmp(int xPos, int yPos, gdrv_bitmap8* dstBmp, zmap_header_type* dstZmap,
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gdrv_bitmap8* srcBmp);
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};
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