SpaceCadetPinball/SpaceCadetPinball/TPinballComponent.h

23 lines
402 B
C++

#pragma once
#include "TZmapList.h"
class TPinballComponent
{public:
TPinballComponent(class TPinballTable* table, int groupIndex, bool loadVisuals);
int VfTable;
__int8 UnknownBaseFlag1;
__int8 UnknownBaseFlag2;
int Unknown2;
char* GroupName;
int Unknown4;
int Unknown5;
int GroupIndex;
int Unknown7;
TPinballTable* PinballTable;
TZmapList* List1Bitmap8;
TZmapList* List2Bitmap16;
};