SpaceCadetPinball/SpaceCadetPinball/SpaceCadetPinball.cpp

91 lines
2.7 KiB
C++

// SpaceCadetPinball.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include "pch.h"
#include <iostream>
#include "objlist_class.h"
#include "partman.h"
#include "gdrv.h"
#include "loader.h"
#include "pb.h"
#include "pinball.h"
#include "score.h"
#include "TPinballTable.h"
#include "TTextBox.h"
#include "winmain.h"
int main()
{
{
// Testing with UI
char cmdLine[1]{};
WinMain(GetModuleHandleA(nullptr), 0, cmdLine, 10);
return 0;
}
std::cout << "Hello World!\n";
gdrv::init(0, 0);
auto dib = gdrv::DibCreate(8, 1, 1);
gdrv::DibSetUsage(dib, 0, 1);
auto d = objlist_class<void>(2, 4);
for (int i = 0; i < 100; i++)
{
d.Add((void*)i);
}
d.Delete((void*)3);
auto xx = sizeof(datFileHeader);
lstrcpyA(winmain::DatFileName, "PINBALL.DAT");
pb::init();
auto datFile = pb::record_table;
assert(partman::field_size_nth(datFile, 0, datFieldTypes::String, 0) == 43);
assert(partman::field_size_nth(datFile, 2, datFieldTypes::Palette, 0) == 1024);
assert(partman::field_size_nth(datFile, 101, datFieldTypes::FloatArray, 4) == 32);
assert(strcmp(partman::field(datFile, 0, datFieldTypes::String), "3D-Pinball: Copyright 1994, Cinematronics") == 0);
assert(strcmp(partman::field(datFile, 540, datFieldTypes::GroupName), "table_objects") == 0);
assert(partman::record_labeled(datFile, "background") == 2);
assert(partman::record_labeled(datFile, "a_bump1") == 372);
assert(memcmp(partman::field_labeled(datFile, "table_size", datFieldTypes::ShortArray), new short[2]{ 600, 416 }, 2 * 2) == 0);
//loader::error(25, 26);
loader::get_sound_id(18);
visualStruct visual1{};
loader::material(96, &visual1);
loader::query_visual(283, 0, &visual1);
visualKickerStruct kicker1{};
loader::kicker(509, &kicker1);
auto score1 = score::create("score1", nullptr);
auto pinballTable = pb::MainTable;
//pinballTable->find_component(1);
for (int i = 0; i < 190; i++)
{
auto rsc = pinball::get_rc_string(i, 0);
if (rsc)
printf_s("%d:\t%s\n", i, rsc);
}
//DatParser::Parse(dataFileName);
std::cout << "Goodby World!\n";
}
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file