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SpaceCadetPinball/SpaceCadetPinball/Sound.h
Muzychenko Andrey 43593b168d Sound: added channel recycling.
Added sound channel count (aka voices) user option.
Added 3DPB font to sprite viewer.
Added version number to about dialog.
2021-10-09 17:28:30 +03:00

21 lines
484 B
C++

#pragma once
class Sound
{
public:
static bool Init(int channels, bool enableFlag);
static void Enable(bool enableFlag);
static void Activate();
static void Deactivate();
static void Close();
static void PlaySound(Mix_Chunk* wavePtr, int time);
static Mix_Chunk* LoadWaveFile(const std::string& lpName);
static void FreeSound(Mix_Chunk* wave);
static void SetChannels(int channels);
private:
static int num_channels;
static bool enabled_flag;
static int* TimeStamps;
};