SpaceCadetPinball/SpaceCadetPinball/Sound.cpp

32 lines
355 B
C++

#include "pch.h"
#include "Sound.h"
int Sound::Init(HINSTANCE hInstance, int voices, void(__stdcall* someFuncPtr)(int, int, int))
{
return 1;
}
void Sound::Enable(int a1, int a2, int a3)
{
}
void Sound::nullsub_1(int a1, int a2, int a3)
{
}
void Sound::Idle()
{
}
void Sound::Activate()
{
}
void Sound::Deactivate()
{
}
void Sound::Close()
{
}