SpaceCadetPinball/SpaceCadetPinball/maths.cpp

119 lines
2.8 KiB
C++

#include "pch.h"
#include "maths.h"
void maths::enclosing_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect)
{
int xPos1 = rect1->XPosition;
int yPos1 = rect1->YPosition;
int width1 = rect1->Width;
int height1 = rect1->Height;
int xPos2 = rect2->XPosition;
bool rect2XPosLessRect1 = rect2->XPosition < rect1->XPosition;
int yPos2 = rect2->YPosition;
int width2 = rect2->Width;
int height2 = rect2->Height;
int xPos2_2 = rect2->XPosition;
if (rect2XPosLessRect1)
{
width1 += xPos1 - xPos2;
xPos1 = xPos2;
}
if (yPos2 < yPos1)
{
height1 += yPos1 - yPos2;
yPos1 = yPos2;
}
if (width2 + xPos2 > xPos1 + width1)
width1 = xPos2_2 + width2 - xPos1;
int height1_2 = height1;
if (height2 + yPos2 > height1 + yPos1)
height1_2 = yPos2 + height2 - yPos1;
dstRect->YPosition = yPos1;
dstRect->Height = height1_2;
dstRect->XPosition = xPos1;
dstRect->Width = width1;
}
int maths::rectangle_clip(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect)
{
int xPos1 = rect1->XPosition;
int yPos1 = rect1->YPosition;
int height1 = rect1->Height;
int xRight2 = rect2->XPosition + rect2->Width;
int width1 = rect1->Width;
int yRight2 = rect2->YPosition + rect2->Height;
if (xPos1 + width1 < rect2->XPosition)
return 0;
if (xPos1 >= xRight2)
return 0;
int yPos2 = yPos1;
if (yPos1 + height1 < rect2->YPosition || yPos1 >= yRight2)
return 0;
if (xPos1 < rect2->XPosition)
{
width1 += xPos1 - rect2->XPosition;
xPos1 = rect2->XPosition;
}
if (xPos1 + width1 > xRight2)
width1 = xRight2 - xPos1;
int height2 = height1;
if (yPos1 < rect2->YPosition)
{
height2 = yPos1 - rect2->YPosition + height1;
yPos2 = rect2->YPosition;
}
if (height2 + yPos2 > yRight2)
height2 = yRight2 - yPos2;
if (!width1 || !height2)
return 0;
if (dstRect)
{
dstRect->XPosition = xPos1;
dstRect->YPosition = yPos2;
dstRect->Width = width1;
dstRect->Height = height2;
}
return 1;
}
int maths::overlapping_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect)
{
int v3; // esi
int v4; // edi
int v5; // esi
int v6; // esi
int v7; // edi
if (rect1->XPosition >= rect2->XPosition)
{
dstRect->XPosition = rect2->XPosition;
v3 = rect1->Width - rect2->XPosition;
v4 = rect1->XPosition;
}
else
{
dstRect->XPosition = rect1->XPosition;
v3 = rect2->Width - rect1->XPosition;
v4 = rect2->XPosition;
}
dstRect->Width = v3 + v4 + 1;
v5 = rect1->YPosition;
if (v5 >= rect2->YPosition)
{
dstRect->YPosition = rect2->YPosition;
v6 = rect1->Height - rect2->YPosition;
v7 = rect1->YPosition;
}
else
{
dstRect->YPosition = v5;
v6 = rect2->Height - rect1->YPosition;
v7 = rect2->YPosition;
}
dstRect->Height = v6 + v7 + 1;
return dstRect->Width <= rect2->Width + rect1->Width && dstRect->Height <= rect2->Height + rect1->Height;
}