SpaceCadetPinball/SpaceCadetPinball/score.h

31 lines
511 B
C++

#pragma once
struct scoreStruct
{
int Unknown1;
int Unknown2;
int RenderBgBmp;
int Short1;
int Short2;
int Short3;
int Short4;
char* Bitmap8Bit1;
char* Bitmap8Bit2;
char* Bitmap8Bit3;
char* Bitmap8Bit4;
char* Bitmap8Bit5;
char* Bitmap8Bit6;
char* Bitmap8Bit7;
char* Bitmap8Bit8;
char* Bitmap8Bit9;
char* Bitmap8Bit10;
};
class score
{
public:
static int init();
static scoreStruct* create(LPCSTR fieldName, int renderBgBmp);
static scoreStruct* dup(scoreStruct* score, int scoreIndex);
};