mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-17 23:20:19 +01:00
626 lines
23 KiB
Text
626 lines
23 KiB
Text
// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// Russian (Russia) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
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LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
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#pragma code_page(1251)
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#endif // Russian (Russia) resources
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// English (United States) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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/////////////////////////////////////////////////////////////////////////////
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//
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// Menu
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//
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MENU_1 MENU
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BEGIN
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POPUP "&Game"
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BEGIN
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MENUITEM "&New Game\tF2", Menu1_New_Game
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MENUITEM "&Launch Ball", Menu1_Launch_Ball
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MENUITEM "&Pause/Resume Game\tF3", Menu1_Pause_Resume_Game
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MENUITEM SEPARATOR
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MENUITEM "&High Scores...", Menu1_High_Scores
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MENUITEM "&Demo", Menu1_Demo
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MENUITEM "E&xit", Menu1_Exit
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END
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POPUP "&Options"
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BEGIN
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MENUITEM "&Full Screen\tF4", Menu1_Full_Screen
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MENUITEM "Select &Table", Menu1_Select_Table
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POPUP "Select &Players"
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BEGIN
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MENUITEM "&1 Player", Menu1_1Player
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MENUITEM "&2 Players", Menu1_2Players
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MENUITEM "&3 Players", Menu1_3Players
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MENUITEM "&4 Players", Menu1_4Players
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END
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MENUITEM SEPARATOR
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MENUITEM "&Sounds", Menu1_Sounds
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MENUITEM "&Music", Menu1_Music
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MENUITEM SEPARATOR
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MENUITEM "P&layer Controls...\tF8", Menu1_Player_Controls
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POPUP "Table &Resolution"
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BEGIN
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MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
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MENUITEM "&640 x 480", Menu1_640x480
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MENUITEM "&800 x 600", Menu1_800x600
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MENUITEM "&1024 x 768", Menu1_1024x768
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END
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POPUP "&Window"
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BEGIN
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MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
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END
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END
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POPUP "&Help"
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BEGIN
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MENUITEM "&Help Topics\tF1", Menu1_Help_Topics
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MENUITEM SEPARATOR
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MENUITEM "&About Pinball", Menu1_About_Pinball
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END
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// RCDATA
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//
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PBMSG_FT RCDATA "PB_MSGFT.bin"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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ICON_1 ICON "icon_1.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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DIALOG_1 DIALOG 18, 18, 157, 78
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
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CAPTION "About"
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BEGIN
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CTEXT "3D-Pinball for Windows",-1,11,6,135,8
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CTEXT "Version 1.0",-1,40,37,76,8
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ICON "ICON_1",-1,69,18,16,16
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DEFPUSHBUTTON "Ok",1,66,60,24,12
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END
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DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "High Scores"
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FONT 8, "MS Shell Dlg", 0, 0, 0x0
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BEGIN
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DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
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PUSHBUTTON "Cancel",DLG_HIGHSCORES_Cancel,163,120,50,14
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PUSHBUTTON "&Clear",DLG_HIGHSCORES_Clear,217,120,50,14
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LTEXT "Name",701,49,7,24,8
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LTEXT "Score",702,200,7,20,8
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LTEXT "Rank",703,13,7,20,8
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RTEXT "1",704,13,31,16,12
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RTEXT "2",705,13,47,16,12
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RTEXT "3",706,13,63,16,12
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RTEXT "4",707,13,79,16,12
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RTEXT "5",708,13,95,16,12
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LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
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LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
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LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
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LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
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LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
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RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
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RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
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RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
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RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
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RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
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EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
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EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
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EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
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EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
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EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
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CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
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END
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EDIT_COMPONENTS DIALOG 0, 0, 312, 94
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STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
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CAPTION "Edit Pinball Components FOR TESTING ONLY"
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BEGIN
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LISTBOX 100,1,12,68,79,LBS_SORT | WS_VSCROLL | WS_TABSTOP
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DEFPUSHBUTTON "OK",1,81,75,41,14
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GROUPBOX "",103,136,0,175,93
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EDITTEXT 130,141,10,34,12
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EDITTEXT 131,141,23,34,12
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EDITTEXT 132,141,36,34,12
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EDITTEXT 133,141,49,34,12
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EDITTEXT 134,141,62,34,12
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EDITTEXT 135,141,75,34,12
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LTEXT "Text",136,178,12,130,8
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LTEXT "Text",137,178,25,130,8
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LTEXT "Text",138,178,38,130,8
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LTEXT "Text",139,178,51,130,8
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LTEXT "Text",140,178,64,130,8
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LTEXT "Text",141,178,77,130,8
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EDITTEXT 149,142,10,38,12
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EDITTEXT 150,142,23,38,12
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EDITTEXT 151,142,36,38,12
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EDITTEXT 152,142,49,38,12
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EDITTEXT 153,142,62,38,12
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EDITTEXT 154,142,75,38,12
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LTEXT "1",156,184,12,120,8
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LTEXT "2",157,184,25,120,8
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LTEXT "3",158,184,38,120,8
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LTEXT "4",159,184,51,120,8
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LTEXT "5",160,184,64,120,8
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LTEXT "6",161,184,77,120,8
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PUSHBUTTON "Reset",163,81,56,41,12
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LTEXT "Text",164,146,26,162,8
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LTEXT "Text",165,146,54,162,8
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LTEXT "Text",166,146,81,162,8
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PUSHBUTTON "Change...",167,245,10,62,14
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PUSHBUTTON "Change...",168,245,38,62,14
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PUSHBUTTON "Change...",169,245,65,62,14
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CONTROL "Sound Effects",170,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,74,10,58,10
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CONTROL "Physics",171,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,24,59,10
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CONTROL "Scoring",172,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,73,38,40,10
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LTEXT "Text",173,146,13,97,8
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LTEXT "Text",174,146,41,97,8
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LTEXT "Text",175,146,68,97,8
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LTEXT "Components:",176,2,3,43,8
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END
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KEYMAPPER DIALOGEX 2, 9, 284, 183
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
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CAPTION "3D Pinball: Player Controls"
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FONT 8, "MS Shell Dlg", 0, 0, 0x0
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BEGIN
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PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
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PUSHBUTTON "Cancel",KEYMAPPER_Cancel,173,163,50,14
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PUSHBUTTON "&Default",KEYMAPPER_Default,227,163,50,14
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LTEXT "&Left Flipper",901,20,87,39,10
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COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Right &Flipper",902,146,87,44,10
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COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Left &Table Bump",904,20,107,34,17
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COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "&Right Table Bump",905,146,107,38,19
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COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "&BottomTable Bump",906,20,131,41,18
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COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "&Plunger",903,146,136,39,8
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COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "To change game controls, choose the control options you want, click the Arrow buttons to change specific keys, and then choose OK.",801,14,17,249,18
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LTEXT "To restore 3D Pinball to its original settings, choose Default, and then choose OK. To use the Arrow keys on the numeric keypad, make sure NUMLOCK is off.",802,14,38,256,25
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GROUPBOX "Control Options",908,7,71,269,87
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GROUPBOX "Instructions",909,7,5,269,61
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END
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XXDLG_HIGHSCORES DIALOG 20, 22, 211, 116
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STYLE DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "High Scores"
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BEGIN
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DEFPUSHBUTTON "OK",1,32,97,33,14,BS_LEFTTEXT
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PUSHBUTTON "Cancel",2,89,97,33,14
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PUSHBUTTON "&Clear",112,146,97,33,14
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LTEXT "Name",-1,51,8,24,8
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LTEXT "Score",-1,160,8,20,8
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LTEXT "Rank",-1,15,8,20,8
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RTEXT "1",-1,15,28,16,12
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RTEXT "2",-1,15,40,16,12
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RTEXT "3",-1,15,52,16,12
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RTEXT "4",-1,15,64,16,12
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RTEXT "5",-1,15,76,16,12
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LTEXT "",401,51,28,88,12
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LTEXT "",402,51,40,88,12
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LTEXT "",403,51,52,88,12
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LTEXT "",404,51,64,88,12
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LTEXT "",405,51,76,88,12
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RTEXT "",501,140,28,58,12
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RTEXT "",502,140,40,58,12
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RTEXT "",503,140,52,58,12
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RTEXT "",504,140,64,58,12
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RTEXT "",505,140,76,58,12
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EDITTEXT 601,49,26,88,12,WS_DISABLED
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EDITTEXT 602,49,38,88,12,WS_DISABLED
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EDITTEXT 603,49,50,88,12,WS_DISABLED
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EDITTEXT 604,49,62,88,12,WS_DISABLED
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EDITTEXT 605,49,74,88,12,WS_DISABLED
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CONTROL "",-1,"Static",SS_BLACKFRAME,9,22,195,69
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END
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XXKEYMAPPER DIALOG 2, 9, 277, 158
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STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
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CAPTION "3D Pinball: Player Controls"
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FONT 8, "MS Shell Dlg"
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BEGIN
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PUSHBUTTON "OK",1,221,84,50,14
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PUSHBUTTON "Cancel",2,221,105,50,14
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PUSHBUTTON "Default",501,221,127,50,14
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COMBOBOX 401,50,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX 402,157,82,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX 404,50,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX 405,157,105,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX 406,50,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX 403,157,130,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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RTEXT "Plunger",811,114,133,39,8
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RTEXT "Right Flipper",807,107,84,46,10
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CTEXT "Left Table Bump",912,12,102,34,19
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CTEXT "Right Table Bump",914,115,102,38,19
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LTEXT "To change game controls, choose the control options you want, click the Arrow buttons to change specific keys, and then choose OK.",801,12,13,249,18
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LTEXT "To restore 3D Pinball to its original settings, choose Default, and then choose OK. To use the Arrow keys on the numeric keypad, make sure NUMLOCK is off.",802,12,32,256,25
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GROUPBOX "Control Options",908,5,67,214,87
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RTEXT "Left Flipper",803,9,84,39,10
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GROUPBOX "Instructions",909,5,1,265,61
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CTEXT "BottomTable Bump",916,7,127,41,19
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO
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BEGIN
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"DIALOG_1", DIALOG
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BEGIN
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END
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"DLG_HIGHSCORES", DIALOG
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BEGIN
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END
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"KEYMAPPER", DIALOG
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BEGIN
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END
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// AFX_DIALOG_LAYOUT
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//
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DLG_HIGHSCORES AFX_DIALOG_LAYOUT
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BEGIN
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0
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END
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KEYMAPPER AFX_DIALOG_LAYOUT
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BEGIN
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0
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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SPLASH_BITMAP BITMAP "splash_bitmap.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE
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BEGIN
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IDS_STRING101 "Replay Awarded"
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IDS_STRING102 "Ball Locked"
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IDS_STRING103 "Center Post\n%ld"
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IDS_STRING104 "Bonus Awarded\n%ld"
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IDS_STRING105 "Bonus Activated"
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IDS_STRING106 "Weapons Upgraded"
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IDS_STRING107 "Engine Upgraded"
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IDS_STRING108 "Bonus up 1 Million"
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IDS_STRING109 "Extra Ball Available\n%ld"
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IDS_STRING110 "Extra Ball"
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IDS_STRING111 "Reflex Shot Award\n%ld"
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IDS_STRING112 "Final Battle Won"
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IDS_STRING113 "Hyperspace Bonus\n%ld"
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IDS_STRING114 "Hyperspace Bonus Available"
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IDS_STRING115 "Jackpot Awarded\n%ld"
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IDS_STRING116 "Jackpot Activated"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING117 "Multiball"
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IDS_STRING118 "Ramp Bonus Awarded"
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IDS_STRING119 "Light Added"
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IDS_STRING120 "Ramp Bonus On"
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IDS_STRING121 "Light Reset Off"
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IDS_STRING122 "Skill Shot\n%ld"
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IDS_STRING123 "Game Paused\nF3 to Resume"
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IDS_STRING124 "Continue Play"
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IDS_STRING125 "F2 Starts New Game"
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IDS_STRING126 "Careful..."
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IDS_STRING127 "Player 1"
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IDS_STRING128 "Player 2"
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IDS_STRING129 "Player 3"
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IDS_STRING130 "Player 4"
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IDS_STRING131 "Demo\nPlayer 1"
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IDS_STRING132 "Demo\nPlayer 2"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING133 "Demo\nPlayer 3"
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IDS_STRING134 "Demo\nPlayer 4"
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IDS_STRING135 "Game Over"
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IDS_STRING136 "TILT!"
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IDS_STRING137 "This program requires an 80386 or later CPU."
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IDS_STRING138 "80386 Required"
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IDS_STRING139 "3D Pinball for Windows - Space Cadet"
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IDS_STRING140 "One or more of the player controls is set to the same key,\nfor best performance use unique keys for each control."
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IDS_STRING141 "Clear High Scores?"
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IDS_STRING142 "Confirm"
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IDS_STRING143 "WAVEMIX.INF is missing - it must be in the pinball directory!"
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IDS_STRING144 "Warning:"
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IDS_STRING145 "Ship Re-Fueled"
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IDS_STRING146 "Gravity Well"
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IDS_STRING147 "Time Warp Forward"
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IDS_STRING148 "Time Warp Backward"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING149 "Maelstrom!"
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IDS_STRING150 "Wormhole"
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IDS_STRING151 "Awaiting Deployment"
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IDS_STRING152 "Flags Upgraded"
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IDS_STRING153 "Bonus Hold"
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IDS_STRING154 "Level One Commendation"
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IDS_STRING155 "Level Two Commendation"
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IDS_STRING156 "Level Three Commendation"
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IDS_STRING157 "Field Multiplier 2x"
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IDS_STRING158 "Field Multiplier 3x"
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IDS_STRING159 "Field Multiplier 5x"
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IDS_STRING160 "Field Multiplier 10x"
|
|
IDS_STRING161 "Target Practice"
|
|
IDS_STRING162 "Launch Training"
|
|
IDS_STRING163 "Re-Entry Training"
|
|
IDS_STRING164 "Science"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING165 "Stray Comet"
|
|
IDS_STRING166 "Black Hole"
|
|
IDS_STRING167 "Space Radiation"
|
|
IDS_STRING168 "Bug Hunt"
|
|
IDS_STRING169 "Alien Menace"
|
|
IDS_STRING170 "Rescue"
|
|
IDS_STRING171 "Satellite Retrieval"
|
|
IDS_STRING172 "Recon"
|
|
IDS_STRING173 "Doomsday Machine"
|
|
IDS_STRING174 "Cosmic Plague"
|
|
IDS_STRING175 "Secret"
|
|
IDS_STRING176 "Time Warp"
|
|
IDS_STRING177 "Maelstrom"
|
|
IDS_STRING178 "Mission Accepted\n%ld"
|
|
IDS_STRING179 "Mission Completed\n%ld"
|
|
IDS_STRING180 "%s Mission Selected"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING181 "Black Hole\n%ld"
|
|
IDS_STRING182 "Gravity Normalized\n%ld"
|
|
IDS_STRING183 "Gravity Well\n%ld"
|
|
IDS_STRING184 "Promotion to %s"
|
|
IDS_STRING185 "Cadet"
|
|
IDS_STRING186 "Ensign"
|
|
IDS_STRING187 "Lieutenant"
|
|
IDS_STRING188 "Captain"
|
|
IDS_STRING189 "Lt Commander"
|
|
IDS_STRING190 "Commander"
|
|
IDS_STRING191 "Commodore"
|
|
IDS_STRING192 "Admiral"
|
|
IDS_STRING193 "Fleet Admiral"
|
|
IDS_STRING194 "Wormhole Opened"
|
|
IDS_STRING195 "Crash Bonus\n%ld"
|
|
IDS_STRING196 "Replay Ball"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING197 "Re-Deploy"
|
|
IDS_STRING198 "Player 1 Shoot Again"
|
|
IDS_STRING199 "Player 2 Shoot Again"
|
|
IDS_STRING200 "Player 3 Shoot Again"
|
|
IDS_STRING201 "Player 4 Shoot Again"
|
|
IDS_STRING202 "This 3D Pinball Table was created for Microsoft by Maxis.\nFor more information call (800)-336-2947\n(US and Canadian customers only).\nCopyright (c) 1995 Maxis."
|
|
IDS_STRING203 "3D Pinball Table created for Microsoft by Maxis. Copyright (c) 1995 Maxis."
|
|
IDS_STRING204 "About 3D Pinball"
|
|
IDS_STRING205 "Hit Mission Targets To Select Mission"
|
|
IDS_STRING206 "Re-Fuel Ship"
|
|
IDS_STRING207 "Launch Ramp To Accept %s Mission"
|
|
IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
|
|
IDS_STRING209 "Target Training Passed"
|
|
IDS_STRING210 "Mission Aborted"
|
|
IDS_STRING211 "Launches Left: %d"
|
|
IDS_STRING212 "Launch Training Passed"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING213 "Re-Entries Left: %d"
|
|
IDS_STRING214 "Re-Entry Training Passed"
|
|
IDS_STRING215 "Drop Targets\nLeft: %d"
|
|
IDS_STRING216 "Science Mission Completed"
|
|
IDS_STRING217 "Warning -- Low Fuel"
|
|
IDS_STRING218 "Fill Right Hazard Banks"
|
|
IDS_STRING219 "Hyperspace Launch"
|
|
IDS_STRING220 "Comet Destroyed"
|
|
IDS_STRING221 "Enter Wormhole"
|
|
IDS_STRING222 "Radiation Eliminated"
|
|
IDS_STRING223 "Upgrade Launch Bumpers"
|
|
IDS_STRING224 "Enter Black Hole"
|
|
IDS_STRING225 "Black Hole Eliminated"
|
|
IDS_STRING226 "Targets\nLeft: %d"
|
|
IDS_STRING227 "Xenomorphs Destroyed"
|
|
IDS_STRING228 "Upgrade Flags"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING229 "Hyperspace Launch"
|
|
IDS_STRING230 "Survivors Rescued"
|
|
IDS_STRING231 "Aliens Repelled"
|
|
IDS_STRING232 "Hit Fuel Targets"
|
|
IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
|
|
IDS_STRING234 "Satellite Repaired"
|
|
IDS_STRING235 "Lane Passes\nLeft: %d"
|
|
IDS_STRING236 "Shoot Ball Up Fuel Chute"
|
|
IDS_STRING237 "Survey Complete"
|
|
IDS_STRING238 "Out Lane Passes\nLeft: %d"
|
|
IDS_STRING239 "Doomsday Machine Destroyed"
|
|
IDS_STRING240 "Roll Flags: %d"
|
|
IDS_STRING241 "Hit Space Warp Rollover"
|
|
IDS_STRING242 "Plague Eliminated"
|
|
IDS_STRING243 "Hit Yellow Wormhole"
|
|
IDS_STRING244 "Hit Red Wormhole"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING245 "Hit Green Wormhole"
|
|
IDS_STRING246 "Plans Recovered"
|
|
IDS_STRING247 "Rebound Hits\nLeft: %d"
|
|
IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
|
|
IDS_STRING249 "Drop Target Hits\nLeft: %d"
|
|
IDS_STRING250 "Spot Target Hits\nLeft: %d"
|
|
IDS_STRING251 "Lanes Passes\nLeft: %d"
|
|
IDS_STRING252 "Shoot Ball Up Fuel Chute"
|
|
IDS_STRING253 "Hit Launch Ramp"
|
|
IDS_STRING254 "Hit Flags"
|
|
IDS_STRING255 "Hit Worm Hole"
|
|
IDS_STRING256 "Hyperspace Chute to end Maelstrom"
|
|
IDS_STRING257 "pinball.mid"
|
|
IDS_STRING258 "1 UseBitmapFont"
|
|
IDS_STRING259 "90 Left Flipper Key"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING260 "191 Right Flipper Key"
|
|
IDS_STRING261 "32 Plunger Key"
|
|
IDS_STRING262 "88 Bump Left Key"
|
|
IDS_STRING263 "190 Bump Right Key"
|
|
IDS_STRING264 "38 Bump Bottom Key"
|
|
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
|
|
IDS_STRING266 "SpaceCadet"
|
|
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
|
|
IDS_STRING268 "PINBALL.DAT"
|
|
IDS_STRING269 "Space Cadet"
|
|
IDS_STRING270 "Error:"
|
|
IDS_STRING271 "Unable to find other tables."
|
|
IDS_STRING272 "3D Pinball\nSpace Cadet"
|
|
IDS_STRING273 "Promotion to %s"
|
|
IDS_STRING274 "Demotion to %s"
|
|
IDS_STRING275 "Upgrade Attack Bumpers"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING276 "Fill Left Hazard Banks"
|
|
IDS_STRING277 "HIGH SCORE"
|
|
IDS_STRING278 "pinball.chm"
|
|
IDS_STRING279 "Not enough memory to run 3D Pinball."
|
|
IDS_STRING280 "Player 1's Score\n%ld"
|
|
IDS_STRING281 "Player 2's Score\n%ld"
|
|
IDS_STRING282 "Player 3's Score\n%ld"
|
|
IDS_STRING283 "Player 4's Score\n%ld"
|
|
IDS_STRING284 "High Score 1\n%ld"
|
|
IDS_STRING285 "High Score 2\n%ld"
|
|
IDS_STRING286 "High Score 3\n%ld"
|
|
IDS_STRING287 "High Score 4\n%ld"
|
|
IDS_STRING288 "High Score 5\n%ld"
|
|
IDS_STRING289 "255 255 255 (R G B default font color)"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
2030 "Use &Maximum Resolution (640 x 480)"
|
|
2031 "Use &Maximum Resolution (800 x 600)"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
2032 "Use &Maximum Resolution (1024 x 768)"
|
|
END
|
|
|
|
#endif // English (United States) resources
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef APSTUDIO_INVOKED
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Generated from the TEXTINCLUDE 3 resource.
|
|
//
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
#endif // not APSTUDIO_INVOKED
|
|
|