# Maintainer: Manuel Hüsers pkgbase=obs-vkcapture pkgname=("$pkgbase" "lib32-$pkgbase") pkgver=1.2.2 pkgrel=1 url="https://github.com/nowrep/$pkgbase" license=('GPL2') arch=('x86_64') depends=('vulkan-icd-loader' 'libgl' 'obs-studio>=27') makedepends=('gcc' 'cmake' 'vulkan-headers' 'lib32-gcc-libs' 'lib32-vulkan-icd-loader' 'lib32-libgl') source=("https://github.com/nowrep/$pkgbase/archive/v$pkgver/$pkgbase-$pkgver.tar.gz") sha512sums=('382578afbd9bfacc4e3b2bf16e244ab8318e07c1cfdbe2d887acae6eefea4eba5ccc03e0e96ddd06e1bb65a229c622eb8205a380dace0abb91dce07812419a31') build() { cmake -B build -S "$pkgbase-$pkgver" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib \ -DCMAKE_INSTALL_DATADIR=/share \ -DCMAKE_BUILD_TYPE=Release cmake --build build export CFLAGS="-m32 ${CFLAGS}" export CXXFLAGS="-m32 ${CXXFLAGS}" export LDFLAGS="-m32 ${LDFLAGS}" cmake -B build32 -S "$pkgbase-$pkgver" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib32 \ -DCMAKE_INSTALL_DATADIR=/share \ -DCMAKE_LIBRARY_PATH=/usr/lib32 \ -DCMAKE_BUILD_TYPE=Release \ -DBUILD_PLUGIN=OFF cmake --build build32 } package_obs-vkcapture() { pkgdesc='OBS Linux Vulkan/OpenGL game capture' DESTDIR="$pkgdir" cmake --install build } package_lib32-obs-vkcapture() { pkgdesc='OBS Linux Vulkan/OpenGL game capture (32-bit)' depends=('lib32-vulkan-icd-loader' 'lib32-libgl') DESTDIR="$pkgdir" cmake --install build32 rm -r "$pkgdir/usr/bin" }