# Maintainer: Manuel Hüsers pkgbase=obs-vkcapture pkgname=("$pkgbase" "lib32-$pkgbase") pkgver=1.3.0 pkgrel=1 url="https://github.com/nowrep/$pkgbase" license=('GPL2') arch=('x86_64') depends=('vulkan-icd-loader' 'libgl' 'obs-studio>=27') makedepends=('gcc' 'cmake' 'vulkan-headers' 'lib32-gcc-libs' 'lib32-vulkan-icd-loader' 'lib32-libgl') source=("https://github.com/nowrep/$pkgbase/archive/v$pkgver/$pkgbase-$pkgver.tar.gz") sha512sums=('60e7bb315c8863fe97160e1cae19286ea70ff2d820d1868e45f84dd41955dc77bcc5e94b3075a81d05bfd32f523e84fbca0d57429a9e94ef0c80fb95b3dc8f68') build() { cmake -B build -S "$pkgbase-$pkgver" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib \ -DCMAKE_INSTALL_DATADIR=/share \ -DCMAKE_BUILD_TYPE=Release cmake --build build export CFLAGS="-m32 ${CFLAGS}" export CXXFLAGS="-m32 ${CXXFLAGS}" export LDFLAGS="-m32 ${LDFLAGS}" cmake -B build32 -S "$pkgbase-$pkgver" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib32 \ -DCMAKE_INSTALL_DATADIR=/share \ -DCMAKE_LIBRARY_PATH=/usr/lib32 \ -DCMAKE_BUILD_TYPE=Release \ -DBUILD_PLUGIN=OFF cmake --build build32 } package_obs-vkcapture() { pkgdesc='OBS Linux Vulkan/OpenGL game capture' DESTDIR="$pkgdir" cmake --install build } package_lib32-obs-vkcapture() { pkgdesc='OBS Linux Vulkan/OpenGL game capture (32-bit)' depends=('lib32-vulkan-icd-loader' 'lib32-libgl') DESTDIR="$pkgdir" cmake --install build32 rm -r "$pkgdir/usr/bin" }