Fixed a bunch of shit

This commit is contained in:
CBenni 2018-01-07 02:09:44 +01:00
parent c1ea92c86e
commit 1fcd8dd5e1
2 changed files with 15 additions and 27 deletions

View file

@ -32,7 +32,6 @@ function _drawImage(ctx, img, x, y, args = {}) {
if (args.transform) {
ctx.save();
_.each(args.transform, (val, prop) => {
console.log('Transform: ', prop, val);
ctx[prop](...val);
});
}
@ -156,16 +155,6 @@ class ImageEx {
const swidth = Math.min(args.swidth || this.width, this.width) - (args.sx || 0);
const sheight = args.sheight || this.height;
console.log(`Drawing frame ${frameNum} at`);
console.log('sx', sx);
console.log('sy', sy);
console.log('sw', swidth);
console.log('sh', sheight);
console.log('x', x);
console.log('y', y);
console.log('w', args.width);
console.log('h', args.height);
_drawImage(ctx, this.spriteSheet, x, y, {
sx, sy, swidth, sheight, width: args.width || swidth, height: args.height || sheight, transform: args.transform
});
@ -180,38 +169,42 @@ class CanvasEx {
this.totalDuration = Infinity;
}
addFrame(actualDelay, delay) {
setDelay(frame, actualDelay, delay) {
if (!Number.isFinite(this.totalDuration)) this.totalDuration = 0;
else if (Number.isFinite(frame.actualDelay)) this.totalDuration -= frame.actualDelay || 0;
if ((actualDelay === undefined || actualDelay === null)
&& (delay === undefined || delay === null)) throw new Error('Delay has to be set!');
const canvas = createCanvas(this.width, this.height);
if (!Number.isNaN(delay) && delay <= 1) {
delay = 10;
}
frame.delay = delay || Math.max(Math.round(actualDelay / 10), 2);
frame.actualDelay = actualDelay || Math.max(delay * 10, 20);
this.totalDuration += frame.actualDelay;
}
addFrame(actualDelay, delay) {
const canvas = createCanvas(this.width, this.height);
const frame = {
actualOffset: this.totalDuration,
delay: delay || Math.max(Math.round(actualDelay / 10), 2),
actualDelay: actualDelay || Math.max(delay * 10, 20),
canvas,
ctx: canvas.getContext('2d')
};
this.totalDuration += delay;
this.setDelay(frame, actualDelay, delay);
this.totalDuration += frame.actualDelay;
this.frames.push(frame);
}
drawImage(img, x, y, args = {}) {
console.log('Drawing image ', img);
console.log('At ', x, y, args);
if (img.frames && img.frames.length > 1) {
if (this.frames.length > 1) throw new Error('Cannot render animations onto animated canvases!');
this.totalDuration = img.totalDuration;
this.totalDuration = 0;
// we are drawing an animated image onto a static one.
// for each frame in the image, create a frame on this one, cloning the original picture (if any),
// render the original on each frame, and draw the frame on top.
// if this canvas already has a frame, update the duration
if (this.frames.length > 0) this.setDelay(this.frames[0], null, img.frames[0].delay);
for (let i = this.frames.length; i < img.frames.length; ++i) {
const frame = img.frames[i];
// console.log(`Adding frame ${i}:`, frame);
this.addFrame(null, frame.delay);
if (this.frames.length > 0) {
this.frames[i].ctx.antialias = 'none';
@ -220,7 +213,6 @@ class CanvasEx {
}
}
for (let i = 0; i < img.frames.length; ++i) {
// console.log(`Drawing frame ${i}:`, img.frames[i]);
// draw the i-th source frame to the i-th target frame
img.drawFrame(this.frames[i].ctx, i, x, y, args);
}
@ -282,7 +274,7 @@ class CanvasEx {
return new Promise(resolve => {
buf.on('finish', () => {
console.log('Render completed (1)');
console.log('Render completed');
resolve(buf.getContents());
});
});

View file

@ -52,7 +52,6 @@ function render(template, img, size, flipH) {
const xScale = imgWidth / template.anchor.x.size;
const yScale = imgHeight / template.anchor.y.size;
const templateScale = Math.max(0, Math.min(10, Math.max(xScale || 0, yScale || 0)));
console.log('templateScale', templateScale);
let templateOffsetX = calculatePosition(templateScale, template.anchor.x, imgWidth);
@ -126,7 +125,6 @@ app.get('/:templateName/', async (req, res) => {
try {
const img = new ImageEx(req.query.url);
const canvas = render(templates[req.params.templateName], await img.loaded);
console.log(canvas);
return canvas.export(res);
} catch (err) {
console.log(err);
@ -256,7 +254,6 @@ client.on('message', async message => {
}
const templateData = templates[command];
all(templateData, template => { // eslint-disable-line no-loop-func
console.log('Drawing template', template);
result = render(template, result, null, direction === '\\');
});
}
@ -264,7 +261,6 @@ client.on('message', async message => {
}
if (result) {
const attachment = await result.toBuffer();
console.log('Render completed, data:', attachment);
const messageOptions = {
files: [
{ attachment, name: `${name}.${emoji.ext}` }