module main [table: 'Score'] struct ScoreRes { mut: id i64 [primary; sql: serial] player string [nonull] score int [nonull] time i64 [nonull] } fn (mut app App) create_tables() { sql app.db { create table ScoreRes } } fn (mut app App) insert_score(score ScoreRes) ScoreRes { sql app.db { insert score into ScoreRes } last_id := app.db.last_id() as int return sql app.db { select from ScoreRes where id == last_id } } fn (mut app App) get_scores() []ScoreRes { return sql app.db { select from ScoreRes order by score desc limit 1000 } } fn (mut app App) delete_score(score_id int) { sql app.db { delete from ScoreRes where id == score_id } }