from prometheus_client import start_http_server, REGISTRY, Metric import time import requests import json import nbt import re import os import schedule from mcrcon import MCRcon from os import listdir from os.path import isfile, join class MinecraftCollector(object): def __init__(self): self.statsdirectory = "/world/stats" self.playerdirectory = "/world/playerdata" self.advancementsdirectory = "/world/advancements" self.betterquesting = "/world/betterquesting" self.map = dict() self.questsEnabled = False self.rcon = None if os.path.isdir(self.betterquesting): self.questsEnabled = True schedule.every().day.at("01:00").do(self.flush_playernamecache) def get_players(self): return [f[:-5] for f in listdir(self.statsdirectory) if isfile(join(self.statsdirectory, f))] def flush_playernamecache(self): print("flushing playername cache") self.map = dict() return def uuid_to_player(self,uuid): uuid = uuid.replace('-','') if uuid in self.map: return self.map[uuid] else: result = requests.get('https://api.mojang.com/user/profiles/'+uuid+'/names') self.map[uuid] = result.json()[-1]['name'] return(result.json()[-1]['name']) def rcon_command(self,command): if self.rcon == None: self.rcon = MCRcon(os.environ['RCON_HOST'],os.environ['RCON_PASSWORD'],port=int(os.environ['RCON_PORT'])) self.rcon.connect() try: response = self.rcon.command(command) except BrokenPipeError: print("Lost RCON Connection, trying to reconnect") self.rcon.connect() response = self.rcon.command(command) return response def get_server_stats(self): metrics = [] if not all(x in os.environ for x in ['RCON_HOST','RCON_PASSWORD']): return [] dim_tps = Metric('dim_tps','TPS of a dimension',"counter") dim_ticktime = Metric('dim_ticktime',"Time a Tick took in a Dimension","counter") overall_tps = Metric('overall_tps','overall TPS',"counter") overall_ticktime = Metric('overall_ticktime',"overall Ticktime","counter") player_online = Metric('player_online',"is 1 if player is online","counter") entities = Metric('entities',"type and count of active entites", "counter") metrics.extend([dim_tps,dim_ticktime,overall_tps,overall_ticktime,player_online,entities]) # dimensions resp = self.rcon_command("forge tps") dimtpsregex = re.compile("Dim\s*(-*\d*)\s\((.*?)\)\s:\sMean tick time:\s(.*?) ms\. Mean TPS: (\d*\.\d*)") for dimid, dimname, meanticktime, meantps in dimtpsregex.findall(resp): dim_tps.add_sample('dim_tps',value=meantps,labels={'dimension_id':dimid,'dimension_name':dimname}) dim_ticktime.add_sample('dim_ticktime',value=meanticktime,labels={'dimension_id':dimid,'dimension_name':dimname}) overallregex = re.compile("Overall\s?: Mean tick time: (.*) ms. Mean TPS: (.*)") overall_tps.add_sample('overall_tps',value=overallregex.findall(resp)[0][1],labels={}) overall_ticktime.add_sample('overall_ticktime',value=overallregex.findall(resp)[0][0],labels={}) # dynmap if 'DYNMAP_ENABLED' in os.environ and os.environ['DYNMAP_ENABLED'] == "True": dynmap_tile_render_statistics = Metric('dynmap_tile_render_statistics','Tile Render Statistics reported by Dynmap',"counter") dynmap_chunk_loading_statistics_count = Metric('dynmap_chunk_loading_statistics_count','Chunk Loading Statistics reported by Dynmap',"counter") dynmap_chunk_loading_statistics_duration = Metric('dynmap_chunk_loading_statistics_duration','Chunk Loading Statistics reported by Dynmap',"counter") metrics.extend([dynmap_tile_render_statistics,dynmap_chunk_loading_statistics_count,dynmap_chunk_loading_statistics_duration]) resp = self.rcon_command("dynmap stats") dynmaptilerenderregex = re.compile(" (.*?): processed=(\d*), rendered=(\d*), updated=(\d*)") for dim, processed, rendered, updated in dynmaptilerenderregex.findall(resp): dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics',value=processed,labels={'type':'processed','file':dim}) dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics',value=rendered,labels={'type':'rendered','file':dim}) dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics',value=updated,labels={'type':'updated','file':dim}) dynmapchunkloadingregex = re.compile("Chunks processed: (.*?): count=(\d*), (\d*.\d*)") for state, count, duration_per_chunk in dynmapchunkloadingregex.findall(resp): dynmap_chunk_loading_statistics_count.add_sample('dynmap_chunk_loading_statistics',value=count,labels={'type': state}) dynmap_chunk_loading_statistics_duration.add_sample('dynmap_chunk_loading_duration',value=duration_per_chunk,labels={'type': state}) # entites resp = self.rcon_command("forge entity list") entityregex = re.compile("(\d+): (.*?:.*?)\s") for entitycount, entityname in entityregex.findall(resp): entities.add_sample('entities',value=entitycount,labels={'entity':entityname}) # player resp = self.rcon_command("list") playerregex = re.compile("There are \d*\/20 players online:(.*)") if playerregex.findall(resp): for player in playerregex.findall(resp)[0].split(","): if player: player_online.add_sample('player_online',value=1,labels={'player':player.lstrip()}) return metrics def get_player_quests_finished(self,uuid): with open(self.betterquesting+"/QuestProgress.json") as json_file: data = json.load(json_file) json_file.close() counter = 0 for _, value in data['questProgress:9'].items(): for _, u in value['tasks:9']['0:10']['completeUsers:9'].items(): if u == uuid: counter +=1 return counter def get_player_stats(self,uuid): with open(self.statsdirectory+"/"+uuid+".json") as json_file: data = json.load(json_file) json_file.close() nbtfile = nbt.nbt.NBTFile(self.playerdirectory+"/"+uuid+".dat",'rb') data["stat.XpTotal"] = nbtfile.get("XpTotal").value data["stat.XpLevel"] = nbtfile.get("XpLevel").value data["stat.Score"] = nbtfile.get("Score").value data["stat.Health"] = nbtfile.get("Health").value data["stat.foodLevel"]= nbtfile.get("foodLevel").value with open(self.advancementsdirectory+"/"+uuid+".json") as json_file: count = 0 advancements = json.load(json_file) for key, value in advancements.items(): if key in ("DataVersion"): continue if value["done"] == True: count += 1 data["stat.advancements"] = count if self.questsEnabled: data["stat.questsFinished"] = self.get_player_quests_finished(uuid) return data def update_metrics_for_player(self,uuid): data = self.get_player_stats(uuid) name = self.uuid_to_player(uuid) blocks_mined = Metric('blocks_mined','Blocks a Player mined',"counter") blocks_picked_up = Metric('blocks_picked_up','Blocks a Player picked up',"counter") player_deaths = Metric('player_deaths','How often a Player died',"counter") player_jumps = Metric('player_jumps','How often a Player has jumped',"counter") cm_traveled = Metric('cm_traveled','How many cm a Player traveled, whatever that means',"counter") player_xp_total = Metric('player_xp_total',"How much total XP a player has","counter") player_current_level= Metric('player_current_level',"How much current XP a player has","counter") player_food_level = Metric('player_food_level',"How much food the player currently has","counter") player_health = Metric('player_health',"How much Health the player currently has","counter") player_score = Metric('player_score',"The Score of the player","counter") entities_killed = Metric('entities_killed',"Entities killed by player","counter") damage_taken = Metric('damage_taken',"Damage Taken by Player","counter") damage_dealt = Metric('damage_dealt',"Damage dealt by Player","counter") blocks_crafted = Metric('blocks_crafted',"Items a Player crafted","counter") player_playtime = Metric('player_playtime',"Time in Minutes a Player was online","counter") player_advancements = Metric('player_advancements', "Number of completed advances of a player","counter") player_slept = Metric('player_slept',"Times a Player slept in a bed","counter") player_quests_finished = Metric('player_quests_finished', 'Number of quests a Player has finished', 'counter') player_used_crafting_table = Metric('player_used_crafting_table',"Times a Player used a Crafting Table","counter") mc_custom = Metric('mc_custom',"Custom Minectaft stat","counter") for key, value in data.items(): # pre 1.15 if key in ("stats", "DataVersion"): continue stat = key.split(".")[1] # entityKilledBy if stat == "mineBlock": blocks_mined.add_sample("blocks_mined",value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))}) elif stat == "pickup": blocks_picked_up.add_sample("blocks_picked_up",value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))}) elif stat == "entityKilledBy": if len(key.split(".")) == 4: player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause':'.'.join((key.split(".")[2],key.split(".")[3]))}) else: player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause':key.split(".")[2]}) elif stat == "jump": player_jumps.add_sample("player_jumps",value=value,labels={'player':name}) elif stat == "walkOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"walking"}) elif stat == "swimOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"swimming"}) elif stat == "sprintOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"sprinting"}) elif stat == "diveOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"diving"}) elif stat == "fallOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"falling"}) elif stat == "flyOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"flying"}) elif stat == "boatOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"boat"}) elif stat == "horseOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"horse"}) elif stat == "climbOneCm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"climbing"}) elif stat == "XpTotal": player_xp_total.add_sample('player_xp_total',value=value,labels={'player':name}) elif stat == "XpLevel": player_current_level.add_sample('player_current_level',value=value,labels={'player':name}) elif stat == "foodLevel": player_food_level.add_sample('player_food_level',value=value,labels={'player':name}) elif stat == "Health": player_health.add_sample('player_health',value=value,labels={'player':name}) elif stat == "Score": player_score.add_sample('player_score',value=value,labels={'player':name}) elif stat == "killEntity": entities_killed.add_sample('entities_killed',value=value,labels={'player':name,"entity":key.split(".")[2]}) elif stat == "damageDealt": damage_dealt.add_sample('damage_dealt',value=value,labels={'player':name}) elif stat == "damageTaken": damage_dealt.add_sample('damage_taken',value=value,labels={'player':name}) elif stat == "craftItem": blocks_crafted.add_sample('blocks_crafted',value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))}) elif stat == "playOneMinute": player_playtime.add_sample('player_playtime',value=value,labels={'player':name}) elif stat == "advancements": player_advancements.add_sample('player_advancements',value=value,labels={'player':name}) elif stat == "sleepInBed": player_slept.add_sample('player_slept',value=value,labels={'player':name}) elif stat == "craftingTableInteraction": player_used_crafting_table.add_sample('player_used_crafting_table',value=value,labels={'player':name}) elif stat == "questsFinished": player_quests_finished.add_sample('player_quests_finished',value=value,labels={'player':name}) if data["stats"]: # Minecraft > 1.15 for block, value in data["stats"]["minecraft:crafted"].items(): blocks_crafted.add_sample('blocks_crafted',value=value,labels={'player':name,'block':block}) for block, value in data["stats"]["minecraft:mined"].items(): blocks_mined.add_sample("blocks_mined",value=value,labels={'player':name,'block':block}) for block, value in data["stats"]["minecraft:picked_up"].items(): blocks_picked_up.add_sample("blocks_picked_up",value=value,labels={'player':name,'block':block}) for entity, value in data["stats"]["minecraft:killed"].items(): entities_killed.add_sample('entities_killed',value=value,labels={'player':name,"entity":entity}) for entity, value in data["stats"]["minecraft:killed_by"].items(): player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause': entity}) for stat, value in data["stats"]["minecraft:custom"].items(): if stat == "minecraft:jump": player_jumps.add_sample("player_jumps",value=value,labels={'player':name}) elif stat == "minecraft:deaths": player_deaths.add_sample('player_deaths',value=value,labels={'player':name}) elif stat == "minecraft:damage_taken": damage_taken.add_sample('damage_taken',value=value,labels={'player':name}) elif stat == "minecraft:damage_dealt": damage_dealt.add_sample('damage_dealt',value=value,labels={'player':name}) elif stat == "minecraft:play_one_minute": player_playtime.add_sample('player_playtime',value=value,labels={'player':name}) elif stat == "minecraft:walk_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"walking"}) elif stat == "minecraft:walk_on_water_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"swimming"}) elif stat == "minecraft:sprint_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"sprinting"}) elif stat == "minecraft:walk_under_water_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"diving"}) elif stat == "minecraft:fall_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"falling"}) elif stat == "minecraft:fly_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"flying"}) elif stat == "minecraft:boat_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"boat"}) elif stat == "minecraft:horse_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"horse"}) elif stat == "minecraft:climb_one_cm": cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"climbing"}) elif stat == "minecraft:sleep_in_bed": player_slept.add_sample('player_slept',value=value,labels={'player':name}) elif stat == "minecraft:interact_with_crafting_table": player_used_crafting_table.add_sample('player_used_crafting_table',value=value,labels={'player':name}) else: mc_custom.add_sample('mc_custom',value=value,labels={'stat':stat}) return [blocks_mined,blocks_picked_up,player_deaths,player_jumps,cm_traveled,player_xp_total,player_current_level,player_food_level,player_health,player_score,entities_killed,damage_taken,damage_dealt,blocks_crafted,player_playtime,player_advancements,player_slept,player_used_crafting_table,player_quests_finished,mc_custom] def collect(self): for player in self.get_players(): for metric in self.update_metrics_for_player(player): yield metric for metric in self.get_server_stats(): yield metric if __name__ == '__main__': if all(x in os.environ for x in ['RCON_HOST','RCON_PASSWORD']): print("RCON is enabled for "+ os.environ['RCON_HOST']) start_http_server(8000) REGISTRY.register(MinecraftCollector()) print("Exporter started on Port 8000") while True: time.sleep(1) schedule.run_pending()