202 lines
12 KiB
Python
202 lines
12 KiB
Python
from prometheus_client import start_http_server, REGISTRY, Metric
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import time
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import requests
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import json
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import nbt
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import re
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import os
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from mcrcon import MCRcon
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from os import listdir
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from os.path import isfile, join
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class MinecraftCollector(object):
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def __init__(self):
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self.statsdirectory = "/world/stats"
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self.playerdirectory = "/world/playerdata"
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self.advancementsdirectory = "/world/advancements"
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self.betterquesting = "/world/betterquesting"
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self.map = dict()
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self.questsEnabled = False
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if os.path.isdir(self.betterquesting):
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self.questsEnabled = True
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def get_players(self):
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return [f[:-5] for f in listdir(self.statsdirectory) if isfile(join(self.statsdirectory, f))]
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def uuid_to_player(self,uuid):
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uuid = uuid.replace('-','')
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if uuid in self.map:
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return self.map[uuid]
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else:
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result = requests.get('https://api.mojang.com/user/profiles/'+uuid+'/names')
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self.map[uuid] = result.json()[0]['name']
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return(result.json()[0]['name'])
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def get_server_stats(self):
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if not all(x in os.environ for x in ['RCON_HOST','RCON_PASSWORD']):
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return []
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dim_tps = Metric('dim_tps','TPS of a dimension',"counter")
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dim_ticktime = Metric('dim_ticktime',"Time a Tick took in a Dimension","counter")
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overall_tps = Metric('overall_tps','overall TPS',"counter")
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overall_ticktime = Metric('overall_ticktime',"overall Ticktime","counter")
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player_online = Metric('player_online',"is 1 if player is online","counter")
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entities = Metric('entities',"type and count of active entites", "counter")
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mcr = MCRcon(os.environ['RCON_HOST'],os.environ['RCON_PASSWORD'],port=int(os.environ['RCON_PORT']))
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mcr.connect()
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# dimensions
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resp = mcr.command("forge tps")
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dimtpsregex = re.compile("Dim\s*(-*\d*)\s\((.*?)\)\s:\sMean tick time:\s(.*?) ms\. Mean TPS: (\d*\.\d*)")
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for dimid, dimname, meanticktime, meantps in dimtpsregex.findall(resp):
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dim_tps.add_sample('dim_tps',value=meantps,labels={'dimension_id':dimid,'dimension_name':dimname})
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dim_ticktime.add_sample('dim_ticktime',value=meanticktime,labels={'dimension_id':dimid,'dimension_name':dimname})
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overallregex = re.compile("Overall : Mean tick time: (.*) ms. Mean TPS: (.*)")
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overall_tps.add_sample('overall_tps',value=overallregex.findall(resp)[0][1],labels={})
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overall_ticktime.add_sample('overall_ticktime',value=overallregex.findall(resp)[0][0],labels={})
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# entites
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resp = mcr.command("forge entity list")
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entityregex = re.compile("(\d+): (.*?:.*?)\s")
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for entitycount, entityname in entityregex.findall(resp):
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entities.add_sample('entities',value=entitycount,labels={'entity':entityname})
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# player
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resp = mcr.command("list")
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playerregex = re.compile("There are \d*\/20 players online:(.*)")
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if playerregex.findall(resp):
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for player in playerregex.findall(resp)[0].split(","):
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if player:
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player_online.add_sample('player_online',value=1,labels={'player':player.lstrip()})
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return[dim_tps,dim_ticktime,overall_tps,overall_ticktime,player_online,entities]
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def get_player_quests_finished(self,uuid):
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with open(self.betterquesting+"/QuestProgress.json") as json_file:
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data = json.load(json_file)
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json_file.close()
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counter = 0
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for key, value in data['questProgress:9'].items():
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for _, uuid in value['tasks:9']['0:10']['completeUsers:9'].items():
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if uuid == player['uuid']:
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counter++
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return counter
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def get_player_stats(self,uuid):
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with open(self.statsdirectory+"/"+uuid+".json") as json_file:
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data = json.load(json_file)
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json_file.close()
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nbtfile = nbt.nbt.NBTFile(self.playerdirectory+"/"+uuid+".dat",'rb')
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data["stat.XpTotal"] = nbtfile.get("XpTotal").value
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data["stat.XpLevel"] = nbtfile.get("XpLevel").value
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data["stat.Score"] = nbtfile.get("Score").value
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data["stat.Health"] = nbtfile.get("Health").value
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data["stat.foodLevel"]= nbtfile.get("foodLevel").value
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with open(self.advancementsdirectory+"/"+uuid+".json") as json_file:
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count = 0
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advancements = json.load(json_file)
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for key, value in advancements.items():
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if value["done"] == True:
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count += 1
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data["stat.advancements"] = count
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if self.questsEnabled:
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data["quests_finished"] = get_player_quests_finished(uuid)
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return data
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def update_metrics_for_player(self,uuid):
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data = self.get_player_stats(uuid)
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name = self.uuid_to_player(uuid)
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blocks_mined = Metric('blocks_mined','Blocks a Player mined',"counter")
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blocks_picked_up = Metric('blocks_picked_up','Blocks a Player picked up',"counter")
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player_deaths = Metric('player_deaths','How often a Player died',"counter")
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player_jumps = Metric('player_jumps','How often a Player has jumped',"counter")
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cm_traveled = Metric('cm_traveled','How many cm a Player traveled, whatever that means',"counter")
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player_xp_total = Metric('player_xp_total',"How much total XP a player has","counter")
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player_current_level= Metric('player_current_level',"How much current XP a player has","counter")
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player_food_level = Metric('player_food_level',"How much food the player currently has","counter")
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player_health = Metric('player_health',"How much Health the player currently has","counter")
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player_score = Metric('player_score',"The Score of the player","counter")
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entities_killed = Metric('entities_killed',"Entities killed by player","counter")
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damage_taken = Metric('damage_taken',"Damage Taken by Player","counter")
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damage_dealt = Metric('damage_dealt',"Damage dealt by Player","counter")
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blocks_crafted = Metric('blocks_crafted',"Items a Player crafted","counter")
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player_playtime = Metric('player_playtime',"Time in Minutes a Player was online","counter")
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player_advancements = Metric('player_advancements', "Number of completed advances of a player","counter")
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player_slept = Metric('player_slept',"Times a Player slept in a bed","counter")
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player_quests_finished = Metric('player_quests_finished', 'Number of quests a Player has finished', 'counter')
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player_used_crafting_table = Metric('player_used_crafting_table',"Times a Player used a Crafting Table","counter")
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for key, value in data.items():
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stat = key.split(".")[1] # entityKilledBy
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if stat == "mineBlock":
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blocks_mined.add_sample("blocks_mined",value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))})
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elif stat == "pickup":
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blocks_picked_up.add_sample("blocks_picked_up",value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))})
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elif stat == "entityKilledBy":
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if len(key.split(".")) == 4:
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player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause':'.'.join((key.split(".")[2],key.split(".")[3]))})
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else:
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player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause':key.split(".")[2]})
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elif stat == "jump":
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player_jumps.add_sample("player_jumps",value=value,labels={'player':name})
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elif stat == "walkOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"walking"})
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elif stat == "swimOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"swimming"})
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elif stat == "sprintOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"sprinting"})
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elif stat == "diveOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"diving"})
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elif stat == "fallOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"falling"})
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elif stat == "flyOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"flying"})
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elif stat == "boatOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"boat"})
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elif stat == "horseOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"horse"})
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elif stat == "climbOneCm":
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cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"climbing"})
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elif stat == "XpTotal":
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player_xp_total.add_sample('player_xp_total',value=value,labels={'player':name})
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elif stat == "XpLevel":
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player_current_level.add_sample('player_current_level',value=value,labels={'player':name})
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elif stat == "foodLevel":
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player_food_level.add_sample('player_food_level',value=value,labels={'player':name})
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elif stat == "Health":
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player_health.add_sample('player_health',value=value,labels={'player':name})
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elif stat == "Score":
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player_score.add_sample('player_score',value=value,labels={'player':name})
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elif stat == "killEntity":
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entities_killed.add_sample('entities_killed',value=value,labels={'player':name,"entity":key.split(".")[2]})
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elif stat == "damageDealt":
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damage_dealt.add_sample('damage_dealt',value=value,labels={'player':name})
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elif stat == "damageTaken":
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damage_dealt.add_sample('damage_taken',value=value,labels={'player':name})
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elif stat == "craftItem":
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blocks_crafted.add_sample('blocks_crafted',value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))})
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elif stat == "playOneMinute":
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player_playtime.add_sample('player_playtime',value=value,labels={'player':name})
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elif stat == "advancements":
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player_advancements.add_sample('player_advancements',value=value,labels={'player':name})
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elif stat == "sleepInBed":
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player_slept.add_sample('player_slept',value=value,labels={'player':name})
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elif stat == "craftingTableInteraction":
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player_used_crafting_table.add_sample('player_used_crafting_table',value=value,labels={'player':name})
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elif stat == "questsFinished":
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player_quests_finished.add_sample('player_quests_finished',value=value,labels={'player':name})
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return [blocks_mined,blocks_picked_up,player_deaths,player_jumps,cm_traveled,player_xp_total,player_current_level,player_food_level,player_health,player_score,entities_killed,damage_taken,damage_dealt,blocks_crafted,player_playtime,player_advancements,player_slept,player_used_crafting_table]
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def collect(self):
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for player in self.get_players():
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for metric in self.update_metrics_for_player(player)+self.get_server_stats():
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yield metric
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if __name__ == '__main__':
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if all(x in os.environ for x in ['RCON_HOST','RCON_PASSWORD']):
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print("RCON is enabled for "+ os.environ['RCON_HOST'])
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start_http_server(8000)
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REGISTRY.register(MinecraftCollector())
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print("Exporter started on Port 8000")
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while True:
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time.sleep(1)
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