minecraft-exporter/minecraft_exporter.py

206 lines
12 KiB
Python

from prometheus_client import start_http_server, REGISTRY, Metric
import time
import requests
import json
import nbt
import re
import os
from mcrcon import MCRcon
from os import listdir
from os.path import isfile, join
class MinecraftCollector(object):
def __init__(self):
self.statsdirectory = "/world/stats"
self.playerdirectory = "/world/playerdata"
self.advancementsdirectory = "/world/advancements"
self.betterquesting = "/world/betterquesting"
self.map = dict()
self.questsEnabled = False
if os.path.isdir(self.betterquesting):
self.questsEnabled = True
def get_players(self):
return [f[:-5] for f in listdir(self.statsdirectory) if isfile(join(self.statsdirectory, f))]
def uuid_to_player(self,uuid):
uuid = uuid.replace('-','')
if uuid in self.map:
return self.map[uuid]
else:
result = requests.get('https://api.mojang.com/user/profiles/'+uuid+'/names')
self.map[uuid] = result.json()[0]['name']
return(result.json()[0]['name'])
def get_server_stats(self):
if not all(x in os.environ for x in ['RCON_HOST','RCON_PASSWORD']):
return []
dim_tps = Metric('dim_tps','TPS of a dimension',"counter")
dim_ticktime = Metric('dim_ticktime',"Time a Tick took in a Dimension","counter")
overall_tps = Metric('overall_tps','overall TPS',"counter")
overall_ticktime = Metric('overall_ticktime',"overall Ticktime","counter")
player_online = Metric('player_online',"is 1 if player is online","counter")
entities = Metric('entities',"type and count of active entites", "counter")
mcr = MCRcon(os.environ['RCON_HOST'],os.environ['RCON_PASSWORD'],port=int(os.environ['RCON_PORT']))
mcr.connect()
# dimensions
resp = mcr.command("forge tps")
dimtpsregex = re.compile("Dim\s*(-*\d*)\s\((.*?)\)\s:\sMean tick time:\s(.*?) ms\. Mean TPS: (\d*\.\d*)")
for dimid, dimname, meanticktime, meantps in dimtpsregex.findall(resp):
dim_tps.add_sample('dim_tps',value=meantps,labels={'dimension_id':dimid,'dimension_name':dimname})
dim_ticktime.add_sample('dim_ticktime',value=meanticktime,labels={'dimension_id':dimid,'dimension_name':dimname})
overallregex = re.compile("Overall\s?: Mean tick time: (.*) ms. Mean TPS: (.*)")
overall_tps.add_sample('overall_tps',value=overallregex.findall(resp)[0][1],labels={})
overall_ticktime.add_sample('overall_ticktime',value=overallregex.findall(resp)[0][0],labels={})
# entites
resp = mcr.command("forge entity list")
entityregex = re.compile("(\d+): (.*?:.*?)\s")
for entitycount, entityname in entityregex.findall(resp):
entities.add_sample('entities',value=entitycount,labels={'entity':entityname})
# player
resp = mcr.command("list")
playerregex = re.compile("There are \d*\/20 players online:(.*)")
if playerregex.findall(resp):
for player in playerregex.findall(resp)[0].split(","):
if player:
player_online.add_sample('player_online',value=1,labels={'player':player.lstrip()})
return[dim_tps,dim_ticktime,overall_tps,overall_ticktime,player_online,entities]
def get_player_quests_finished(self,uuid):
with open(self.betterquesting+"/QuestProgress.json") as json_file:
data = json.load(json_file)
json_file.close()
counter = 0
for _, value in data['questProgress:9'].items():
for _, u in value['tasks:9']['0:10']['completeUsers:9'].items():
if u == uuid:
counter +=1
return counter
def get_player_stats(self,uuid):
with open(self.statsdirectory+"/"+uuid+".json") as json_file:
data = json.load(json_file)
json_file.close()
nbtfile = nbt.nbt.NBTFile(self.playerdirectory+"/"+uuid+".dat",'rb')
data["stat.XpTotal"] = nbtfile.get("XpTotal").value
data["stat.XpLevel"] = nbtfile.get("XpLevel").value
data["stat.Score"] = nbtfile.get("Score").value
data["stat.Health"] = nbtfile.get("Health").value
data["stat.foodLevel"]= nbtfile.get("foodLevel").value
with open(self.advancementsdirectory+"/"+uuid+".json") as json_file:
count = 0
advancements = json.load(json_file)
for key, value in advancements.items():
if key in ("DataVersion"):
continue
if value["done"] == True:
count += 1
data["stat.advancements"] = count
if self.questsEnabled:
data["stat.questsFinished"] = self.get_player_quests_finished(uuid)
return data
def update_metrics_for_player(self,uuid):
data = self.get_player_stats(uuid)
name = self.uuid_to_player(uuid)
blocks_mined = Metric('blocks_mined','Blocks a Player mined',"counter")
blocks_picked_up = Metric('blocks_picked_up','Blocks a Player picked up',"counter")
player_deaths = Metric('player_deaths','How often a Player died',"counter")
player_jumps = Metric('player_jumps','How often a Player has jumped',"counter")
cm_traveled = Metric('cm_traveled','How many cm a Player traveled, whatever that means',"counter")
player_xp_total = Metric('player_xp_total',"How much total XP a player has","counter")
player_current_level= Metric('player_current_level',"How much current XP a player has","counter")
player_food_level = Metric('player_food_level',"How much food the player currently has","counter")
player_health = Metric('player_health',"How much Health the player currently has","counter")
player_score = Metric('player_score',"The Score of the player","counter")
entities_killed = Metric('entities_killed',"Entities killed by player","counter")
damage_taken = Metric('damage_taken',"Damage Taken by Player","counter")
damage_dealt = Metric('damage_dealt',"Damage dealt by Player","counter")
blocks_crafted = Metric('blocks_crafted',"Items a Player crafted","counter")
player_playtime = Metric('player_playtime',"Time in Minutes a Player was online","counter")
player_advancements = Metric('player_advancements', "Number of completed advances of a player","counter")
player_slept = Metric('player_slept',"Times a Player slept in a bed","counter")
player_quests_finished = Metric('player_quests_finished', 'Number of quests a Player has finished', 'counter')
player_used_crafting_table = Metric('player_used_crafting_table',"Times a Player used a Crafting Table","counter")
for key, value in data.items():
if key in ("stats", "DataVersion"):
continue
stat = key.split(".")[1] # entityKilledBy
if stat == "mineBlock":
blocks_mined.add_sample("blocks_mined",value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))})
elif stat == "pickup":
blocks_picked_up.add_sample("blocks_picked_up",value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))})
elif stat == "entityKilledBy":
if len(key.split(".")) == 4:
player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause':'.'.join((key.split(".")[2],key.split(".")[3]))})
else:
player_deaths.add_sample('player_deaths',value=value,labels={'player':name,'cause':key.split(".")[2]})
elif stat == "jump":
player_jumps.add_sample("player_jumps",value=value,labels={'player':name})
elif stat == "walkOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"walking"})
elif stat == "swimOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"swimming"})
elif stat == "sprintOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"sprinting"})
elif stat == "diveOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"diving"})
elif stat == "fallOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"falling"})
elif stat == "flyOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"flying"})
elif stat == "boatOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"boat"})
elif stat == "horseOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"horse"})
elif stat == "climbOneCm":
cm_traveled.add_sample("cm_traveled",value=value,labels={'player':name,'method':"climbing"})
elif stat == "XpTotal":
player_xp_total.add_sample('player_xp_total',value=value,labels={'player':name})
elif stat == "XpLevel":
player_current_level.add_sample('player_current_level',value=value,labels={'player':name})
elif stat == "foodLevel":
player_food_level.add_sample('player_food_level',value=value,labels={'player':name})
elif stat == "Health":
player_health.add_sample('player_health',value=value,labels={'player':name})
elif stat == "Score":
player_score.add_sample('player_score',value=value,labels={'player':name})
elif stat == "killEntity":
entities_killed.add_sample('entities_killed',value=value,labels={'player':name,"entity":key.split(".")[2]})
elif stat == "damageDealt":
damage_dealt.add_sample('damage_dealt',value=value,labels={'player':name})
elif stat == "damageTaken":
damage_dealt.add_sample('damage_taken',value=value,labels={'player':name})
elif stat == "craftItem":
blocks_crafted.add_sample('blocks_crafted',value=value,labels={'player':name,'block':'.'.join((key.split(".")[2],key.split(".")[3]))})
elif stat == "playOneMinute":
player_playtime.add_sample('player_playtime',value=value,labels={'player':name})
elif stat == "advancements":
player_advancements.add_sample('player_advancements',value=value,labels={'player':name})
elif stat == "sleepInBed":
player_slept.add_sample('player_slept',value=value,labels={'player':name})
elif stat == "craftingTableInteraction":
player_used_crafting_table.add_sample('player_used_crafting_table',value=value,labels={'player':name})
elif stat == "questsFinished":
player_quests_finished.add_sample('player_quests_finished',value=value,labels={'player':name})
return [blocks_mined,blocks_picked_up,player_deaths,player_jumps,cm_traveled,player_xp_total,player_current_level,player_food_level,player_health,player_score,entities_killed,damage_taken,damage_dealt,blocks_crafted,player_playtime,player_advancements,player_slept,player_used_crafting_table,player_quests_finished]
def collect(self):
for player in self.get_players():
for metric in self.update_metrics_for_player(player)+self.get_server_stats():
yield metric
if __name__ == '__main__':
if all(x in os.environ for x in ['RCON_HOST','RCON_PASSWORD']):
print("RCON is enabled for "+ os.environ['RCON_HOST'])
start_http_server(8000)
REGISTRY.register(MinecraftCollector())
print("Exporter started on Port 8000")
while True:
time.sleep(1)