run from config.ini file
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4 changed files with 44 additions and 11 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,3 +1,4 @@
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env/
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*.ini
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__pycache__/
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.idea
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@ -14,4 +14,4 @@ COPY requirements.txt .
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RUN pip3 install -r requirements.txt
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COPY ./src/* /app/
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CMD ["python", "cli.py"]
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CMD ["python", "run.py"]
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27
src/main.py
27
src/main.py
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@ -84,29 +84,39 @@ class SteamGifts:
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game_list = soup.find_all('div', {'class': 'giveaway__row-inner-wrap'})
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if not len(game_list):
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log("⛔ Page is empty. Please, select another type.", "red")
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sleep(10)
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exit()
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random_seconds = randint(900, 1400)
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txt = f"We have run out of gifts to consider. Trying again in {random_seconds} seconds."
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log(txt, "yellow")
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sleep(random_seconds)
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self.start()
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continue
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for item in game_list:
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if len(item.get('class', [])) == 2 and not self.pinned:
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if len(item.get('lass', [])) == 2 and not self.pinned:
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continue
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if self.points == 0 or self.points < self.min_points:
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txt = f"🛋️ Sleeping to get 6 points. We have {self.points} points, but we need {self.min_points} to start."
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random_seconds = randint(900, 1400)
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txt = f"🛋️ Sleeping {random_seconds} seconds to get more points. We have {self.points} points, but we need {self.min_points} to start."
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log(txt, "yellow")
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sleep(900)
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sleep(random_seconds)
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self.start()
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break
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game_name = item.find('a', {'class': 'giveaway__heading__name'}).text
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game_id = item.find('a', {'class': 'giveaway__heading__name'})['href'].split('/')[2]
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game_cost = item.find_all('span', {'class': 'giveaway__heading__thin'})[-1]
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if game_cost:
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game_cost = game_cost.getText().replace('(', '').replace(')', '').replace('P', '')
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else:
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continue
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times = item.select('div span[data-timestamp]')
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game_remaining = times[0].text
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game_created = times[1].text
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game_entries = item.select('div.giveaway__links span')[0].text
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game_name = item.find('a', {'class': 'giveaway__heading__name'}).text
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txt = f"{game_name} {game_cost} - {game_entries} - Created {game_created} ago with {game_remaining} remaining."
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log(txt, 'grey')
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if self.points - int(game_cost) < 0:
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txt = f"⛔ Not enough points to enter: {game_name}"
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@ -114,7 +124,6 @@ class SteamGifts:
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continue
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elif self.points - int(game_cost) >= 0:
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game_id = item.find('a', {'class': 'giveaway__heading__name'})['href'].split('/')[2]
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res = self.entry_gift(game_id)
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if res:
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self.points -= int(game_cost)
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23
src/run.py
Normal file
23
src/run.py
Normal file
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@ -0,0 +1,23 @@
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import configparser
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config = configparser.ConfigParser()
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def run():
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from main import SteamGifts as SG
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config.read('config.ini')
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cookie = config['DEFAULT'].get('cookie')
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pinned_games = config['DEFAULT'].getboolean('pinned')
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gift_types = config['DEFAULT'].get('gift_types')
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min_points = config['DEFAULT'].getint('minimum_points')
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s = SG(cookie, gift_types, pinned_games, min_points)
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s.start()
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if __name__ == '__main__':
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run()
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