GameLogic and GameState

* add Entity system
* add Action system
* implement first draft of TakeFrom, Open, and GoDirection actions
This commit is contained in:
Nico Marniok 2022-08-09 13:58:52 +02:00
parent 29e3bbe9bd
commit b971d5a1ab
19 changed files with 643 additions and 41 deletions

1
.gitignore vendored
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target
.idea
.vscode

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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<properties>
<maven.compiler.source>17</maven.compiler.source>
<maven.compiler.target>17</maven.compiler.target>
</properties>
<groupId>schmaeddes</groupId>
<artifactId>untitledTextAdventure</artifactId>

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import java.io.IOException;
import game.logic.GameLogic;
import game.logic.Parser;
import game.state.CircularLocationException;
import startup.Environment;
import startup.LoadStuff;
import java.util.Arrays;
import java.util.List;
import java.util.Locale;
import java.util.Scanner;
public class Main {
public static Environment environment = new Environment();
public static Parser parser = new Parser();
public static void main(String[] args) {
public static void main(String[] args) throws IOException {
LoadStuff loadStuff = new LoadStuff();
loadStuff.load(environment);
String greenPrompt = TextColors.BLUE.colorize(">");
Scanner scanner = new Scanner(System.in);
while(true) {
System.out.printf("%s ", greenPrompt);
List<String> input = Arrays.stream(scanner.nextLine().split(" ")).map(o -> o.toLowerCase(Locale.ROOT)).toList();
parser.parse(input);
}
loadStuff.load(Environment.instance);
Parser parser = new Parser();
try (GameLogic logic = new GameLogic(parser)) {
logic.loadGameState("games/damnCoolTextAdventureFTW.json");
logic.mainLoop();
} catch (CircularLocationException ex) {
System.err.println("You messed up you game state: " + ex.getMessage());
ex.printStackTrace();
}
}
}

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import java.util.List;
public class Parser {
public void parse(List<String> parameter) {
String command = parameter.get(0);
switch (command) {
case "go" -> Commands.go(Main.environment.getAreaByString(parameter.get(1)));
case "info" -> Commands.info();
}
}
}

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package game.logic;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class EntityDescription {
private final List<String> words;
public EntityDescription(List<String> words) {
this.words = new ArrayList<>(words);
}
public String getMainWord() {
// TODO enities made up from multiple words. E.g., flat earth conspiracy
return this.words.get(this.words.size() - 1);
}
public List<String> getAttributes() {
return Collections.unmodifiableList(this.words.subList(0, this.words.size() - 1));
}
@Override
public String toString() {
return String.join(" ", this.words);
}
}

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package game.logic;
import java.io.Closeable;
import java.io.IOException;
import java.util.LinkedList;
import java.util.List;
import java.util.function.Predicate;
import game.logic.actionsystem.Action;
import game.logic.actionsystem.actions.GoDirection;
import game.logic.actionsystem.actions.Open;
import game.logic.actionsystem.actions.TakeFrom;
import game.state.CircularLocationException;
import game.state.Entity;
import game.state.EntitySet;
import game.state.GameState;
public class GameLogic implements Closeable {
private final Parser parser;
private GameState state;
private Entity player;
private boolean discontinue = false;
public GameLogic(Parser parser) {
this.parser = parser;
this.state = new GameState();
}
public void loadGameState(String stateDescJsonFilePath) throws CircularLocationException {
////////////////////////////////////////////////////////////////////////
// TODO setup code, load from json or so
////////////////////////////////////////////////////////////////////////
// final String NORTH = "north";
// final String SOUTH = "south";
final String EAST = "east";
final String WEST = "west";
final String INSIDE = "inside";
final String OUTSIDE = "outside";
Entity forestPath01 = this.state.createEntity("forest_path_01");
Entity clearing = this.state.createEntity("clearing");
Entity houseOutside = this.state.createEntity("house_outside");
Entity houseInside = this.state.createEntity("house_inside");
Entity houseMainDoor = this.state.createEntity("house_main_door");
houseMainDoor.setClosed(true);
forestPath01.connectBidirectional(EAST, null, WEST, clearing);
forestPath01.connectBidirectional(WEST, null, EAST, houseOutside);
houseOutside.connectBidirectional(INSIDE, houseMainDoor, OUTSIDE, houseInside);
this.player = this.state.createEntity("player");
Entity apple01 = this.state.createEntity("apple_01", "green");
Entity apple02 = this.state.createEntity("apple_02", "red");
this.player.setLocation(clearing);
apple01.setLocation(forestPath01);
apple02.setLocation(forestPath01);
////////////////////////////////////////////////////////////////////////
// TODO game specific action parsers
////////////////////////////////////////////////////////////////////////
this.parser.pushActionParser(userInput -> userInput.get(0).equals("go")
? new GoDirection(userInput.size() < 2 ? null : userInput.get(1))
: null);
this.parser.pushActionParser(userInput -> {
if (userInput.get(0).equals("take")) {
int fromIdx = userInput.indexOf("from");
List<EntityDescription> whatToTake = this
.parseDescriptionList(userInput.subList(1, fromIdx == -1 ? userInput.size() : fromIdx));
List<EntityDescription> whereToTakeFrom = fromIdx == -1 ? null
: this.parseDescriptionList(userInput.subList(fromIdx + 1, userInput.size()));
return new TakeFrom(whatToTake, whereToTakeFrom);
} else {
return null;
}
});
this.parser.pushActionParser(userInput -> {
if (userInput.get(0).equals("open")) {
return new Open(this.parseDescriptionList(userInput.subList(1, userInput.size())));
} else {
return null;
}
});
}
public Entity getPlayer() {
return this.player;
}
public EntitySet searchForEntity(EntityDescription description) {
return this.state.searchForEntity(description);
}
public EntitySet searchForEntity(EntityDescription description, Predicate<Entity> acceptFunction) {
return this.state.searchForEntity(description).getFiltered(acceptFunction);
}
public EntitySet searchForNearbyEntity(EntityDescription description) {
return this.searchForEntity(description, e -> {
if (this.player == null) {
return false;
} else if (this.player.contains(e, false)) {
return true;
} else if (this.player.getLocation() != null && this.player.getLocation().contains(e, false)) {
return true;
} else {
for (Entity.EntityConnection c : this.player.getLocation().getConnections().stream()
.map(this.player.getLocation()::getConnection).toList()) {
if (c.associatedEntity() == e) {
return true;
}
}
}
return false;
});
}
public void mainLoop() {
while (!this.discontinue) {
Action action = this.parser.readAction();
if (action != null) {
action.execute(this);
}
}
}
private List<EntityDescription> parseDescriptionList(List<String> words) {
List<EntityDescription> descriptions = new LinkedList<>();
List<String> desc = new LinkedList<>();
for (String word : words) {
if (word.equals("and")) {
descriptions.add(new EntityDescription(desc));
desc = new LinkedList<>();
} else {
desc.add(word);
}
}
if (!desc.isEmpty()) {
descriptions.add(new EntityDescription(desc));
}
return descriptions;
}
public void printToUser(String messageId, Object... args) {
System.out.print(messageId);
for (int i = 0; i < args.length; ++i) {
System.out.print(i == 0 ? " " : ", ");
System.out.print(args[i]);
}
System.out.println();
}
public boolean canPlayerOpen(Entity entity) {
// TODO
return true;
}
public boolean canPlayerTake(Entity entity) {
// TODO
return true;
}
@Override
public void close() throws IOException {
this.parser.close();
}
}

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package game.logic;
import java.io.Closeable;
import java.io.IOException;
import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
import java.util.Scanner;
import game.logic.actionsystem.Action;
import game.logic.actionsystem.ActionParser;
import startup.Environment;
import util.Commands;
import util.TextColors;
public class Parser implements Closeable {
private final Scanner scanner = new Scanner(System.in);
private final List<ActionParser> actionParsers = new LinkedList<>();
public Action readAction() {
String greenPrompt = TextColors.BLUE.colorize(">");
System.out.printf("%s ", greenPrompt);
List<String> input = Arrays.stream(scanner.nextLine().split("\\s+")).map(String::toLowerCase).toList();
for (ActionParser actionParser : this.actionParsers) {
Action action = actionParser.parseAction(input);
if (action != null) {
return action;
}
}
return null;
}
public void parse(List<String> parameter) {
String command = parameter.get(0);
switch (command) {
case "go" -> Commands.go(Environment.instance.getAreaByString(parameter.get(1)));
case "info" -> Commands.info();
}
}
public void pushActionParser(ActionParser actionParser) {
this.actionParsers.add(actionParser);
}
@Override
public void close() throws IOException {
this.scanner.close();
}
}

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package game.logic.actionsystem;
import game.logic.GameLogic;
public abstract class Action {
public enum Type {
TAKE, DROP,
COMBINE_WITH, USE,
GIVE_TO, TAKE_FROM,
PUT_ON,
PUSH, PULL, ROLL, ROLL_TO,
TRACE_RAY_TO,
KILL, KILL_WITH,
SEARCH, SEARCH_FOR,
TALK_TO, TELL_TO, ANNOY,
LOOK_AT, EXAMINE, READ, WRITE_ON_WITH,
HIT, HIT_WITH,
GO_TO,
}
public abstract void execute(GameLogic logic);
}

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package game.logic.actionsystem;
import java.util.List;
public interface ActionParser {
public Action parseAction(List<String> userInput);
}

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package game.logic.actionsystem.actions;
import game.logic.GameLogic;
import game.logic.actionsystem.Action;
import game.state.CircularLocationException;
import game.state.Entity;
public class GoDirection extends Action {
private final String directionId;
public GoDirection(String directionId) {
this.directionId = directionId;
}
public String getDirectionId() {
return this.directionId;
}
@Override
public void execute(GameLogic logic) {
if (logic.getPlayer() == null) {
logic.printToUser("go.player.null");
} else {
Entity location = logic.getPlayer().getLocation();
if (location == null) {
logic.printToUser("go.player.location.null", logic.getPlayer());
} else {
Entity.EntityConnection connection = location.getConnection(this.directionId);
if (connection == null || connection.to() == null) {
logic.printToUser("go.direction.unknown", logic.getPlayer().getLocation(), this.directionId);
} else if (connection.associatedEntity() != null && connection.associatedEntity().isClosed()) {
logic.printToUser("go.location.closed", connection.associatedEntity());
} else {
try {
logic.getPlayer().setLocation(connection.to());
logic.printToUser("go.success", location, connection.to());
} catch (CircularLocationException ex) {
logic.printToUser("go.locationCircular", ex);
}
}
}
}
}
}

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package game.logic.actionsystem.actions;
import java.util.List;
import game.logic.EntityDescription;
import game.logic.GameLogic;
import game.logic.actionsystem.Action;
import game.state.Entity;
import game.state.EntitySet;
public class Open extends Action {
private final List<EntityDescription> descriptions;
public Open(List<EntityDescription> descriptions) {
this.descriptions = descriptions;
}
@Override
public void execute(GameLogic logic) {
for (EntitySet set : this.descriptions.stream().map(logic::searchForNearbyEntity).toList()) {
Entity e = set.collapse(logic);
if(e == null) {
logic.printToUser("open.noEntity");
} else if (logic.canPlayerOpen(e)) {
e.setClosed(false);
logic.printToUser("open.success", e);
} else {
logic.printToUser("open.failed", e);
}
}
}
}

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package game.logic.actionsystem.actions;
import java.util.List;
import game.logic.EntityDescription;
import game.logic.GameLogic;
import game.logic.actionsystem.Action;
import game.state.CircularLocationException;
import game.state.Entity;
import game.state.EntitySet;
public class TakeFrom extends Action {
private final List<EntityDescription> what;
private final List<EntityDescription> fromWhere;
public TakeFrom(List<EntityDescription> what, List<EntityDescription> fromWhere) {
this.what = what;
this.fromWhere = fromWhere;
}
public List<EntityDescription> getWhat() {
return this.what;
}
public List<EntityDescription> getFromWhere() {
return this.fromWhere;
}
@Override
public void execute(GameLogic logic) {
// TODO incorporate fromWhere
for (EntityDescription ed : this.what) {
EntitySet es = logic.searchForNearbyEntity(ed);
if(es.isEmpty()) {
logic.printToUser("entity.notFound", ed);
}
Entity e = es.collapse(logic);
if (e != null && logic.canPlayerTake(e)) {
try {
e.setLocation(logic.getPlayer());
logic.printToUser("take.success", e);
} catch (CircularLocationException ex) {
logic.printToUser("take.error", ex);
}
} else {
logic.printToUser("take.failed", e);
}
}
}
}

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package game.state;
public class CircularLocationException extends Exception {
public CircularLocationException(String message) {
super(message);
}
}

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package game.state;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
public class Entity {
public record EntityConnection(Entity to, Entity associatedEntity) {
}
private final String id;
private final Set<String> attributes = new HashSet<>();
private Entity location;
private boolean closed = false;
private final EntitySet contents = new EntitySet();
private final Map<String, EntityConnection> connections = new HashMap<>();
public Entity(String id, String... attributes) {
this.id = id;
this.attributes.addAll(Arrays.asList(attributes));
}
public String getId() {
return this.id;
}
public Set<String> getAttributes() {
return Collections.unmodifiableSet(this.attributes);
}
public boolean addAttribute(String attribute) {
return this.attributes.add(attribute);
}
public boolean removeAttribute(String attribute) {
return this.attributes.remove(attribute);
}
public void toggleAttribute(String attribute) {
if (!this.attributes.remove(attribute)) {
this.attributes.add(attribute);
}
}
public void switchAttribute(String attr1, String attr2) {
if (this.attributes.remove(attr1)) {
this.attributes.add(attr2);
} else if (this.attributes.remove(attr2)) {
this.attributes.add(attr1);
}
}
public void setLocation(Entity location) throws CircularLocationException {
if (location == this) {
throw new CircularLocationException("setLocation.self");
} else if (this.contains(location, true)) {
throw new CircularLocationException("setLocation.circular");
} else if (this.location != location) {
if (this.location != null) {
this.location.contents.remove(this);
}
this.location = location;
if (this.location != null) {
this.location.contents.add(this);
}
}
}
public boolean isClosed() {
return this.closed;
}
public void setClosed(boolean closed) {
this.closed = closed;
}
public boolean contains(Entity other, boolean recursive) {
return this.contents.getAll().stream().anyMatch(e -> e == other || (recursive && e.contains(other, true)));
}
public Entity getLocation() {
return this.location;
}
public Set<Entity> getContents() {
return this.contents.getAll();
}
public void connectUnidirectional(String directionId, Entity to, Entity associatedEntity) {
this.connections.put(directionId, new EntityConnection(to, associatedEntity));
}
public void connectBidirectional(String dirIdFromThisToOther, Entity associatedEntity, String dirIdFromOtherToThis, Entity to) {
this.connections.put(dirIdFromThisToOther, new EntityConnection(to, associatedEntity));
to.connections.put(dirIdFromOtherToThis, new EntityConnection(this, associatedEntity));
}
public void removeSingleConnection(String directionId) {
this.connections.remove(directionId);
}
public void removeBidirectionalConnection(String dirIdFromThisToOther, String dirIdFromOtherToThis) {
EntityConnection c = this.connections.remove(dirIdFromThisToOther);
if (c != null) {
c.to.connections.remove(dirIdFromOtherToThis);
}
}
public EntityConnection getConnection(String directionId) {
return this.connections.get(directionId);
}
public Set<String> getConnections() {
return Collections.unmodifiableSet(this.connections.keySet());
}
@Override
public String toString() {
return this.id;
}
}

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package game.state;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Predicate;
import game.logic.GameLogic;
public class EntitySet {
private final Set<Entity> entities;
public EntitySet(Entity... entities) {
this(Arrays.asList(entities));
}
public EntitySet(Collection<Entity> entities) {
this.entities = new HashSet<>(entities);
}
public boolean isEmpty() {
return this.entities.isEmpty();
}
public Set<Entity> getAll() {
return Collections.unmodifiableSet(this.entities);
}
public boolean add(Entity entity) {
return this.entities.add(entity);
}
public boolean remove(Entity entity) {
return this.entities.remove(entity);
}
public boolean contains(Entity entity) {
return this.entities.contains(entity);
}
public Entity collapse(GameLogic logic) {
if(this.entities.size() <= 1) {
return this.entities.stream().findAny().orElse(null);
} else {
// TODO if more than 1 candidate, ask user to specify
return this.entities.stream().findAny().orElse(null);
}
}
public EntitySet getFiltered(Predicate<Entity> acceptFunction) {
return new EntitySet(this.entities.stream().filter(acceptFunction).toList());
}
}

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package game.state;
import java.util.LinkedList;
import java.util.List;
import game.logic.EntityDescription;
public class GameState {
private final List<Entity> entities = new LinkedList<>();
public GameState() {
}
public Entity createEntity(String id, String... attributes) {
Entity e = new Entity(id, attributes);
this.entities.add(e);
return e;
}
public EntitySet searchForEntity(EntityDescription description) {
return new EntitySet(this.entities.stream().filter(e -> e.getId().equals(description.getMainWord())
&& e.getAttributes().containsAll(description.getAttributes())).toList());
}
}

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package startup;
import areas.Area;
import java.util.List;
import areas.Area;
public class Environment {
public static final Environment instance = new Environment();
private Area currentArea;
private List<Area> gameAreas;

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package util;
import areas.Area;
import startup.Environment;
public class Commands {
public static void go(Area area) {
Main.environment.setArea(area);
Environment.instance.setArea(area);
area.enterArea();
}
public static void info() {
String infoText = TextColors.PURPLE.colorize("Du bist hier: " +
Main.environment.getCurrentArea().getNameWithArticle()) + "\n" +
Environment.instance.getCurrentArea().getNameWithArticle()) + "\n" +
"Du kannst folgende Bereiche von hier erreichen: " +
String.join(", ", Main.environment.getCurrentArea().getReachableAreas());
String.join(", ", Environment.instance.getCurrentArea().getReachableAreas());
System.out.println(infoText);
}

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import org.w3c.dom.Text;
package util;
public enum TextColors {
RESET("\u001B[0m"),