mirror of
https://github.com/schmaeddes/untitledTextAdventure.git
synced 2024-11-23 21:20:18 +01:00
GameLogic and GameState
* add Entity system * add Action system * implement first draft of TakeFrom, Open, and GoDirection actions
This commit is contained in:
parent
29e3bbe9bd
commit
b971d5a1ab
19 changed files with 643 additions and 41 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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target
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.idea
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.vscode
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4
pom.xml
4
pom.xml
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<properties>
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<maven.compiler.source>17</maven.compiler.source>
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<maven.compiler.target>17</maven.compiler.target>
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</properties>
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<groupId>schmaeddes</groupId>
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<artifactId>untitledTextAdventure</artifactId>
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import java.io.IOException;
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import game.logic.GameLogic;
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import game.logic.Parser;
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import game.state.CircularLocationException;
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import startup.Environment;
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import startup.LoadStuff;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Locale;
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import java.util.Scanner;
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public class Main {
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public static Environment environment = new Environment();
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public static Parser parser = new Parser();
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public static void main(String[] args) {
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public static void main(String[] args) throws IOException {
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LoadStuff loadStuff = new LoadStuff();
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loadStuff.load(environment);
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loadStuff.load(Environment.instance);
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String greenPrompt = TextColors.BLUE.colorize(">");
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Scanner scanner = new Scanner(System.in);
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while(true) {
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System.out.printf("%s ", greenPrompt);
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List<String> input = Arrays.stream(scanner.nextLine().split(" ")).map(o -> o.toLowerCase(Locale.ROOT)).toList();
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parser.parse(input);
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Parser parser = new Parser();
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try (GameLogic logic = new GameLogic(parser)) {
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logic.loadGameState("games/damnCoolTextAdventureFTW.json");
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logic.mainLoop();
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} catch (CircularLocationException ex) {
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System.err.println("You messed up you game state: " + ex.getMessage());
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ex.printStackTrace();
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}
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}
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}
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@ -1,14 +0,0 @@
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import java.util.List;
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public class Parser {
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public void parse(List<String> parameter) {
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String command = parameter.get(0);
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switch (command) {
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case "go" -> Commands.go(Main.environment.getAreaByString(parameter.get(1)));
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case "info" -> Commands.info();
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}
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}
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}
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27
src/main/java/game/logic/EntityDescription.java
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27
src/main/java/game/logic/EntityDescription.java
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package game.logic;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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public class EntityDescription {
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private final List<String> words;
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public EntityDescription(List<String> words) {
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this.words = new ArrayList<>(words);
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}
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public String getMainWord() {
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// TODO enities made up from multiple words. E.g., flat earth conspiracy
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return this.words.get(this.words.size() - 1);
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}
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public List<String> getAttributes() {
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return Collections.unmodifiableList(this.words.subList(0, this.words.size() - 1));
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}
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@Override
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public String toString() {
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return String.join(" ", this.words);
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}
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}
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169
src/main/java/game/logic/GameLogic.java
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169
src/main/java/game/logic/GameLogic.java
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package game.logic;
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import java.io.Closeable;
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import java.io.IOException;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.function.Predicate;
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import game.logic.actionsystem.Action;
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import game.logic.actionsystem.actions.GoDirection;
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import game.logic.actionsystem.actions.Open;
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import game.logic.actionsystem.actions.TakeFrom;
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import game.state.CircularLocationException;
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import game.state.Entity;
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import game.state.EntitySet;
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import game.state.GameState;
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public class GameLogic implements Closeable {
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private final Parser parser;
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private GameState state;
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private Entity player;
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private boolean discontinue = false;
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public GameLogic(Parser parser) {
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this.parser = parser;
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this.state = new GameState();
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}
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public void loadGameState(String stateDescJsonFilePath) throws CircularLocationException {
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////////////////////////////////////////////////////////////////////////
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// TODO setup code, load from json or so
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////////////////////////////////////////////////////////////////////////
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// final String NORTH = "north";
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// final String SOUTH = "south";
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final String EAST = "east";
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final String WEST = "west";
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final String INSIDE = "inside";
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final String OUTSIDE = "outside";
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Entity forestPath01 = this.state.createEntity("forest_path_01");
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Entity clearing = this.state.createEntity("clearing");
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Entity houseOutside = this.state.createEntity("house_outside");
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Entity houseInside = this.state.createEntity("house_inside");
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Entity houseMainDoor = this.state.createEntity("house_main_door");
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houseMainDoor.setClosed(true);
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forestPath01.connectBidirectional(EAST, null, WEST, clearing);
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forestPath01.connectBidirectional(WEST, null, EAST, houseOutside);
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houseOutside.connectBidirectional(INSIDE, houseMainDoor, OUTSIDE, houseInside);
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this.player = this.state.createEntity("player");
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Entity apple01 = this.state.createEntity("apple_01", "green");
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Entity apple02 = this.state.createEntity("apple_02", "red");
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this.player.setLocation(clearing);
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apple01.setLocation(forestPath01);
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apple02.setLocation(forestPath01);
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////////////////////////////////////////////////////////////////////////
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// TODO game specific action parsers
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////////////////////////////////////////////////////////////////////////
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this.parser.pushActionParser(userInput -> userInput.get(0).equals("go")
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? new GoDirection(userInput.size() < 2 ? null : userInput.get(1))
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: null);
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this.parser.pushActionParser(userInput -> {
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if (userInput.get(0).equals("take")) {
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int fromIdx = userInput.indexOf("from");
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List<EntityDescription> whatToTake = this
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.parseDescriptionList(userInput.subList(1, fromIdx == -1 ? userInput.size() : fromIdx));
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List<EntityDescription> whereToTakeFrom = fromIdx == -1 ? null
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: this.parseDescriptionList(userInput.subList(fromIdx + 1, userInput.size()));
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return new TakeFrom(whatToTake, whereToTakeFrom);
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} else {
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return null;
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}
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});
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this.parser.pushActionParser(userInput -> {
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if (userInput.get(0).equals("open")) {
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return new Open(this.parseDescriptionList(userInput.subList(1, userInput.size())));
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} else {
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return null;
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}
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});
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}
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public Entity getPlayer() {
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return this.player;
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}
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public EntitySet searchForEntity(EntityDescription description) {
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return this.state.searchForEntity(description);
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}
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public EntitySet searchForEntity(EntityDescription description, Predicate<Entity> acceptFunction) {
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return this.state.searchForEntity(description).getFiltered(acceptFunction);
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}
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public EntitySet searchForNearbyEntity(EntityDescription description) {
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return this.searchForEntity(description, e -> {
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if (this.player == null) {
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return false;
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} else if (this.player.contains(e, false)) {
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return true;
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} else if (this.player.getLocation() != null && this.player.getLocation().contains(e, false)) {
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return true;
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} else {
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for (Entity.EntityConnection c : this.player.getLocation().getConnections().stream()
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.map(this.player.getLocation()::getConnection).toList()) {
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if (c.associatedEntity() == e) {
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return true;
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}
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}
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}
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return false;
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});
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}
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public void mainLoop() {
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while (!this.discontinue) {
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Action action = this.parser.readAction();
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if (action != null) {
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action.execute(this);
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}
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}
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}
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private List<EntityDescription> parseDescriptionList(List<String> words) {
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List<EntityDescription> descriptions = new LinkedList<>();
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List<String> desc = new LinkedList<>();
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for (String word : words) {
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if (word.equals("and")) {
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descriptions.add(new EntityDescription(desc));
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desc = new LinkedList<>();
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} else {
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desc.add(word);
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}
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}
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if (!desc.isEmpty()) {
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descriptions.add(new EntityDescription(desc));
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}
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return descriptions;
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}
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public void printToUser(String messageId, Object... args) {
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System.out.print(messageId);
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for (int i = 0; i < args.length; ++i) {
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System.out.print(i == 0 ? " " : ", ");
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System.out.print(args[i]);
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}
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System.out.println();
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}
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public boolean canPlayerOpen(Entity entity) {
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// TODO
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return true;
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}
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public boolean canPlayerTake(Entity entity) {
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// TODO
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return true;
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}
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@Override
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public void close() throws IOException {
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this.parser.close();
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}
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}
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51
src/main/java/game/logic/Parser.java
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51
src/main/java/game/logic/Parser.java
Normal file
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package game.logic;
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import java.io.Closeable;
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import java.io.IOException;
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import java.util.Arrays;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Scanner;
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import game.logic.actionsystem.Action;
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import game.logic.actionsystem.ActionParser;
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import startup.Environment;
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import util.Commands;
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import util.TextColors;
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public class Parser implements Closeable {
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private final Scanner scanner = new Scanner(System.in);
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private final List<ActionParser> actionParsers = new LinkedList<>();
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public Action readAction() {
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String greenPrompt = TextColors.BLUE.colorize(">");
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System.out.printf("%s ", greenPrompt);
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List<String> input = Arrays.stream(scanner.nextLine().split("\\s+")).map(String::toLowerCase).toList();
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for (ActionParser actionParser : this.actionParsers) {
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Action action = actionParser.parseAction(input);
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if (action != null) {
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return action;
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}
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}
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return null;
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}
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public void parse(List<String> parameter) {
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String command = parameter.get(0);
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switch (command) {
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case "go" -> Commands.go(Environment.instance.getAreaByString(parameter.get(1)));
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case "info" -> Commands.info();
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}
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}
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public void pushActionParser(ActionParser actionParser) {
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this.actionParsers.add(actionParser);
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}
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@Override
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public void close() throws IOException {
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this.scanner.close();
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}
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}
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22
src/main/java/game/logic/actionsystem/Action.java
Normal file
22
src/main/java/game/logic/actionsystem/Action.java
Normal file
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package game.logic.actionsystem;
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import game.logic.GameLogic;
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public abstract class Action {
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public enum Type {
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TAKE, DROP,
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COMBINE_WITH, USE,
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GIVE_TO, TAKE_FROM,
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PUT_ON,
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PUSH, PULL, ROLL, ROLL_TO,
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TRACE_RAY_TO,
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KILL, KILL_WITH,
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SEARCH, SEARCH_FOR,
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TALK_TO, TELL_TO, ANNOY,
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LOOK_AT, EXAMINE, READ, WRITE_ON_WITH,
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HIT, HIT_WITH,
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GO_TO,
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}
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public abstract void execute(GameLogic logic);
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}
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7
src/main/java/game/logic/actionsystem/ActionParser.java
Normal file
7
src/main/java/game/logic/actionsystem/ActionParser.java
Normal file
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package game.logic.actionsystem;
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import java.util.List;
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public interface ActionParser {
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public Action parseAction(List<String> userInput);
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}
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package game.logic.actionsystem.actions;
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import game.logic.GameLogic;
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import game.logic.actionsystem.Action;
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import game.state.CircularLocationException;
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import game.state.Entity;
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public class GoDirection extends Action {
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private final String directionId;
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public GoDirection(String directionId) {
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this.directionId = directionId;
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}
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public String getDirectionId() {
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return this.directionId;
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}
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@Override
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public void execute(GameLogic logic) {
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if (logic.getPlayer() == null) {
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logic.printToUser("go.player.null");
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} else {
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Entity location = logic.getPlayer().getLocation();
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if (location == null) {
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logic.printToUser("go.player.location.null", logic.getPlayer());
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} else {
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Entity.EntityConnection connection = location.getConnection(this.directionId);
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if (connection == null || connection.to() == null) {
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logic.printToUser("go.direction.unknown", logic.getPlayer().getLocation(), this.directionId);
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} else if (connection.associatedEntity() != null && connection.associatedEntity().isClosed()) {
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logic.printToUser("go.location.closed", connection.associatedEntity());
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} else {
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try {
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logic.getPlayer().setLocation(connection.to());
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logic.printToUser("go.success", location, connection.to());
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} catch (CircularLocationException ex) {
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logic.printToUser("go.locationCircular", ex);
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}
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}
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}
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}
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}
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}
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32
src/main/java/game/logic/actionsystem/actions/Open.java
Normal file
32
src/main/java/game/logic/actionsystem/actions/Open.java
Normal file
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package game.logic.actionsystem.actions;
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import java.util.List;
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import game.logic.EntityDescription;
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import game.logic.GameLogic;
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import game.logic.actionsystem.Action;
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import game.state.Entity;
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import game.state.EntitySet;
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public class Open extends Action {
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private final List<EntityDescription> descriptions;
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public Open(List<EntityDescription> descriptions) {
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this.descriptions = descriptions;
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}
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@Override
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public void execute(GameLogic logic) {
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for (EntitySet set : this.descriptions.stream().map(logic::searchForNearbyEntity).toList()) {
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Entity e = set.collapse(logic);
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if(e == null) {
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logic.printToUser("open.noEntity");
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} else if (logic.canPlayerOpen(e)) {
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e.setClosed(false);
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logic.printToUser("open.success", e);
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} else {
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logic.printToUser("open.failed", e);
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}
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}
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}
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}
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50
src/main/java/game/logic/actionsystem/actions/TakeFrom.java
Normal file
50
src/main/java/game/logic/actionsystem/actions/TakeFrom.java
Normal file
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package game.logic.actionsystem.actions;
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import java.util.List;
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import game.logic.EntityDescription;
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import game.logic.GameLogic;
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import game.logic.actionsystem.Action;
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import game.state.CircularLocationException;
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import game.state.Entity;
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import game.state.EntitySet;
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public class TakeFrom extends Action {
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private final List<EntityDescription> what;
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private final List<EntityDescription> fromWhere;
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public TakeFrom(List<EntityDescription> what, List<EntityDescription> fromWhere) {
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this.what = what;
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this.fromWhere = fromWhere;
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}
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public List<EntityDescription> getWhat() {
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return this.what;
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}
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public List<EntityDescription> getFromWhere() {
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return this.fromWhere;
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}
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@Override
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public void execute(GameLogic logic) {
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// TODO incorporate fromWhere
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for (EntityDescription ed : this.what) {
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EntitySet es = logic.searchForNearbyEntity(ed);
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if(es.isEmpty()) {
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logic.printToUser("entity.notFound", ed);
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}
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Entity e = es.collapse(logic);
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if (e != null && logic.canPlayerTake(e)) {
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try {
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e.setLocation(logic.getPlayer());
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logic.printToUser("take.success", e);
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} catch (CircularLocationException ex) {
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logic.printToUser("take.error", ex);
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}
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} else {
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logic.printToUser("take.failed", e);
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}
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}
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}
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}
|
7
src/main/java/game/state/CircularLocationException.java
Normal file
7
src/main/java/game/state/CircularLocationException.java
Normal file
|
@ -0,0 +1,7 @@
|
|||
package game.state;
|
||||
|
||||
public class CircularLocationException extends Exception {
|
||||
public CircularLocationException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
125
src/main/java/game/state/Entity.java
Normal file
125
src/main/java/game/state/Entity.java
Normal file
|
@ -0,0 +1,125 @@
|
|||
package game.state;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class Entity {
|
||||
public record EntityConnection(Entity to, Entity associatedEntity) {
|
||||
|
||||
}
|
||||
|
||||
private final String id;
|
||||
private final Set<String> attributes = new HashSet<>();
|
||||
private Entity location;
|
||||
private boolean closed = false;
|
||||
private final EntitySet contents = new EntitySet();
|
||||
private final Map<String, EntityConnection> connections = new HashMap<>();
|
||||
|
||||
public Entity(String id, String... attributes) {
|
||||
this.id = id;
|
||||
this.attributes.addAll(Arrays.asList(attributes));
|
||||
}
|
||||
|
||||
public String getId() {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public Set<String> getAttributes() {
|
||||
return Collections.unmodifiableSet(this.attributes);
|
||||
}
|
||||
|
||||
public boolean addAttribute(String attribute) {
|
||||
return this.attributes.add(attribute);
|
||||
}
|
||||
|
||||
public boolean removeAttribute(String attribute) {
|
||||
return this.attributes.remove(attribute);
|
||||
}
|
||||
|
||||
public void toggleAttribute(String attribute) {
|
||||
if (!this.attributes.remove(attribute)) {
|
||||
this.attributes.add(attribute);
|
||||
}
|
||||
}
|
||||
|
||||
public void switchAttribute(String attr1, String attr2) {
|
||||
if (this.attributes.remove(attr1)) {
|
||||
this.attributes.add(attr2);
|
||||
} else if (this.attributes.remove(attr2)) {
|
||||
this.attributes.add(attr1);
|
||||
}
|
||||
}
|
||||
|
||||
public void setLocation(Entity location) throws CircularLocationException {
|
||||
if (location == this) {
|
||||
throw new CircularLocationException("setLocation.self");
|
||||
} else if (this.contains(location, true)) {
|
||||
throw new CircularLocationException("setLocation.circular");
|
||||
} else if (this.location != location) {
|
||||
if (this.location != null) {
|
||||
this.location.contents.remove(this);
|
||||
}
|
||||
this.location = location;
|
||||
if (this.location != null) {
|
||||
this.location.contents.add(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isClosed() {
|
||||
return this.closed;
|
||||
}
|
||||
|
||||
public void setClosed(boolean closed) {
|
||||
this.closed = closed;
|
||||
}
|
||||
|
||||
public boolean contains(Entity other, boolean recursive) {
|
||||
return this.contents.getAll().stream().anyMatch(e -> e == other || (recursive && e.contains(other, true)));
|
||||
}
|
||||
|
||||
public Entity getLocation() {
|
||||
return this.location;
|
||||
}
|
||||
|
||||
public Set<Entity> getContents() {
|
||||
return this.contents.getAll();
|
||||
}
|
||||
|
||||
public void connectUnidirectional(String directionId, Entity to, Entity associatedEntity) {
|
||||
this.connections.put(directionId, new EntityConnection(to, associatedEntity));
|
||||
}
|
||||
|
||||
public void connectBidirectional(String dirIdFromThisToOther, Entity associatedEntity, String dirIdFromOtherToThis, Entity to) {
|
||||
this.connections.put(dirIdFromThisToOther, new EntityConnection(to, associatedEntity));
|
||||
to.connections.put(dirIdFromOtherToThis, new EntityConnection(this, associatedEntity));
|
||||
}
|
||||
|
||||
public void removeSingleConnection(String directionId) {
|
||||
this.connections.remove(directionId);
|
||||
}
|
||||
|
||||
public void removeBidirectionalConnection(String dirIdFromThisToOther, String dirIdFromOtherToThis) {
|
||||
EntityConnection c = this.connections.remove(dirIdFromThisToOther);
|
||||
if (c != null) {
|
||||
c.to.connections.remove(dirIdFromOtherToThis);
|
||||
}
|
||||
}
|
||||
|
||||
public EntityConnection getConnection(String directionId) {
|
||||
return this.connections.get(directionId);
|
||||
}
|
||||
|
||||
public Set<String> getConnections() {
|
||||
return Collections.unmodifiableSet(this.connections.keySet());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.id;
|
||||
}
|
||||
}
|
55
src/main/java/game/state/EntitySet.java
Normal file
55
src/main/java/game/state/EntitySet.java
Normal file
|
@ -0,0 +1,55 @@
|
|||
package game.state;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import game.logic.GameLogic;
|
||||
|
||||
public class EntitySet {
|
||||
private final Set<Entity> entities;
|
||||
|
||||
public EntitySet(Entity... entities) {
|
||||
this(Arrays.asList(entities));
|
||||
}
|
||||
|
||||
public EntitySet(Collection<Entity> entities) {
|
||||
this.entities = new HashSet<>(entities);
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return this.entities.isEmpty();
|
||||
}
|
||||
|
||||
public Set<Entity> getAll() {
|
||||
return Collections.unmodifiableSet(this.entities);
|
||||
}
|
||||
|
||||
public boolean add(Entity entity) {
|
||||
return this.entities.add(entity);
|
||||
}
|
||||
|
||||
public boolean remove(Entity entity) {
|
||||
return this.entities.remove(entity);
|
||||
}
|
||||
|
||||
public boolean contains(Entity entity) {
|
||||
return this.entities.contains(entity);
|
||||
}
|
||||
|
||||
public Entity collapse(GameLogic logic) {
|
||||
if(this.entities.size() <= 1) {
|
||||
return this.entities.stream().findAny().orElse(null);
|
||||
} else {
|
||||
// TODO if more than 1 candidate, ask user to specify
|
||||
return this.entities.stream().findAny().orElse(null);
|
||||
}
|
||||
}
|
||||
|
||||
public EntitySet getFiltered(Predicate<Entity> acceptFunction) {
|
||||
return new EntitySet(this.entities.stream().filter(acceptFunction).toList());
|
||||
}
|
||||
}
|
25
src/main/java/game/state/GameState.java
Normal file
25
src/main/java/game/state/GameState.java
Normal file
|
@ -0,0 +1,25 @@
|
|||
package game.state;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import game.logic.EntityDescription;
|
||||
|
||||
public class GameState {
|
||||
private final List<Entity> entities = new LinkedList<>();
|
||||
|
||||
public GameState() {
|
||||
|
||||
}
|
||||
|
||||
public Entity createEntity(String id, String... attributes) {
|
||||
Entity e = new Entity(id, attributes);
|
||||
this.entities.add(e);
|
||||
return e;
|
||||
}
|
||||
|
||||
public EntitySet searchForEntity(EntityDescription description) {
|
||||
return new EntitySet(this.entities.stream().filter(e -> e.getId().equals(description.getMainWord())
|
||||
&& e.getAttributes().containsAll(description.getAttributes())).toList());
|
||||
}
|
||||
}
|
|
@ -1,10 +1,11 @@
|
|||
package startup;
|
||||
|
||||
import areas.Area;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import areas.Area;
|
||||
|
||||
public class Environment {
|
||||
public static final Environment instance = new Environment();
|
||||
|
||||
private Area currentArea;
|
||||
private List<Area> gameAreas;
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
package util;
|
||||
|
||||
import areas.Area;
|
||||
import startup.Environment;
|
||||
|
||||
public class Commands {
|
||||
|
||||
public static void go(Area area) {
|
||||
Main.environment.setArea(area);
|
||||
Environment.instance.setArea(area);
|
||||
area.enterArea();
|
||||
}
|
||||
|
||||
public static void info() {
|
||||
String infoText = TextColors.PURPLE.colorize("Du bist hier: " +
|
||||
Main.environment.getCurrentArea().getNameWithArticle()) + "\n" +
|
||||
Environment.instance.getCurrentArea().getNameWithArticle()) + "\n" +
|
||||
"Du kannst folgende Bereiche von hier erreichen: " +
|
||||
String.join(", ", Main.environment.getCurrentArea().getReachableAreas());
|
||||
String.join(", ", Environment.instance.getCurrentArea().getReachableAreas());
|
||||
|
||||
System.out.println(infoText);
|
||||
}
|
|
@ -1,5 +1,4 @@
|
|||
import org.w3c.dom.Text;
|
||||
|
||||
package util;
|
||||
public enum TextColors {
|
||||
|
||||
RESET("\u001B[0m"),
|
Loading…
Reference in a new issue