Initial commit

This commit is contained in:
Manuel 2023-09-29 18:12:38 +02:00
commit 03ce3755f5
Signed by: Manuel
GPG key ID: 4085037435E1F07A
15 changed files with 245 additions and 0 deletions

10
src/config.gd Normal file
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extends Node
class_name Config
var secrets = preload("secrets.gd")
var HighscoreServerAddr: String
var ApiToken: String
var ValKey: String

3
src/game/main.tscn Normal file
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[gd_scene format=3 uid="uid://c8kt1wg57ypfl"]
[node name="main" type="Node2D"]

23
src/gui/menu/main.gd Normal file
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extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
$VBoxContainer/StartButton.grab_focus()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_start_button_pressed():util
get_tree().change_scene("res://game/main.tscn")
func _on_options_button_pressed():
var options = load("res://menu/options.tscn").instance()
get_tree().current_scene.add_child((options))
func _on_quit_button_pressed():
get_tree().quit()

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src/gui/menu/main.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://bgtkxeh3lciik"]
[ext_resource type="Script" path="res://src/gui/menu/main.gd" id="1_p5r7q"]
[node name="Menu" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_p5r7q")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -200.0
offset_top = -44.0
offset_right = 200.0
offset_bottom = 156.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="StartButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
focus_neighbor_top = NodePath("../QuitButton")
text = "Start!
"
[node name="OptionsButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "Options
"
[node name="QuitButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
focus_neighbor_bottom = NodePath("../StartButton")
text = "Quit"
[connection signal="pressed" from="VBoxContainer/StartButton" to="." method="_on_start_button_pressed"]
[connection signal="pressed" from="VBoxContainer/OptionsButton" to="." method="_on_options_button_pressed"]
[connection signal="pressed" from="VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]

11
src/gui/menu/options.gd Normal file
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extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

12
src/gui/menu/options.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://fqg6y7xp34u0"]
[ext_resource type="Script" path="res://src/gui/menu/options.gd" id="1_0813x"]
[node name="options" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_0813x")

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src/score.gd Normal file
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extends Node
class_name Score
var Name: String
var Score: int
var Game: String